Underwater 3D Scene Reconstruction


Spatiotemporal Degradation-Aware 3D Gaussian Splatting for Realistic Underwater Scene Reconstruction

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Apr 26, 2026
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BALTIC: A Benchmark and Cross-Domain Strategy for 3D Reconstruction Across Air and Underwater Domains Under Varying Illumination

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Apr 21, 2026
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ReefMapGS: Enabling Large-Scale Underwater Reconstruction by Closing the Loop Between Multimodal SLAM and Gaussian Splatting

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Apr 13, 2026
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OceanSplat: Object-aware Gaussian Splatting with Trinocular View Consistency for Underwater Scene Reconstruction

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Jan 08, 2026
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SurfSLAM: Sim-to-Real Underwater Stereo Reconstruction For Real-Time SLAM

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Jan 15, 2026
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UW-3DGS: Underwater 3D Reconstruction with Physics-Aware Gaussian Splatting

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Aug 08, 2025
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Plenodium: UnderWater 3D Scene Reconstruction with Plenoptic Medium Representation

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May 27, 2025
Figure 1 for Plenodium: UnderWater 3D Scene Reconstruction with Plenoptic Medium Representation
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Figure 4 for Plenodium: UnderWater 3D Scene Reconstruction with Plenoptic Medium Representation
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3D-UIR: 3D Gaussian for Underwater 3D Scene Reconstruction via Physics Based Appearance-Medium Decoupling

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May 29, 2025
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TUGS: Physics-based Compact Representation of Underwater Scenes by Tensorized Gaussian

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May 12, 2025
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RUSplatting: Robust 3D Gaussian Splatting for Sparse-View Underwater Scene Reconstruction

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May 21, 2025
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