Abstract:Learning deployable manipulation policies is bottlenecked by the scarcity of data that is both high-fidelity and scalable. Real-robot teleoperation is accurate but costly to scale; robot-free UMI capture scales readily, and current practice uses the resulting data mainly for pre-training, adding a small real-robot "anchor" at post-training. We ask whether raising the fidelity of robot-free UMI data, rather than shrinking the real-robot fraction, can remove that anchor. We present HiFi-UMI, a portable UMI data-production system co-designed for trajectory accuracy, inter-gripper relative pose, synchronization, and field of view: head-mounted offline stereo-inertial SLAM, native rather than reconstructed relative pose, a shared microsecond GPIO trigger, and two wide-angle cameras per hand covering ~200 degrees. It reaches 3 mm workspace-local end-effector accuracy without external tracking infrastructure. Using this corpus, we demonstrate zero-robot post-training: a policy post-trained solely on HiFi-UMI demonstrations deploys directly on a real robot and matches in-domain teleoperation across three backbones spanning the vision-language-action and world-action-model families, with success-rate differences of -2.5, +3.1, and -0.6 percentage points on StarVLA-QwenPI, OpenPI-pi_0.5, and LingBot-VA; the strongest policy reaches 85% on a precision insertion task, even though the teleoperation baseline is collected in the evaluation scene and no HiFi-UMI trajectory is. Pre-training on 4,000 hours from the same corpus lowers action error on ten unseen tasks by 41% and, on StarVLA-QwenPI, raises real-robot success by a further 18.1 percentage points. We open-source HiFi-UMI-2K, 2,000 hours of microsecond-synchronized, ultra-wide-FoV demonstrations, each automatically reconstructed and validated through simulation replay, as a large-scale, high-fidelity resource for the robot-learning community.
Abstract:Long-horizon household tasks require robots to compose many language-conditioned skills, yet the boundary between consecutive skills is rarely explicit. A skill may satisfy its own postcondition while leaving the robot, objects, or camera views in a state from which the next skill cannot reliably start. We study this semantic handoff problem in BEHAVIOR-1K through an agent-orchestrated vision-language-action execution harness. The harness invokes $π_{0.5}$-based skill checkpoints trained from cleaned BEHAVIOR-1K demonstrations, assigns each skill typed arguments and a step budget, and uses multi-view vision-language model verification to decide whether execution should advance, retry, or replan. To separate isolated skill competence from long-horizon compositional robustness, we evaluate the same checkpoints under two initial-state distributions: clean skill-boundary snapshots and chained terminal states produced by previous skills. Selected navigation, grasping, placement, and door-opening skills achieve 77--100% success from clean snapshots under human-reviewed verification, yet composed rollouts still frequently stall from chained states. Execution traces attribute these failures to next-skill readiness, target grounding, and low-level control execution, revealing a substantial gap between single-skill success and reliable long-horizon task completion. These findings turn near-zero end-to-end task success into actionable diagnostics, showing that future VLA skill libraries must learn robustness to the messy chained-state distribution that clean demonstrations systematically underrepresent.
Abstract:Cross-subject EEG stress detection remains challenging because discriminative stress-related patterns are both subject-dependent and frequency-specific. Conventional Riemannian methods model spatial covariance mainly in the time domain, overlooking neural oscillations that are critical for high-level cognitive state decoding, while standard temporal tokenization often fragments inter-slice temporal coherence. To address these limitations, we propose \method{}, an Intra-Inter Riemannian Manifold Attention Network for EEG-based stress detection. \method{} constructs spatial covariance matrices independently at each frequency point and maps them to the SPD tangent space, preserving channel-wise geometry together with frequency-specific discriminative cues. It further introduces frequency cluster aggregation to select informative spectral components and reduce redundancy by forming compact, data-driven frequency clusters aligned with EEG rhythms. Finally, an intra-inter slice attention module adaptively integrates local slice-level spectral dynamics and global temporal context across EEG sequences. Experiments on three datasets show that \method{} consistently outperforms five state-of-the-art baselines, achieving up to 82.78\% balanced accuracy while remaining efficient with only 1.60M parameters and 31.95M FLOPs.
Abstract:Currently, manipulation tasks for deformable objects often focus on activities like folding clothes, handling ropes, and manipulating bags. However, research on contact-rich tasks involving deformable objects remains relatively underdeveloped. When humans use cloth or sponges to wipe surfaces, they rely on both vision and tactile feedback. Yet, current algorithms still face challenges with issues like occlusion, while research on tactile perception for manipulation is still evolving. Tasks such as covering surfaces with deformable objects demand not only perception but also precise robotic manipulation. To address this, we propose a method that leverages efficient and accessible simulators for task execution. Specifically, we train a reinforcement learning agent in a simulator to manipulate deformable objects for surface wiping tasks. We simplify the state representation of object surfaces using harmonic UV mapping, process contact feedback from the simulator on 2D feature maps, and use scaled grouped convolutions (SGCNN) to extract features efficiently. The agent then outputs actions in a reduced-dimensional action space to generate coverage paths. Experiments demonstrate that our method outperforms previous approaches in key metrics, including total path length and coverage area. We deploy these paths on a Kinova Gen3 manipulator to perform wiping experiments on the back of a torso model, validating the feasibility of our approach.
Abstract:Diffusion-based policies show limited generalization in semantic manipulation, posing a key obstacle to the deployment of real-world robots. This limitation arises because relying solely on text instructions is inadequate to direct the policy's attention toward the target object in complex and dynamic environments. To solve this problem, we propose leveraging bounding-box instruction to directly specify target object, and further investigate whether data scaling laws exist in semantic manipulation tasks. Specifically, we design a handheld segmentation device with an automated annotation pipeline, Label-UMI, which enables the efficient collection of demonstration data with semantic labels. We further propose a semantic-motion-decoupled framework that integrates object detection and bounding-box guided diffusion policy to improve generalization and adaptability in semantic manipulation. Throughout extensive real-world experiments on large-scale datasets, we validate the effectiveness of the approach, and reveal a power-law relationship between generalization performance and the number of bounding-box objects. Finally, we summarize an effective data collection strategy for semantic manipulation, which can achieve 85\% success rates across four tasks on both seen and unseen objects. All datasets and code will be released to the community.
Abstract:Navigation is a fundamental capability for mobile robots. While the current trend is to use learning-based approaches to replace traditional geometry-based methods, existing end-to-end learning-based policies often struggle with 3D spatial reasoning and lack a comprehensive understanding of physical world dynamics. Integrating world models-which predict future observations conditioned on given actions-with iterative optimization planning offers a promising solution due to their capacity for imagination and flexibility. However, current navigation world models, typically built on pure transformer architectures, often rely on multi-step diffusion processes and autoregressive frame-by-frame generation. These mechanisms result in prohibitive computational latency, rendering real-time deployment impossible. To address this bottleneck, we propose a lightweight navigation world model that adopts a one-step generation paradigm and a 3D U-Net backbone equipped with efficient spatial-temporal attention. This design drastically reduces inference latency, enabling high-frequency control while achieving superior predictive performance. We also integrate this model into an optimization-based planning framework utilizing anchor-based initialization to handle multi-modal goal navigation tasks. Extensive closed-loop experiments in both simulation and real-world environments demonstrate our system's superior efficiency and robustness compared to state-of-the-art baselines.
Abstract:Imitation learning has demonstrated strong performance in robotic manipulation by learning from large-scale human demonstrations. While existing models excel at single-task learning, it is observed in practical applications that their performance degrades in the multi-task setting, where interference across tasks leads to an averaging effect. To address this issue, we propose to learn diverse skills for behavior models with Mixture of Experts, referred to as Di-BM. Di-BM associates each expert with a distinct observation distribution, enabling experts to specialize in sub-regions of the observation space. Specifically, we employ energy-based models to represent expert-specific observation distributions and jointly train them alongside the corresponding action models. Our approach is plug-and-play and can be seamlessly integrated into standard imitation learning methods. Extensive experiments on multiple real-world robotic manipulation tasks demonstrate that Di-BM significantly outperforms state-of-the-art baselines. Moreover, fine-tuning the pretrained Di-BM on novel tasks exhibits superior data efficiency and the reusable of expert-learned knowledge. Code is available at https://github.com/robotnav-bot/Di-BM.




Abstract:Active voltage control presents a promising avenue for relieving power congestion and enhancing voltage quality, taking advantage of the distributed controllable generators in the power network, such as roof-top photovoltaics. While Multi-Agent Reinforcement Learning (MARL) has emerged as a compelling approach to address this challenge, existing MARL approaches tend to overlook the constrained optimization nature of this problem, failing in guaranteeing safety constraints. In this paper, we formalize the active voltage control problem as a constrained Markov game and propose a safety-constrained MARL algorithm. We expand the primal-dual optimization RL method to multi-agent settings, and augment it with a novel approach of double safety estimation to learn the policy and to update the Lagrange-multiplier. In addition, we proposed different cost functions and investigated their influences on the behavior of our constrained MARL method. We evaluate our approach in the power distribution network simulation environment with real-world scale scenarios. Experimental results demonstrate the effectiveness of the proposed method compared with the state-of-the-art MARL methods.




Abstract:Offline reinforcement learning (RL) provides a promising approach to avoid costly online interaction with the real environment. However, the performance of offline RL highly depends on the quality of the datasets, which may cause extrapolation error in the learning process. In many robotic applications, an inaccurate simulator is often available. However, the data directly collected from the inaccurate simulator cannot be directly used in offline RL due to the well-known exploration-exploitation dilemma and the dynamic gap between inaccurate simulation and the real environment. To address these issues, we propose a novel approach to combine the offline dataset and the inaccurate simulation data in a better manner. Specifically, we pre-train a generative adversarial network (GAN) model to fit the state distribution of the offline dataset. Given this, we collect data from the inaccurate simulator starting from the distribution provided by the generator and reweight the simulated data using the discriminator. Our experimental results in the D4RL benchmark and a real-world manipulation task confirm that our method can benefit more from both inaccurate simulator and limited offline datasets to achieve better performance than the state-of-the-art methods.
Abstract:Efficient traffic signal control (TSC) has been one of the most useful ways for reducing urban road congestion. Key to the challenge of TSC includes 1) the essential of real-time signal decision, 2) the complexity in traffic dynamics, and 3) the network-level coordination. Recent efforts that applied reinforcement learning (RL) methods can query policies by mapping the traffic state to the signal decision in real-time, however, is inadequate for unexpected traffic flows. By observing real traffic information, online planning methods can compute the signal decisions in a responsive manner. We propose an explicit multiagent coordination (EMC)-based online planning methods that can satisfy adaptive, real-time and network-level TSC. By multiagent, we model each intersection as an autonomous agent, and the coordination efficiency is modeled by a cost (i.e., congestion index) function between neighbor intersections. By network-level coordination, each agent exchanges messages with respect to cost function with its neighbors in a fully decentralized manner. By real-time, the message passing procedure can interrupt at any time when the real time limit is reached and agents select the optimal signal decisions according to the current message. Moreover, we prove our EMC method can guarantee network stability by borrowing ideas from transportation domain. Finally, we test our EMC method in both synthetic and real road network datasets. Experimental results are encouraging: compared to RL and conventional transportation baselines, our EMC method performs reasonably well in terms of adapting to real-time traffic dynamics, minimizing vehicle travel time and scalability to city-scale road networks.