Object detection is a computer vision task in which the goal is to detect and locate objects of interest in an image or video. The task involves identifying the position and boundaries of objects in an image, and classifying the objects into different categories. It forms a crucial part of vision recognition, alongside image classification and retrieval.
In automotive sensor fusion systems, smart sensors and Vehicle-to-Everything (V2X) modules are commonly utilized. Sensor data from these systems are typically available only as processed object lists rather than raw sensor data from traditional sensors. Instead of processing other raw data separately and then fusing them at the object level, we propose an end-to-end cross-level fusion concept with Transformer, which integrates highly abstract object list information with raw camera images for 3D object detection. Object lists are fed into a Transformer as denoising queries and propagated together with learnable queries through the latter feature aggregation process. Additionally, a deformable Gaussian mask, derived from the positional and size dimensional priors from the object lists, is explicitly integrated into the Transformer decoder. This directs attention toward the target area of interest and accelerates model training convergence. Furthermore, as there is no public dataset containing object lists as a standalone modality, we propose an approach to generate pseudo object lists from ground-truth bounding boxes by simulating state noise and false positives and negatives. As the first work to conduct cross-level fusion, our approach shows substantial performance improvements over the vision-based baseline on the nuScenes dataset. It demonstrates its generalization capability over diverse noise levels of simulated object lists and real detectors.
This paper studies the use of Conflict-Driven Clause Learning (CDCL) with VSIDS heuristics as a computational engine for discrete facility layout problems. The facility layout problem is modeled as a combinatorial assignment problem with dense logical structure arising from adjacency, separation, and slot-availability constraints. We develop a CNF-based formulation for layout feasibility and compare CDCL-based SAT solving against CP-SAT and MILP formulations under a unified benchmarking framework. Empirical results show that CDCL exhibits near-constant runtime behavior for feasibility detection across increasing problem sizes and constraint densities, while CP-SAT and MILP display polynomial and exponential scaling respectively. To address the limitation of CDCL in objective optimization, we introduce two hybrid architectures that combine CDCL-based feasibility search with CP-SAT optimization. The first architecture rapidly enumerates feasible layouts to trade optimality for speed, while the second uses CDCL to generate warm-start solutions that accelerate exact optimization. The results demonstrate that hybrid approaches can significantly reduce time-to-solution while preserving correctness guarantees, clarifying the algorithmic trade-offs between clause-learning search and exact optimization methods in large-scale discrete layout problems.
Text-to-image retrieval in remote sensing (RS) has advanced rapidly with the rise of large vision-language models (LVLMs) tailored for aerial and satellite imagery, culminating in remote sensing large vision-language models (RS-LVLMS). However, limited explainability and poor handling of complex spatial relations remain key challenges for real-world use. To address these issues, we introduce RUNE (Reasoning Using Neurosymbolic Entities), an approach that combines Large Language Models (LLMs) with neurosymbolic AI to retrieve images by reasoning over the compatibility between detected entities and First-Order Logic (FOL) expressions derived from text queries. Unlike RS-LVLMs that rely on implicit joint embeddings, RUNE performs explicit reasoning, enhancing performance and interpretability. For scalability, we propose a logic decomposition strategy that operates on conditioned subsets of detected entities, guaranteeing shorter execution time compared to neural approaches. Rather than using foundation models for end-to-end retrieval, we leverage them only to generate FOL expressions, delegating reasoning to a neurosymbolic inference module. For evaluation we repurpose the DOTA dataset, originally designed for object detection, by augmenting it with more complex queries than in existing benchmarks. We show the LLM's effectiveness in text-to-logic translation and compare RUNE with state-of-the-art RS-LVLMs, demonstrating superior performance. We introduce two metrics, Retrieval Robustness to Query Complexity (RRQC) and Retrieval Robustness to Image Uncertainty (RRIU), which evaluate performance relative to query complexity and image uncertainty. RUNE outperforms joint-embedding models in complex RS retrieval tasks, offering gains in performance, robustness, and explainability. We show RUNE's potential for real-world RS applications through a use case on post-flood satellite image retrieval.
Context: Exhaustive fuzzing of modern JavaScript engines is infeasible due to the vast number of program states and execution paths. Coverage-guided fuzzers waste effort on low-risk inputs, often ignoring vulnerability-triggering ones that do not increase coverage. Existing heuristics proposed to mitigate this require expert effort, are brittle, and hard to adapt. Objective: We propose a data-centric, LLM-boosted alternative that learns from historical vulnerabilities to automatically identify minimal static (code) and dynamic (runtime) features for detecting high-risk inputs. Method: Guided by historical V8 bugs, iterative prompting generated 115 static and 49 dynamic features, with the latter requiring only five trace flags, minimizing instrumentation cost. After feature selection, 41 features remained to train an XGBoost model to predict high-risk inputs during fuzzing. Results: Combining static and dynamic features yields over 85% precision and under 1% false alarms. Only 25% of these features are needed for comparable performance, showing that most of the search space is irrelevant. Conclusion: This work introduces feature-guided fuzzing, an automated data-driven approach that replaces coverage with data-directed inference, guiding fuzzers toward high-risk states for faster, targeted, and reproducible vulnerability discovery. To support open science, all scripts and data are available at https://github.com/KKGanguly/DataCentricFuzzJS .
Near-field perception is essential for the safe operation of autonomous mobile robots (AMRs) in manufacturing environments. Conventional ranging sensors such as light detection and ranging (LiDAR) and ultrasonic devices provide broad situational awareness but often fail to detect small objects near the robot base. To address this limitation, this paper presents a three-tier near-field perception framework. The first approach employs light-discontinuity detection, which projects a laser stripe across the near-field zone and identifies interruptions in the stripe to perform fast, binary cutoff sensing for obstacle presence. The second approach utilizes light-displacement measurement to estimate object height by analyzing the geometric displacement of a projected stripe in the camera image, which provides quantitative obstacle height information with minimal computational overhead. The third approach employs a computer vision-based object detection model on embedded AI hardware to classify objects, enabling semantic perception and context-aware safety decisions. All methods are implemented on a Raspberry Pi 5 system, achieving real-time performance at 25 or 50 frames per second. Experimental evaluation and comparative analysis demonstrate that the proposed hierarchy balances precision, computation, and cost, thereby providing a scalable perception solution for enabling safe operations of AMRs in manufacturing environments.
The source detection problem arises when an epidemic process unfolds over a contact network, and the objective is to identify its point of origin, i.e., the source node. Research on this problem began with the seminal work of Shah and Zaman in 2010, who formally defined it and introduced the notion of rumor centrality. With the emergence of Graph Neural Networks (GNNs), several studies have proposed GNN-based approaches to source detection. However, some of these works lack methodological clarity and/or are hard to reproduce. As a result, it remains unclear (to us, at least) whether GNNs truly outperform more traditional source detection methods across comparable settings. In this paper, we first review existing GNN-based methods for source detection, clearly outlining the specific settings each addresses and the models they employ. Building on this research, we propose a principled GNN architecture tailored to the source detection task. We also systematically investigate key questions surrounding this problem. Most importantly, we aim to provide a definitive assessment of how GNNs perform relative to other source detection methods. Our experiments show that GNNs substantially outperform all other methods we test across a variety of network types. Although we initially set out to challenge the notion of GNNs as a solution to source detection, our results instead demonstrate their remarkable effectiveness for this task. We discuss possible reasons for this strong performance. To ensure full reproducibility, we release all code and data on GitHub. Finally, we argue that epidemic source detection should serve as a benchmark task for evaluating GNN architectures.
While current multimodal models can answer questions based on 2D images, they lack intrinsic 3D object perception, limiting their ability to comprehend spatial relationships and depth cues in 3D scenes. In this work, we propose N3D-VLM, a novel unified framework that seamlessly integrates native 3D object perception with 3D-aware visual reasoning, enabling both precise 3D grounding and interpretable spatial understanding. Unlike conventional end-to-end models that directly predict answers from RGB/RGB-D inputs, our approach equips the model with native 3D object perception capabilities, enabling it to directly localize objects in 3D space based on textual descriptions. Building upon accurate 3D object localization, the model further performs explicit reasoning in 3D, achieving more interpretable and structured spatial understanding. To support robust training for these capabilities, we develop a scalable data construction pipeline that leverages depth estimation to lift large-scale 2D annotations into 3D space, significantly increasing the diversity and coverage for 3D object grounding data, yielding over six times larger than the largest existing single-image 3D detection dataset. Moreover, the pipeline generates spatial question-answering datasets that target chain-of-thought (CoT) reasoning in 3D, facilitating joint training for both 3D object localization and 3D spatial reasoning. Experimental results demonstrate that our unified framework not only achieves state-of-the-art performance on 3D grounding tasks, but also consistently surpasses existing methods in 3D spatial reasoning in vision-language model.
The misuse of AI-driven video generation technologies has raised serious social concerns, highlighting the urgent need for reliable AI-generated video detectors. However, most existing methods are limited to binary classification and lack the necessary explanations for human interpretation. In this paper, we present Skyra, a specialized multimodal large language model (MLLM) that identifies human-perceivable visual artifacts in AI-generated videos and leverages them as grounded evidence for both detection and explanation. To support this objective, we construct ViF-CoT-4K for Supervised Fine-Tuning (SFT), which represents the first large-scale AI-generated video artifact dataset with fine-grained human annotations. We then develop a two-stage training strategy that systematically enhances our model's spatio-temporal artifact perception, explanation capability, and detection accuracy. To comprehensively evaluate Skyra, we introduce ViF-Bench, a benchmark comprising 3K high-quality samples generated by over ten state-of-the-art video generators. Extensive experiments demonstrate that Skyra surpasses existing methods across multiple benchmarks, while our evaluation yields valuable insights for advancing explainable AI-generated video detection.
Recent years have seen significant advances in real-time object detection, with the release of YOLOv10, YOLO11, YOLOv12, and YOLOv13 between 2024 and 2025. This technical report presents the VajraV1 model architecture, which introduces architectural enhancements over existing YOLO-based detectors. VajraV1 combines effective design choices from prior YOLO models to achieve state-of-the-art accuracy among real-time object detectors while maintaining competitive inference speed. On the COCO validation set, VajraV1-Nano achieves 44.3% mAP, outperforming YOLOv12-N by 3.7% and YOLOv13-N by 2.7% at latency competitive with YOLOv12-N and YOLOv11-N. VajraV1-Small achieves 50.4% mAP, exceeding YOLOv12-S and YOLOv13-S by 2.4%. VajraV1-Medium achieves 52.7% mAP, outperforming YOLOv12-M by 0.2%. VajraV1-Large achieves 53.7% mAP, surpassing YOLOv13-L by 0.3%. VajraV1-Xlarge achieves 56.2% mAP, outperforming all existing real-time object detectors.
This paper introduces a novel pipeline for generating large-scale, highly realistic, and automatically labeled datasets for computer vision tasks in robotic environments. Our approach addresses the critical challenges of the domain gap between synthetic and real-world imagery and the time-consuming bottleneck of manual annotation. We leverage 3D Gaussian Splatting (3DGS) to create photorealistic representations of the operational environment and objects. These assets are then used in a game engine where physics simulations create natural arrangements. A novel, two-pass rendering technique combines the realism of splats with a shadow map generated from proxy meshes. This map is then algorithmically composited with the image to add both physically plausible shadows and subtle highlights, significantly enhancing realism. Pixel-perfect segmentation masks are generated automatically and formatted for direct use with object detection models like YOLO. Our experiments show that a hybrid training strategy, combining a small set of real images with a large volume of our synthetic data, yields the best detection and segmentation performance, confirming this as an optimal strategy for efficiently achieving robust and accurate models.