The future of 3D printing utilizing unmanned aerial vehicles (UAVs) presents a promising capability to revolutionize manufacturing and to enable the creation of large-scale structures in remote and hard- to-reach areas e.g. in other planetary systems. Nevertheless, the limited payload capacity of UAVs and the complexity in the 3D printing of large objects pose significant challenges. In this article we propose a novel chunk-based framework for distributed 3D printing using UAVs that sets the basis for a fully collaborative aerial 3D printing of challenging structures. The presented framework, through a novel proposed optimisation process, is able to divide the 3D model to be printed into small, manageable chunks and to assign them to a UAV for partial printing of the assigned chunk, in a fully autonomous approach. Thus, we establish the algorithms for chunk division, allocation, and printing, and we also introduce a novel algorithm that efficiently partitions the mesh into planar chunks, while accounting for the inter-connectivity constraints of the chunks. The efficiency of the proposed framework is demonstrated through multiple physics based simulations in Gazebo, where a CAD construction mesh is printed via multiple UAVs carrying materials whose volume is proportionate to a fraction of the total mesh volume.
LiDAR is currently one of the most utilized sensors to effectively monitor the status of power lines and facilitate the inspection of remote power distribution networks and related infrastructures. To ensure the safe operation of the smart grid, various remote data acquisition strategies, such as Airborne Laser Scanning (ALS), Mobile Laser Scanning (MLS), and Terrestrial Laser Scanning (TSL) have been leveraged to allow continuous monitoring of regional power networks, which are typically surrounded by dense vegetation. In this article, an unsupervised Machine Learning (ML) framework is proposed, to detect, extract and analyze the characteristics of power lines of both high and low voltage, as well as the surrounding vegetation in a Power Line Corridor (PLC) solely from LiDAR data. Initially, the proposed approach eliminates the ground points from higher elevation points based on statistical analysis that applies density criteria and histogram thresholding. After denoising and transforming of the remaining candidate points by applying Principle Component Analysis (PCA) and Kd-tree, power line segmentation is achieved by utilizing a two-stage DBSCAN clustering to identify each power line individually. Finally, all high elevation points in the PLC are identified based on their distance to the newly segmented power lines. Conducted experiments illustrate that the proposed framework is an agnostic method that can efficiently detect the power lines and perform PLC-based hazard analysis.
Search and Rescue (SAR) missions in harsh and unstructured Sub-Terranean (Sub-T) environments in the presence of aerosol particles have recently become the main focus in the field of robotics. Aerosol particles such as smoke and dust directly affect the performance of any mobile robotic platform due to their reliance on their onboard perception systems for autonomous navigation and localization in Global Navigation Satellite System (GNSS)-denied environments. Although obstacle avoidance and object detection algorithms are robust to the presence of noise to some degree, their performance directly relies on the quality of captured data by onboard sensors such as Light Detection And Ranging (LiDAR) and camera. Thus, this paper proposes a novel modular agnostic filtration pipeline based on intensity and spatial information such as local point density for removal of detected smoke particles from Point Cloud (PCL) prior to its utilization for collision detection. Furthermore, the efficacy of the proposed framework in the presence of smoke during multiple frontier exploration missions is investigated while the experimental results are presented to facilitate comparison with other methodologies and their computational impact. This provides valuable insight to the research community for better utilization of filtration schemes based on available computation resources while considering the safe autonomous navigation of mobile robots.
Change detection and irregular object extraction in 3D point clouds is a challenging task that is of high importance not only for autonomous navigation but also for updating existing digital twin models of various industrial environments. This article proposes an innovative approach for change detection in 3D point clouds using deep learned place recognition descriptors and irregular object extraction based on voxel-to-point comparison. The proposed method first aligns the bi-temporal point clouds using a map-merging algorithm in order to establish a common coordinate frame. Then, it utilizes deep learning techniques to extract robust and discriminative features from the 3D point cloud scans, which are used to detect changes between consecutive point cloud frames and therefore find the changed areas. Finally, the altered areas are sampled and compared between the two time instances to extract any obstructions that caused the area to change. The proposed method was successfully evaluated in real-world field experiments, where it was able to detect different types of changes in 3D point clouds, such as object or muck-pile addition and displacement, showcasing the effectiveness of the approach. The results of this study demonstrate important implications for various applications, including safety and security monitoring in construction sites, mapping and exploration and suggests potential future research directions in this field.
This article presents a novel approach to identifying and classifying intersections for semantic and topological mapping. More specifically, the proposed novel approach has the merit of generating a semantically meaningful map containing intersections, pathways, dead ends, and pathways leading to unexplored frontiers. Furthermore, the resulting semantic map can be used to generate a sparse topological map representation, that can be utilized by robots for global navigation. The proposed solution also introduces a built-in filtering to handle noises in the environment, to remove openings in the map that the robot cannot pass, and to remove small objects to optimize and simplify the overall mapping results. The efficacy of the proposed semantic and topological mapping method is demonstrated over a map of an indoor structured environment that is built from experimental data. The proposed framework, when compared with similar state-of-the-art topological mapping solutions, is able to produce a map with up to 89% fewer nodes than the next best solution.
Algorithms for autonomous navigation in environments without Global Navigation Satellite System (GNSS) coverage mainly rely on onboard perception systems. These systems commonly incorporate sensors like cameras and LiDARs, the performance of which may degrade in the presence of aerosol particles. Thus, there is a need of fusing acquired data from these sensors with data from RADARs which can penetrate through such particles. Overall, this will improve the performance of localization and collision avoidance algorithms under such environmental conditions. This paper introduces a multimodal dataset from the harsh and unstructured underground environment with aerosol particles. A detailed description of the onboard sensors and the environment, where the dataset is collected are presented to enable full evaluation of acquired data. Furthermore, the dataset contains synchronized raw data measurements from all onboard sensors in Robot Operating System (ROS) format to facilitate the evaluation of navigation, and localization algorithms in such environments. In contrast to the existing datasets, the focus of this paper is not only to capture both temporal and spatial data diversities but also to present the impact of harsh conditions on captured data. Therefore, to validate the dataset, a preliminary comparison of odometry from onboard LiDARs is presented.
In this article, we propose a novel LiDAR and event camera fusion modality for subterranean (SubT) environments for fast and precise object and human detection in a wide variety of adverse lighting conditions, such as low or no light, high-contrast zones and in the presence of blinding light sources. In the proposed approach, information from the event camera and LiDAR are fused to localize a human or an object-of-interest in a robot's local frame. The local detection is then transformed into the inertial frame and used to set references for a Nonlinear Model Predictive Controller (NMPC) for reactive tracking of humans or objects in SubT environments. The proposed novel fusion uses intensity filtering and K-means clustering on the LiDAR point cloud and frequency filtering and connectivity clustering on the events induced in an event camera by the returning LiDAR beams. The centroids of the clusters in the event camera and LiDAR streams are then paired to localize reflective markers present on safety vests and signs in SubT environments. The efficacy of the proposed scheme has been experimentally validated in a real SubT environment (a mine) with a Pioneer 3AT mobile robot. The experimental results show real-time performance for human detection and the NMPC-based controller allows for reactive tracking of a human or object of interest, even in complete darkness.
In this paper, we study the multi-robot task assignment and path-finding problem (MRTAPF), where a number of agents are required to visit all given goal locations while avoiding collisions with each other. We propose a novel two-layer algorithm SA-reCBS that cascades the simulated annealing algorithm and conflict-based search to solve this problem. Compared to other approaches in the field of MRTAPF, the advantage of SA-reCBS is that without requiring a pre-bundle of goals to groups with the same number of groups as the number of robots, it enables a part of agents needed to visit all goals in collision-free paths. We test the algorithm in various simulation instances and compare it with state-of-the-art algorithms. The result shows that SA-reCBS has a better performance with a higher success rate, less computational time, and better objective values.
In this article, we propose a reactive task allocation architecture for a multi-agent system for scenarios where the tasks arrive at random times and are grouped into multiple queues. Two stage tasks are considered where every task has a beginning, an intermediate and a final part, typical in pick-and-drop and inspect-and-report scenarios. A centralized auction-based task allocation system is proposed, where an auction system takes into consideration bids submitted by the agents for individual tasks, current length of the queues and the waiting times of the tasks in the queues to decide on a task allocation strategy. The costs associated with these considerations, along with the constraints of having unique mappings between tasks and agents and constraints on the maximum number of agents that can be assigned to a queue, results in a Linear Integer Program (LIP) that is solved using the SCIP solver. For the scenario where the queue lengths are penalized but not the waiting times, we demonstrate that the auction system allocates tasks in a manner that all the queue lengths become constant, which is termed balancing. For the scenarios where both the costs are considered, we qualitatively analyse the effect of the choice of the relative weights on the resulting task allocation and provide guidelines for the choice of the weights. We present simulation results that illustrate the balanced allocation of tasks and validate the analysis for the trade-off between the costs related to queue lengths and task waiting times.