Existing generative adversarial network (GAN) based conditional image generative models typically produce fixed output for the same conditional input, which is unreasonable for highly subjective tasks, such as large-mask image inpainting or style transfer. On the other hand, GAN-based diverse image generative methods require retraining/fine-tuning the network or designing complex noise injection functions, which is computationally expensive, task-specific, or struggle to generate high-quality results. Given that many deterministic conditional image generative models have been able to produce high-quality yet fixed results, we raise an intriguing question: is it possible for pre-trained deterministic conditional image generative models to generate diverse results without changing network structures or parameters? To answer this question, we re-examine the conditional image generation tasks from the perspective of adversarial attack and propose a simple and efficient plug-in projected gradient descent (PGD) like method for diverse and controllable image generation. The key idea is attacking the pre-trained deterministic generative models by adding a micro perturbation to the input condition. In this way, diverse results can be generated without any adjustment of network structures or fine-tuning of the pre-trained models. In addition, we can also control the diverse results to be generated by specifying the attack direction according to a reference text or image. Our work opens the door to applying adversarial attack to low-level vision tasks, and experiments on various conditional image generation tasks demonstrate the effectiveness and superiority of the proposed method.
3D scene stylization refers to transform the appearance of a 3D scene to match a given style image, ensuring that images rendered from different viewpoints exhibit the same style as the given style image, while maintaining the 3D consistency of the stylized scene. Several existing methods have obtained impressive results in stylizing 3D scenes. However, the models proposed by these methods need to be re-trained when applied to a new scene. In other words, their models are coupled with a specific scene and cannot adapt to arbitrary other scenes. To address this issue, we propose a novel 3D scene stylization framework to transfer an arbitrary style to an arbitrary scene, without any style-related or scene-related re-training. Concretely, we first map the appearance of the 3D scene into a 2D style pattern space, which realizes complete disentanglement of the geometry and appearance of the 3D scene and makes our model be generalized to arbitrary 3D scenes. Then we stylize the appearance of the 3D scene in the 2D style pattern space via a prompt-based 2D stylization algorithm. Experimental results demonstrate that our proposed framework is superior to SOTA methods in both visual quality and generalization.
This paper introduces PowerInfer, a high-speed Large Language Model (LLM) inference engine on a personal computer (PC) equipped with a single consumer-grade GPU. The key underlying the design of PowerInfer is exploiting the high locality inherent in LLM inference, characterized by a power-law distribution in neuron activation. This distribution indicates that a small subset of neurons, termed hot neurons, are consistently activated across inputs, while the majority, cold neurons, vary based on specific inputs. PowerInfer exploits such an insight to design a GPU-CPU hybrid inference engine: hot-activated neurons are preloaded onto the GPU for fast access, while cold-activated neurons are computed on the CPU, thus significantly reducing GPU memory demands and CPU-GPU data transfers. PowerInfer further integrates adaptive predictors and neuron-aware sparse operators, optimizing the efficiency of neuron activation and computational sparsity. Evaluation shows that PowerInfer attains an average token generation rate of 13.20 tokens/s, with a peak of 29.08 tokens/s, across various LLMs (including OPT-175B) on a single NVIDIA RTX 4090 GPU, only 18% lower than that achieved by a top-tier server-grade A100 GPU. This significantly outperforms llama.cpp by up to 11.69x while retaining model accuracy.
Artistic style transfer aims to create new artistic images by rendering a given photograph with the target artistic style. Existing methods learn styles simply based on global statistics or local patches, lacking careful consideration of the drawing process in practice. Consequently, the stylization results either fail to capture abundant and diversified local style patterns, or contain undesired semantic information of the style image and deviate from the global style distribution. To address this issue, we imitate the drawing process of humans and propose a Two-Stage Statistics-Aware Transformation (TSSAT) module, which first builds the global style foundation by aligning the global statistics of content and style features and then further enriches local style details by swapping the local statistics (instead of local features) in a patch-wise manner, significantly improving the stylization effects. Moreover, to further enhance both content and style representations, we introduce two novel losses: an attention-based content loss and a patch-based style loss, where the former enables better content preservation by enforcing the semantic relation in the content image to be retained during stylization, and the latter focuses on increasing the local style similarity between the style and stylized images. Extensive qualitative and quantitative experiments verify the effectiveness of our method.
Integrated sensing and communication (ISAC) is considered as a promising solution for improving spectrum efficiency and relieving wireless spectrum congestion. This paper systematically introduces the evolutionary path of ISAC technologies, then sorts out and summarizes the current research status of ISAC resource allocation. From the perspective of different integrated levels of ISAC, we introduce and elaborate the research progress of resource allocation in different stages, namely, resource separated, orthogonal, converged, and collaborative stages. In addition, we give in-depth consideration to propose a new resource allocation framework from a multi-granularity perspective. Finally, we demonstrate the feasibility of our proposed framework with a case of full-duplex ISAC system.
In the high-mobility scenarios of next-generation wireless communication systems (beyond 5G/6G), the performance of orthogonal frequency division multiplexing (OFDM) deteriorates drastically due to the loss of orthogonality between the subcarriers caused by large Doppler frequency shifts. Various emerging waveforms have been proposed for fast time-varying channels with excellent results. In this paper, we classify these waveforms from the perspective of their modulation domain and establish a unified framework to provide a comprehensive system structure comparison. Then we analyze bit error rate (BER) performance of each waveform in doubly selective channels. Through the discussions on their complexity and compatibility with OFDM systems, we finally give the candidate waveform suggestions.
Arbitrary style transfer (AST) transfers arbitrary artistic styles onto content images. Despite the recent rapid progress, existing AST methods are either incapable or too slow to run at ultra-resolutions (e.g., 4K) with limited resources, which heavily hinders their further applications. In this paper, we tackle this dilemma by learning a straightforward and lightweight model, dubbed MicroAST. The key insight is to completely abandon the use of cumbersome pre-trained Deep Convolutional Neural Networks (e.g., VGG) at inference. Instead, we design two micro encoders (content and style encoders) and one micro decoder for style transfer. The content encoder aims at extracting the main structure of the content image. The style encoder, coupled with a modulator, encodes the style image into learnable dual-modulation signals that modulate both intermediate features and convolutional filters of the decoder, thus injecting more sophisticated and flexible style signals to guide the stylizations. In addition, to boost the ability of the style encoder to extract more distinct and representative style signals, we also introduce a new style signal contrastive loss in our model. Compared to the state of the art, our MicroAST not only produces visually superior results but also is 5-73 times smaller and 6-18 times faster, for the first time enabling super-fast (about 0.5 seconds) AST at 4K ultra-resolutions. Code is available at https://github.com/EndyWon/MicroAST.
In this paper, we present the texture reformer, a fast and universal neural-based framework for interactive texture transfer with user-specified guidance. The challenges lie in three aspects: 1) the diversity of tasks, 2) the simplicity of guidance maps, and 3) the execution efficiency. To address these challenges, our key idea is to use a novel feed-forward multi-view and multi-stage synthesis procedure consisting of I) a global view structure alignment stage, II) a local view texture refinement stage, and III) a holistic effect enhancement stage to synthesize high-quality results with coherent structures and fine texture details in a coarse-to-fine fashion. In addition, we also introduce a novel learning-free view-specific texture reformation (VSTR) operation with a new semantic map guidance strategy to achieve more accurate semantic-guided and structure-preserved texture transfer. The experimental results on a variety of application scenarios demonstrate the effectiveness and superiority of our framework. And compared with the state-of-the-art interactive texture transfer algorithms, it not only achieves higher quality results but, more remarkably, also is 2-5 orders of magnitude faster. Code is available at https://github.com/EndyWon/Texture-Reformer.
Gram-based and patch-based approaches are two important research lines of image style transfer. Recent diversified Gram-based methods have been able to produce multiple and diverse reasonable solutions for the same content and style inputs. However, as another popular research interest, the diversity of patch-based methods remains challenging due to the stereotyped style swapping process based on nearest patch matching. To resolve this dilemma, in this paper, we dive into the core style swapping process of patch-based style transfer and explore possible ways to diversify it. What stands out is an operation called shifted style normalization (SSN), the most effective and efficient way to empower existing patch-based methods to generate diverse results for arbitrary styles. The key insight is to use an important intuition that neural patches with higher activation values could contribute more to diversity. Theoretical analyses and extensive experiments are conducted to demonstrate the effectiveness of our method, and compared with other possible options and state-of-the-art algorithms, it shows remarkable superiority in both diversity and efficiency.
In this paper, we present a novel framework that can achieve multimodal image-to-image translation by simply encouraging the statistical dependence between the latent code and the output image in conditional generative adversarial networks. In addition, by incorporating a U-net generator into our framework, our method only needs to learn a one-sided translation model from the source image domain to the target image domain for both supervised and unsupervised multimodal image-to-image translation. Furthermore, our method also achieves disentanglement between the source domain content and the target domain style for free. We conduct experiments under supervised and unsupervised settings on various benchmark image-to-image translation datasets compared with the state-of-the-art methods, showing the effectiveness and simplicity of our method to achieve multimodal and high-quality results.