The Audio-Visual Scene-aware Dialog (AVSD) task requires an agent to indulge in a natural conversation with a human about a given video. Specifically, apart from the video frames, the agent receives the audio, brief captions, and a dialog history, and the task is to produce the correct answer to a question about the video. Due to the diversity in the type of inputs, this task poses a very challenging multimodal reasoning problem. Current approaches to AVSD either use global video-level features or those from a few sampled frames, and thus lack the ability to explicitly capture relevant visual regions or their interactions for answer generation. To this end, we propose a novel spatio-temporal scene graph representation (STSGR) modeling fine-grained information flows within videos. Specifically, on an input video sequence, STSGR (i) creates a two-stream visual and semantic scene graph on every frame, (ii) conducts intra-graph reasoning using node and edge convolutions generating visual memories, and (iii) applies inter-graph aggregation to capture their temporal evolutions. These visual memories are then combined with other modalities and the question embeddings using a novel semantics-controlled multi-head shuffled transformer, which then produces the answer recursively. Our entire pipeline is trained end-to-end. We present experiments on the AVSD dataset and demonstrate state-of-the-art results. A human evaluation on the quality of our generated answers shows 12% relative improvement against prior methods.
Multi-modality fusion technologies have greatly improved the performance of neural network-based Video Description/Caption, Visual Question Answering (VQA) and Audio Visual Scene-aware Dialog (AVSD) over the recent years. Most previous approaches only explore the last layers of multiple layer feature fusion while omitting the importance of intermediate layers. To solve the issue for the intermediate layers, we propose an efficient Quaternion Block Network (QBN) to learn interaction not only for the last layer but also for all intermediate layers simultaneously. In our proposed QBN, we use the holistic text features to guide the update of visual features. In the meantime, Hamilton quaternion products can efficiently perform information flow from higher layers to lower layers for both visual and text modalities. The evaluation results show our QBN improved the performance on VQA 2.0, even though using surpass large scale BERT or visual BERT pre-trained models. Extensive ablation study has been carried out to testify the influence of each proposed module in this study.
Generating video descriptions automatically is a challenging task that involves a complex interplay between spatio-temporal visual features and language models. Given that videos consist of spatial (frame-level) features and their temporal evolutions, an effective captioning model should be able to attend to these different cues selectively. To this end, we propose a Spatio-Temporal and Temporo-Spatial (STaTS) attention model which, conditioned on the language state, hierarchically combines spatial and temporal attention to videos in two different orders: (i) a spatio-temporal (ST) sub-model, which first attends to regions that have temporal evolution, then temporally pools the features from these regions; and (ii) a temporo-spatial (TS) sub-model, which first decides a single frame to attend to, then applies spatial attention within that frame. We propose a novel LSTM-based temporal ranking function, which we call ranked attention, for the ST model to capture action dynamics. Our entire framework is trained end-to-end. We provide experiments on two benchmark datasets: MSVD and MSR-VTT. Our results demonstrate the synergy between the ST and TS modules, outperforming recent state-of-the-art methods.
This paper introduces the Eighth Dialog System Technology Challenge. In line with recent challenges, the eighth edition focuses on applying end-to-end dialog technologies in a pragmatic way for multi-domain task-completion, noetic response selection, audio visual scene-aware dialog, and schema-guided dialog state tracking tasks. This paper describes the task definition, provided datasets, and evaluation set-up for each track. We also summarize the results of the submitted systems to highlight the overall trends of the state-of-the-art technologies for the tasks.
We introduce the task of scene-aware dialog. Given a follow-up question in an ongoing dialog about a video, our goal is to generate a complete and natural response to a question given (a) an input video, and (b) the history of previous turns in the dialog. To succeed, agents must ground the semantics in the video and leverage contextual cues from the history of the dialog to answer the question. To benchmark this task, we introduce the Audio Visual Scene-Aware Dialog (AVSD) dataset. For each of more than 11,000 videos of human actions for the Charades dataset. Our dataset contains a dialog about the video, plus a final summary of the video by one of the dialog participants. We train several baseline systems for this task and evaluate the performance of the trained models using several qualitative and quantitative metrics. Our results indicate that the models must comprehend all the available inputs (video, audio, question and dialog history) to perform well on this dataset.
This paper introduces the Seventh Dialog System Technology Challenges (DSTC), which use shared datasets to explore the problem of building dialog systems. Recently, end-to-end dialog modeling approaches have been applied to various dialog tasks. The seventh DSTC (DSTC7) focuses on developing technologies related to end-to-end dialog systems for (1) sentence selection, (2) sentence generation and (3) audio visual scene aware dialog. This paper summarizes the overall setup and results of DSTC7, including detailed descriptions of the different tracks and provided datasets. We also describe overall trends in the submitted systems and the key results. Each track introduced new datasets and participants achieved impressive results using state-of-the-art end-to-end technologies.
Dialog systems need to understand dynamic visual scenes in order to have conversations with users about the objects and events around them. Scene-aware dialog systems for real-world applications could be developed by integrating state-of-the-art technologies from multiple research areas, including: end-to-end dialog technologies, which generate system responses using models trained from dialog data; visual question answering (VQA) technologies, which answer questions about images using learned image features; and video description technologies, in which descriptions/captions are generated from videos using multimodal information. We introduce a new dataset of dialogs about videos of human behaviors. Each dialog is a typed conversation that consists of a sequence of 10 question-and-answer(QA) pairs between two Amazon Mechanical Turk (AMT) workers. In total, we collected dialogs on roughly 9,000 videos. Using this new dataset for Audio Visual Scene-aware dialog (AVSD), we trained an end-to-end conversation model that generates responses in a dialog about a video. Our experiments demonstrate that using multimodal features that were developed for multimodal attention-based video description enhances the quality of generated dialog about dynamic scenes (videos). Our dataset, model code and pretrained models will be publicly available for a new Video Scene-Aware Dialog challenge.
Scene-aware dialog systems will be able to have conversations with users about the objects and events around them. Progress on such systems can be made by integrating state-of-the-art technologies from multiple research areas including end-to-end dialog systems visual dialog, and video description. We introduce the Audio Visual Scene Aware Dialog (AVSD) challenge and dataset. In this challenge, which is one track of the 7th Dialog System Technology Challenges (DSTC7) workshop1, the task is to build a system that generates responses in a dialog about an input video
End-to-end training of neural networks is a promising approach to automatic construction of dialog systems using a human-to-human dialog corpus. Recently, Vinyals et al. tested neural conversation models using OpenSubtitles. Lowe et al. released the Ubuntu Dialogue Corpus for researching unstructured multi-turn dialogue systems. Furthermore, the approach has been extended to accomplish task oriented dialogs to provide information properly with natural conversation. For example, Ghazvininejad et al. proposed a knowledge grounded neural conversation model [3], where the research is aiming at combining conversational dialogs with task-oriented knowledge using unstructured data such as Twitter data for conversation and Foursquare data for external knowledge.However, the task is still limited to a restaurant information service, and has not yet been tested with a wide variety of dialog tasks. In addition, it is still unclear how to create intelligent dialog systems that can respond like a human agent. In consideration of these problems, we proposed a challenge track to the 6th dialog system technology challenges (DSTC6) using human-to-human dialog data to mimic human dialog behaviors. The focus of the challenge track is to train end-to-end conversation models from human-to-human conversation and accomplish end-to-end dialog tasks in various situations assuming a customer service, in which a system plays a role of human agent and generates natural and informative sentences in response to user's questions or comments given dialog context.