In this paper, the channel of an indoor holographic multiple-input multiple-output (MIMO) system is measured. It is demonstrated through experiments for the first time that the spatial oversampling of holographic MIMO systems is able to increase the capacity of a wireless communication system significantly. However, the antenna efficiency is the most crucial challenge preventing us from getting the capacity improvement. An extended EM-compliant channel model is also proposed for holographic MIMO systems, which is able to take the non-isotropic characteristics of the propagation environment, the antenna pattern distortion, the antenna efficiency, and the polarization characteristics into consideration.
The deep reinforcement learning (DRL) algorithm works brilliantly on solving various complex control tasks. This phenomenal success can be partly attributed to DRL encouraging intelligent agents to sufficiently explore the environment and collect diverse experiences during the agent training process. Therefore, exploration plays a significant role in accessing an optimal policy for DRL. Despite recent works making great progress in continuous control tasks, exploration in these tasks has remained insufficiently investigated. To explicitly encourage exploration in continuous control tasks, we propose CCEP (Centralized Cooperative Exploration Policy), which utilizes underestimation and overestimation of value functions to maintain the capacity of exploration. CCEP first keeps two value functions initialized with different parameters, and generates diverse policies with multiple exploration styles from a pair of value functions. In addition, a centralized policy framework ensures that CCEP achieves message delivery between multiple policies, furthermore contributing to exploring the environment cooperatively. Extensive experimental results demonstrate that CCEP achieves higher exploration capacity. Empirical analysis shows diverse exploration styles in the learned policies by CCEP, reaping benefits in more exploration regions. And this exploration capacity of CCEP ensures it outperforms the current state-of-the-art methods across multiple continuous control tasks shown in experiments.
Deep reinforcement learning (DRL) provides a new way to generate robot control policy. However, the process of training control policy requires lengthy exploration, resulting in a low sample efficiency of reinforcement learning (RL) in real-world tasks. Both imitation learning (IL) and learning from demonstrations (LfD) improve the training process by using expert demonstrations, but imperfect expert demonstrations can mislead policy improvement. Offline to Online reinforcement learning requires a lot of offline data to initialize the policy, and distribution shift can easily lead to performance degradation during online fine-tuning. To solve the above problems, we propose a learning from demonstrations method named A-SILfD, which treats expert demonstrations as the agent's successful experiences and uses experiences to constrain policy improvement. Furthermore, we prevent performance degradation due to large estimation errors in the Q-function by the ensemble Q-functions. Our experiments show that A-SILfD can significantly improve sample efficiency using a small number of different quality expert demonstrations. In four Mujoco continuous control tasks, A-SILfD can significantly outperform baseline methods after 150,000 steps of online training and is not misled by imperfect expert demonstrations during training.
Heterogeneous information networks (HINs) are widely employed for describing real-world data with intricate entities and relationships. To automatically utilize their semantic information, graph neural architecture search has recently been developed on various tasks of HINs. Existing works, on the other hand, show weaknesses in instability and inflexibility. To address these issues, we propose a novel method called Partial Message Meta Multigraph search (PMMM) to automatically optimize the neural architecture design on HINs. Specifically, to learn how graph neural networks (GNNs) propagate messages along various types of edges, PMMM adopts an efficient differentiable framework to search for a meaningful meta multigraph, which can capture more flexible and complex semantic relations than a meta graph. The differentiable search typically suffers from performance instability, so we further propose a stable algorithm called partial message search to ensure that the searched meta multigraph consistently surpasses the manually designed meta-structures, i.e., meta-paths. Extensive experiments on six benchmark datasets over two representative tasks, including node classification and recommendation, demonstrate the effectiveness of the proposed method. Our approach outperforms the state-of-the-art heterogeneous GNNs, finds out meaningful meta multigraphs, and is significantly more stable.
Trajectory Representation Learning (TRL) is a powerful tool for spatial-temporal data analysis and management. TRL aims to convert complicated raw trajectories into low-dimensional representation vectors, which can be applied to various downstream tasks, such as trajectory classification, clustering, and similarity computation. Existing TRL works usually treat trajectories as ordinary sequence data, while some important spatial-temporal characteristics, such as temporal regularities and travel semantics, are not fully exploited. To fill this gap, we propose a novel Self-supervised trajectory representation learning framework with TemporAl Regularities and Travel semantics, namely START. The proposed method consists of two stages. The first stage is a Trajectory Pattern-Enhanced Graph Attention Network (TPE-GAT), which converts the road network features and travel semantics into representation vectors of road segments. The second stage is a Time-Aware Trajectory Encoder (TAT-Enc), which encodes representation vectors of road segments in the same trajectory as a trajectory representation vector, meanwhile incorporating temporal regularities with the trajectory representation. Moreover, we also design two self-supervised tasks, i.e., span-masked trajectory recovery and trajectory contrastive learning, to introduce spatial-temporal characteristics of trajectories into the training process of our START framework. The effectiveness of the proposed method is verified by extensive experiments on two large-scale real-world datasets for three downstream tasks. The experiments also demonstrate that our method can be transferred across different cities to adapt heterogeneous trajectory datasets.
Skeleton-based action recognition aims to predict human actions given human joint coordinates with skeletal interconnections. To model such off-grid data points and their co-occurrences, Transformer-based formulations would be a natural choice. However, Transformers still lag behind state-of-the-art methods using graph convolutional networks (GCNs). Transformers assume that the input is permutation-invariant and homogeneous (partially alleviated by positional encoding), which ignores an important characteristic of skeleton data, i.e., bone connectivity. Furthermore, each type of body joint has a clear physical meaning in human motion, i.e., motion retains an intrinsic relationship regardless of the joint coordinates, which is not explored in Transformers. In fact, certain re-occurring groups of body joints are often involved in specific actions, such as the subconscious hand movement for keeping balance. Vanilla attention is incapable of describing such underlying relations that are persistent and beyond pair-wise. In this work, we aim to exploit these unique aspects of skeleton data to close the performance gap between Transformers and GCNs. Specifically, we propose a new self-attention (SA) extension, named Hypergraph Self-Attention (HyperSA), to incorporate inherently higher-order relations into the model. The K-hop relative positional embeddings are also employed to take bone connectivity into account. We name the resulting model Hyperformer, and it achieves comparable or better performance w.r.t. accuracy and efficiency than state-of-the-art GCN architectures on NTU RGB+D, NTU RGB+D 120, and Northwestern-UCLA datasets. On the largest NTU RGB+D 120 dataset, the significantly improved performance reached by our Hyperformer demonstrates the underestimated potential of Transformer models in this field.
Quantitative susceptibility mapping (QSM) involves acquisition and reconstruction of a series of images at multi-echo time points to estimate tissue field, which prolongs scan time and requires specific reconstruction technique. In this paper, we present our new framework, called Learned Acquisition and Reconstruction Optimization (LARO), which aims to accelerate the multi-echo gradient echo (mGRE) pulse sequence for QSM. Our approach involves optimizing a Cartesian multi-echo k-space sampling pattern with a deep reconstruction network. Next, this optimized sampling pattern was implemented in an mGRE sequence using Cartesian fan-beam k-space segmenting and ordering for prospective scans. Furthermore, we propose to insert a recurrent temporal feature fusion module into the reconstruction network to capture signal redundancies along echo time. Our ablation studies show that both the optimized sampling pattern and proposed reconstruction strategy help improve the quality of the multi-echo image reconstructions. Generalization experiments show that LARO is robust on the test data with new pathologies and different sequence parameters. Our code is available at https://github.com/Jinwei1209/LARO.git.
Stroke is the basic element of Chinese character and stroke extraction has been an important and long-standing endeavor. Existing stroke extraction methods are often handcrafted and highly depend on domain expertise due to the limited training data. Moreover, there are no standardized benchmarks to provide a fair comparison between different stroke extraction methods, which, we believe, is a major impediment to the development of Chinese character stroke understanding and related tasks. In this work, we present the first public available Chinese Character Stroke Extraction (CCSE) benchmark, with two new large-scale datasets: Kaiti CCSE (CCSE-Kai) and Handwritten CCSE (CCSE-HW). With the large-scale datasets, we hope to leverage the representation power of deep models such as CNNs to solve the stroke extraction task, which, however, remains an open question. To this end, we turn the stroke extraction problem into a stroke instance segmentation problem. Using the proposed datasets to train a stroke instance segmentation model, we surpass previous methods by a large margin. Moreover, the models trained with the proposed datasets benefit the downstream font generation and handwritten aesthetic assessment tasks. We hope these benchmark results can facilitate further research. The source code and datasets are publicly available at: https://github.com/lizhaoliu-Lec/CCSE.
In this era of information explosion, a personalized recommendation system is convenient for users to get information they are interested in. To deal with billions of users and items, large-scale online recommendation services usually consist of three stages: candidate generation, coarse-grained ranking, and fine-grained ranking. The success of each stage depends on whether the model accurately captures the interests of users, which are usually hidden in users' behavior data. Previous research shows that users' interests are diverse, and one vector is not sufficient to capture users' different preferences. Therefore, many methods use multiple vectors to encode users' interests. However, there are two unsolved problems: (1) The similarity of different vectors in existing methods is too high, with too much redundant information. Consequently, the interests of users are not fully represented. (2) Existing methods model the long-term and short-term behaviors together, ignoring the differences between them. This paper proposes a Hierarchical Multi-Interest Co-Network (HCN) to capture users' diverse interests in the coarse-grained ranking stage. Specifically, we design a hierarchical multi-interest extraction layer to update users' diverse interest centers iteratively. The multiple embedded vectors obtained in this way contain more information and represent the interests of users better in various aspects. Furthermore, we develop a Co-Interest Network to integrate users' long-term and short-term interests. Experiments on several real-world datasets and one large-scale industrial dataset show that HCN effectively outperforms the state-of-the-art methods. We deploy HCN into a large-scale real world E-commerce system and achieve extra 2.5\% improvements on GMV (Gross Merchandise Value).
Chinese Spell Checking (CSC) aims to detect and correct Chinese spelling errors. Recent researches start from the pretrained knowledge of language models and take multimodal information into CSC models to improve the performance. However, they overlook the rich knowledge in the dictionary, the reference book where one can learn how one character should be pronounced, written, and used. In this paper, we propose the LEAD framework, which renders the CSC model to learn heterogeneous knowledge from the dictionary in terms of phonetics, vision, and meaning. LEAD first constructs positive and negative samples according to the knowledge of character phonetics, glyphs, and definitions in the dictionary. Then a unified contrastive learning-based training scheme is employed to refine the representations of the CSC models. Extensive experiments and detailed analyses on the SIGHAN benchmark datasets demonstrate the effectiveness of our proposed methods.