Abstract:Physics-informed neural networks (PINNs) encounter ill-posed optimization, loss competition, and parameter compensation in partial differential equation (PDE) inverse problems. Transfer learning can reuse representations from source tasks, but direct fine-tuning may introduce negative transfer when dominant physical mechanisms, governing parameters, or observation noise differ between source and target domains: the model achieves low field error yet recovers incorrect target physical parameters. To mitigate, we propose Target-Guided Selective Reweighting PINN (TGSR-PINN), a target-evidence-driven representation correction method for PINN inverse transfer learning. TGSR-PINN transfers only the weights and biases from the source PINN, while target physical parameters are independently initialized; after a short target-adaptation phase, the method computes neuron target scores using first-order Taylor sensitivity and pre-activation variance on fixed scoring batches, and converts evidence associated with low-scoring neurons into continuous weak-adaptation signals via a Gaussian mixture model (GMM) with rank fallback. TGSR-PINN then applies selective soft decay to input weight rows and biases of low-scoring neurons instead of hard pruning or random resetting. In experiments, TGSR-PINN improves target parameter recovery while maintaining comparable field accuracy in the high-Péclet 2D advection-diffusion task and in the Allen--Cahn to Burgers cross-PDE-family transfer task; a 5%-noise reaction--diffusion case provides supplementary evidence under milder source-target mismatch. Ablation studies suggest that neuron target scoring, weak-adaptation signal estimation, layer protection, and selective soft decay jointly contribute to the benefits.
Abstract:3D visuomotor policies offer a promising direction for complex robotic manipulation, as depth maps and point clouds provide rich geometric information for spatial reasoning. However, their success often depends on large-scale real-world demonstrations, which are costly and time-consuming to collect. To this end, existing methods commonly use demonstration generation strategies to improve data efficiency by applying object-centric transformations to human-collected demonstrations, such as varying object poses or scales. While effective for local variation, these transformations largely preserve the original scene structure and skill sequence, limiting their ability to synthesize diverse scene-skill-object combinations for complex tasks. In this paper, we propose Task-Edit, a novel demonstration generation framework that generates diverse trajectories from a task-centric editing perspective. The key insight of Task-Edit is to decompose a task into scene, skill and object components, and flexibly recombine them. In this way, Task-Edit enables scalable demonstration generation and significantly improves generalization for long-horizon manipulation tasks. We evaluate Task-Edit through extensive real-world experiments and demonstrate three advantages: (1) Effectiveness: Task-Edit significantly improves 3D visuomotor policies across various real-world tasks and robot embodiments. (2) Generalizability: Task-Edit improves model generalization across different scenario setups. (3) Applicability: Task-Edit enables models to handle scenarios that are difficult to collect in the real world, including disturbance resistance, obstacle avoidance and unseen cluttered scenes.
Abstract:Recent progress in promptable segmentation has shifted visual perception from object-level localization toward concept-level understanding. However, the notion of a concept remains under-specified, making it unclear whether current methods truly generalize beyond category recognition. In this work, we formalize generalized concept segmentation through a three-level taxonomy consisting of context-independent (CI), context-dependent (CD), and context-reasoning (CR) concepts, which reveals a clear capability gap across increasing levels of cognitive complexity. To address this challenge, we propose ConceptSeg-R1, a unified framework that reformulates concept segmentation as rule-induced concept grounding. At the core of our method is Meta-GRPO, a meta-reinforcement learning mechanism that learns transferable task rules from visual demonstrations and verifies them through proxy reasoning. The inferred reasoning states are then translated into segmentation-ready concept prompts via a lightweight concept translation module, enabling deductive application to target images. A shortcut routing strategy further preserves the native efficiency of segmentation models on simple cases. To systematically evaluate generalized concept segmentation, we conduct extensive experiments across diverse CI, CD, and CR concept segmentation benchmarks spanning natural, industrial, medical and reasoning-intensive domains. Without bells and whistles, ConceptSeg-R1 achieves strong performance across the full concept hierarchy while maintaining the native capability of promptable segmentation backbones. As an initial step toward segmenting any concept, we hope ConceptSeg-R1 can serve as a practical baseline for advancing segmentation from object-level prediction toward concept-level understanding.
Abstract:Multi-modal Retrieval-Augmented Generation (RAG) has emerged as a highly effective paradigm for Knowledge-Based Visual Question Answering (KB-VQA). Despite recent advancements, prevailing methods still primarily depend on images as the retrieval key, and often overlook or misplace the role of Vision-Language Models (VLMs), thereby failing to leverage their potential fully. In this paper, we introduce WikiSeeker, a novel multi-modal RAG framework that bridges these gaps by proposing a multi-modal retriever and redefining the role of VLMs. Rather than serving merely as answer generators, we assign VLMs two specialized agents: a Refiner and an Inspector. The Refiner utilizes the capability of VLMs to rewrite the textual query according to the input image, significantly improving the performance of the multimodal retriever. The Inspector facilitates a decoupled generation strategy by selectively routing reliable retrieved context to another LLM for answer generation, while relying on the VLM's internal knowledge when retrieval is unreliable. Extensive experiments on EVQA, InfoSeek, and M2KR demonstrate that WikiSeeker achieves state-of-the-art performance, with substantial improvements in both retrieval accuracy and answer quality. Our code will be released on https://github.com/zhuyjan/WikiSeeker.
Abstract:Recently, an audio-visual instance segmentation (AVIS) task has been introduced, aiming to identify, segment and track individual sounding instances in videos. However, prevailing methods primarily adopt the offline paradigm, that cannot associate detected instances across consecutive clips, making them unsuitable for real-world scenarios that involve continuous video streams. To address this limitation, we introduce SeaVIS, the first online framework designed for audio-visual instance segmentation. SeaVIS leverages the Causal Cross Attention Fusion (CCAF) module to enable efficient online processing, which integrates visual features from the current frame with the entire audio history under strict causal constraints. A major challenge for conventional VIS methods is that appearance-based instance association fails to distinguish between an object's sounding and silent states, resulting in the incorrect segmentation of silent objects. To tackle this, we employ an Audio-Guided Contrastive Learning (AGCL) strategy to generate instance prototypes that encode not only visual appearance but also sounding activity. In this way, instances preserved during per-frame prediction that do not emit sound can be effectively suppressed during instance association process, thereby significantly enhancing the audio-following capability of SeaVIS. Extensive experiments conducted on the AVISeg dataset demonstrate that SeaVIS surpasses existing state-of-the-art models across multiple evaluation metrics while maintaining a competitive inference speed suitable for real-time processing.
Abstract:Object manipulation, which focuses on learning to perform tasks on similar parts across different types of objects, can be divided into an approaching stage and a manipulation stage. However, previous works often ignore this characteristic of the task and rely on a single policy to directly learn the whole process of object manipulation. To address this problem, we propose a novel Dual-Actor Policy, termed DAP, which explicitly considers different stages and leverages heterogeneous visual priors to enhance each stage. Specifically, we introduce an affordance-based actor to locate the functional part in the manipulation task, thereby improving the approaching process. Following this, we propose a motion flow-based actor to capture the movement of the component, facilitating the manipulation process. Finally, we introduce a decision maker to determine the current stage of DAP and select the corresponding actor. Moreover, existing object manipulation datasets contain few objects and lack the visual priors needed to support training. To address this, we construct a simulated dataset, the Dual-Prior Object Manipulation Dataset, which combines the two visual priors and includes seven tasks, including two challenging long-term, multi-stage tasks. Experimental results on our dataset, the RoboTwin benchmark and real-world scenarios illustrate that our method consistently outperforms the SOTA method by 5.55%, 14.7% and 10.4% on average respectively.
Abstract:Autoregressive (AR) models have garnered significant attention in image generation for their ability to effectively capture both local and global structures within visual data. However, prevalent AR models predominantly rely on the transformer architectures, which are beset by quadratic computational complexity concerning input sequence length and substantial memory overhead due to the necessity of maintaining key-value caches. Although linear attention mechanisms have successfully reduced this burden in language models, our initial experiments reveal that they significantly degrade image generation quality because of their inability to capture critical long-range dependencies in visual data. We propose Linear Attention with Spatial-Aware Decay (LASAD), a novel attention mechanism that explicitly preserves genuine 2D spatial relationships within the flattened image sequences by computing position-dependent decay factors based on true 2D spatial location rather than 1D sequence positions. Based on this mechanism, we present LASADGen, an autoregressive image generator that enables selective attention to relevant spatial contexts with linear complexity. Experiments on ImageNet show LASADGen achieves state-of-the-art image generation performance and computational efficiency, bridging the gap between linear attention's efficiency and spatial understanding needed for high-quality generation.
Abstract:Moving object segmentation plays a crucial role in understanding dynamic scenes involving multiple moving objects, while the difficulties lie in taking into account both spatial texture structures and temporal motion cues. Existing methods based on video frames encounter difficulties in distinguishing whether pixel displacements of an object are caused by camera motion or object motion due to the complexities of accurate image-based motion modeling. Recent advances exploit the motion sensitivity of novel event cameras to counter conventional images' inadequate motion modeling capabilities, but instead lead to challenges in segmenting pixel-level object masks due to the lack of dense texture structures in events. To address these two limitations imposed by unimodal settings, we propose the first instance-level moving object segmentation framework that integrates complementary texture and motion cues. Our model incorporates implicit cross-modal masked attention augmentation, explicit contrastive feature learning, and flow-guided motion enhancement to exploit dense texture information from a single image and rich motion information from events, respectively. By leveraging the augmented texture and motion features, we separate mask segmentation from motion classification to handle varying numbers of independently moving objects. Through extensive evaluations on multiple datasets, as well as ablation experiments with different input settings and real-time efficiency analysis of the proposed framework, we believe that our first attempt to incorporate image and event data for practical deployment can provide new insights for future work in event-based motion related works. The source code with model training and pre-trained weights is released at https://npucvr.github.io/EvInsMOS




Abstract:PyPM is a Python-based domain specific language (DSL) for building rewrite-based optimization passes on machine learning computation graphs. Users define individual optimizations by writing (a) patterns that match subgraphs of a computation graph and (b) corresponding rules which replace a matched subgraph with an optimized kernel. PyPM is distinguished from the many other DSLs for defining rewriting passes by its complex and novel pattern language which borrows concepts from logic programming. PyPM patterns can be recursive, nondeterminstic, and can require checking domain-specific constraints such as the shapes of tensors. The PyPM implementation is thus similarly complicated, consisting of thousands of lines of C++ code. In this paper, we present our work on building PyPM, as well as formalizing and distilling and this complexity to an understandable mathematical core. We have developed a formal core calculus expressing the main operations of the PyPM pattern language. We define both a declarative semantics - describing which patterns match which terms - and an algorithmic semantics - an idealized version of the PyPM pattern interpreter - and prove their equivalence. The development is fully mechanized in the Coq proof assistant.
Abstract:Gaze object prediction (GOP) aims to predict the category and location of the object that a human is looking at. Previous methods utilized box-level supervision to identify the object that a person is looking at, but struggled with semantic ambiguity, ie, a single box may contain several items since objects are close together. The Vision foundation model (VFM) has improved in object segmentation using box prompts, which can reduce confusion by more precisely locating objects, offering advantages for fine-grained prediction of gaze objects. This paper presents a more challenging gaze object segmentation (GOS) task, which involves inferring the pixel-level mask corresponding to the object captured by human gaze behavior. In particular, we propose that the pixel-level supervision provided by VFM can be integrated into gaze object prediction to mitigate semantic ambiguity. This leads to our gaze object detection and segmentation framework that enables accurate pixel-level predictions. Different from previous methods that require additional head input or ignore head features, we propose to automatically obtain head features from scene features to ensure the model's inference efficiency and flexibility in the real world. Moreover, rather than directly fuse features to predict gaze heatmap as in existing methods, which may overlook spatial location and subtle details of the object, we develop a space-to-object gaze regression method to facilitate human-object gaze interaction. Specifically, it first constructs an initial human-object spatial connection, then refines this connection by interacting with semantically clear features in the segmentation branch, ultimately predicting a gaze heatmap for precise localization. Extensive experiments on GOO-Synth and GOO-Real datasets demonstrate the effectiveness of our method.