Abstract:Current multimodal latent reasoning often relies on external supervision (e.g., auxiliary images), ignoring intrinsic visual attention dynamics. In this work, we identify a critical Perception Gap in distillation: student models frequently mimic a teacher's textual output while attending to fundamentally divergent visual regions, effectively relying on language priors rather than grounded perception. To bridge this, we propose LaViT, a framework that aligns latent visual thoughts rather than static embeddings. LaViT compels the student to autoregressively reconstruct the teacher's visual semantics and attention trajectories prior to text generation, employing a curriculum sensory gating mechanism to prevent shortcut learning. Extensive experiments show that LaViT significantly enhances visual grounding, achieving up to +16.9% gains on complex reasoning tasks and enabling a compact 3B model to outperform larger open-source variants and proprietary models like GPT-4o.
Abstract:Recent studies have demonstrated the efficacy of integrating Group Relative Policy Optimization (GRPO) into flow matching models, particularly for text-to-image and text-to-video generation. However, we find that directly applying these techniques to image-to-video (I2V) models often fails to yield consistent reward improvements. To address this limitation, we present TAGRPO, a robust post-training framework for I2V models inspired by contrastive learning. Our approach is grounded in the observation that rollout videos generated from identical initial noise provide superior guidance for optimization. Leveraging this insight, we propose a novel GRPO loss applied to intermediate latents, encouraging direct alignment with high-reward trajectories while maximizing distance from low-reward counterparts. Furthermore, we introduce a memory bank for rollout videos to enhance diversity and reduce computational overhead. Despite its simplicity, TAGRPO achieves significant improvements over DanceGRPO in I2V generation.
Abstract:Generating high-quality 3D characters from single images remains a significant challenge in digital content creation, particularly due to complex body poses and self-occlusion. In this paper, we present RCM (Rotate your Character Model), an advanced image-to-video diffusion framework tailored for high-quality novel view synthesis (NVS) and 3D character generation. Compared to existing diffusion-based approaches, RCM offers several key advantages: (1) transferring characters with any complex poses into a canonical pose, enabling consistent novel view synthesis across the entire viewing orbit, (2) high-resolution orbital video generation at 1024x1024 resolution, (3) controllable observation positions given different initial camera poses, and (4) multi-view conditioning supporting up to 4 input images, accommodating diverse user scenarios. Extensive experiments demonstrate that RCM outperforms state-of-the-art methods in both novel view synthesis and 3D generation quality.
Abstract:In modern software development workflows, the open-source software supply chain contributes significantly to efficient and convenient engineering practices. With increasing system complexity, using open-source software as third-party dependencies has become a common practice. However, the lack of maintenance for underlying dependencies and insufficient community auditing create challenges in ensuring source code security and the legitimacy of repository maintainers, especially under high-stealthy backdoor attacks exemplified by the XZ-Util incident. To address these problems, we propose a fine-grained project evaluation framework for backdoor risk assessment in open-source software. The framework models stealthy backdoor attacks from the viewpoint of the attacker and defines targeted metrics for each attack stage. In addition, to overcome the limitations of static analysis in assessing the reliability of repository maintenance activities such as irregular committer privilege escalation and limited participation in reviews, the framework uses large language models (LLMs) to conduct semantic evaluation of code repositories without relying on manually crafted patterns. The framework is evaluated on sixty six high-priority packages in the Debian ecosystem. The experimental results indicate that the current open-source software supply chain is exposed to various security risks.




Abstract:To address the challenges of localization drift and perception-planning coupling in unmanned aerial vehicles (UAVs) operating in open-top scenarios (e.g., collapsed buildings, roofless mazes), this paper proposes EAROL, a novel framework with a downward-mounted tilted LiDAR configuration (20{\deg} inclination), integrating a LiDAR-Inertial Odometry (LIO) system and a hierarchical trajectory-yaw optimization algorithm. The hardware innovation enables constraint enhancement via dense ground point cloud acquisition and forward environmental awareness for dynamic obstacle detection. A tightly-coupled LIO system, empowered by an Iterative Error-State Kalman Filter (IESKF) with dynamic motion compensation, achieves high level 6-DoF localization accuracy in feature-sparse environments. The planner, augmented by environment, balancing environmental exploration, target tracking precision, and energy efficiency. Physical experiments demonstrate 81% tracking error reduction, 22% improvement in perceptual coverage, and near-zero vertical drift across indoor maze and 60-meter-scale outdoor scenarios. This work proposes a hardware-algorithm co-design paradigm, offering a robust solution for UAV autonomy in post-disaster search and rescue missions. We will release our software and hardware as an open-source package for the community. Video: https://youtu.be/7av2ueLSiYw.
Abstract:We present GLM-4.5, an open-source Mixture-of-Experts (MoE) large language model with 355B total parameters and 32B activated parameters, featuring a hybrid reasoning method that supports both thinking and direct response modes. Through multi-stage training on 23T tokens and comprehensive post-training with expert model iteration and reinforcement learning, GLM-4.5 achieves strong performance across agentic, reasoning, and coding (ARC) tasks, scoring 70.1% on TAU-Bench, 91.0% on AIME 24, and 64.2% on SWE-bench Verified. With much fewer parameters than several competitors, GLM-4.5 ranks 3rd overall among all evaluated models and 2nd on agentic benchmarks. We release both GLM-4.5 (355B parameters) and a compact version, GLM-4.5-Air (106B parameters), to advance research in reasoning and agentic AI systems. Code, models, and more information are available at https://github.com/zai-org/GLM-4.5.




Abstract:3D medical image segmentation is vital for clinical diagnosis and treatment but is challenged by high-dimensional data and complex spatial dependencies. Traditional single-modality networks, such as CNNs and Transformers, are often limited by computational inefficiency and constrained contextual modeling in 3D settings. We introduce a novel multimodal framework that leverages Mamba and Kolmogorov-Arnold Networks (KAN) as an efficient backbone for long-sequence modeling. Our approach features three key innovations: First, an EGSC (Enhanced Gated Spatial Convolution) module captures spatial information when unfolding 3D images into 1D sequences. Second, we extend Group-Rational KAN (GR-KAN), a Kolmogorov-Arnold Networks variant with rational basis functions, into 3D-Group-Rational KAN (3D-GR-KAN) for 3D medical imaging - its first application in this domain - enabling superior feature representation tailored to volumetric data. Third, a dual-branch text-driven strategy leverages CLIP's text embeddings: one branch swaps one-hot labels for semantic vectors to preserve inter-organ semantic relationships, while the other aligns images with detailed organ descriptions to enhance semantic alignment. Experiments on the Medical Segmentation Decathlon (MSD) and KiTS23 datasets show our method achieving state-of-the-art performance, surpassing existing approaches in accuracy and efficiency. This work highlights the power of combining advanced sequence modeling, extended network architectures, and vision-language synergy to push forward 3D medical image segmentation, delivering a scalable solution for clinical use. The source code is openly available at https://github.com/yhy-whu/TK-Mamba.
Abstract:Intelligent game creation represents a transformative advancement in game development, utilizing generative artificial intelligence to dynamically generate and enhance game content. Despite notable progress in generative models, the comprehensive synthesis of high-quality game assets, including both images and videos, remains a challenging frontier. To create high-fidelity game content that simultaneously aligns with player preferences and significantly boosts designer efficiency, we present Hunyuan-Game, an innovative project designed to revolutionize intelligent game production. Hunyuan-Game encompasses two primary branches: image generation and video generation. The image generation component is built upon a vast dataset comprising billions of game images, leading to the development of a group of customized image generation models tailored for game scenarios: (1) General Text-to-Image Generation. (2) Game Visual Effects Generation, involving text-to-effect and reference image-based game visual effect generation. (3) Transparent Image Generation for characters, scenes, and game visual effects. (4) Game Character Generation based on sketches, black-and-white images, and white models. The video generation component is built upon a comprehensive dataset of millions of game and anime videos, leading to the development of five core algorithmic models, each targeting critical pain points in game development and having robust adaptation to diverse game video scenarios: (1) Image-to-Video Generation. (2) 360 A/T Pose Avatar Video Synthesis. (3) Dynamic Illustration Generation. (4) Generative Video Super-Resolution. (5) Interactive Game Video Generation. These image and video generation models not only exhibit high-level aesthetic expression but also deeply integrate domain-specific knowledge, establishing a systematic understanding of diverse game and anime art styles.




Abstract:Inverse design optimization aims to infer system parameters from observed solutions, posing critical challenges across domains such as semiconductor manufacturing, structural engineering, materials science, and fluid dynamics. The lack of explicit mathematical representations in many systems complicates this process and makes the first order optimization impossible. Mainstream approaches, including generative AI and Bayesian optimization, address these challenges but have limitations. Generative AI is computationally expensive, while Bayesian optimization, relying on surrogate models, suffers from scalability, sensitivity to priors, and noise issues, often leading to suboptimal solutions. This paper introduces Deep Physics Prior (DPP), a novel method enabling first-order gradient-based inverse optimization with surrogate machine learning models. By leveraging pretrained auxiliary Neural Operators, DPP enforces prior distribution constraints to ensure robust and meaningful solutions. This approach is particularly effective when prior data and observation distributions are unknown.




Abstract:Inverse design has emerged as a transformative approach for photonic device optimization, enabling the exploration of high-dimensional, non-intuitive design spaces to create ultra-compact devices and advance photonic integrated circuits (PICs) in computing and interconnects. However, practical challenges, such as suboptimal device performance, limited manufacturability, high sensitivity to variations, computational inefficiency, and lack of interpretability, have hindered its adoption in commercial hardware. Recent advancements in AI-assisted photonic simulation and design offer transformative potential, accelerating simulations and design generation by orders of magnitude over traditional numerical methods. Despite these breakthroughs, the lack of an open-source, standardized infrastructure and evaluation benchmark limits accessibility and cross-disciplinary collaboration. To address this, we introduce MAPS, a multi-fidelity AI-augmented photonic simulation and inverse design infrastructure designed to bridge this gap. MAPS features three synergistic components: (1) MAPS-Data: A dataset acquisition framework for generating multi-fidelity, richly labeled devices, providing high-quality data for AI-for-optics research. (2) MAPS-Train: A flexible AI-for-photonics training framework offering a hierarchical data loading pipeline, customizable model construction, support for data- and physics-driven losses, and comprehensive evaluations. (3) MAPS-InvDes: An advanced adjoint inverse design toolkit that abstracts complex physics but exposes flexible optimization steps, integrates pre-trained AI models, and incorporates fabrication variation models. This infrastructure MAPS provides a unified, open-source platform for developing, benchmarking, and advancing AI-assisted photonic design workflows, accelerating innovation in photonic hardware optimization and scientific machine learning.