Abstract:Comprehensively and flexibly capturing the complex spatio-temporal dependencies of human motion is critical for multi-person motion prediction. Existing methods grapple with two primary limitations: i) Inflexible spatiotemporal representation due to reliance on positional encodings for capturing spatiotemporal information. ii) High computational costs stemming from the quadratic time complexity of conventional attention mechanisms. To overcome these limitations, we propose the Spatiotemporal-Untrammelled Mixture of Experts (ST-MoE), which flexibly explores complex spatio-temporal dependencies in human motion and significantly reduces computational cost. To adaptively mine complex spatio-temporal patterns from human motion, our model incorporates four distinct types of spatiotemporal experts, each specializing in capturing different spatial or temporal dependencies. To reduce the potential computational overhead while integrating multiple experts, we introduce bidirectional spatiotemporal Mamba as experts, each sharing bidirectional temporal and spatial Mamba in distinct combinations to achieve model efficiency and parameter economy. Extensive experiments on four multi-person benchmark datasets demonstrate that our approach not only outperforms state-of-art in accuracy but also reduces model parameter by 41.38% and achieves a 3.6x speedup in training. The code is available at https://github.com/alanyz106/ST-MoE.




Abstract:We present Plenodium (plenoptic medium), an effective and efficient 3D representation framework capable of jointly modeling both objects and participating media. In contrast to existing medium representations that rely solely on view-dependent modeling, our novel plenoptic medium representation incorporates both directional and positional information through spherical harmonics encoding, enabling highly accurate underwater scene reconstruction. To address the initialization challenge in degraded underwater environments, we propose the pseudo-depth Gaussian complementation to augment COLMAP-derived point clouds with robust depth priors. In addition, a depth ranking regularized loss is developed to optimize the geometry of the scene and improve the ordinal consistency of the depth maps. Extensive experiments on real-world underwater datasets demonstrate that our method achieves significant improvements in 3D reconstruction. Furthermore, we conduct a simulated dataset with ground truth and the controllable scattering medium to demonstrate the restoration capability of our method in underwater scenarios. Our code and dataset are available at https://plenodium.github.io/.
Abstract:Diffusion models achieve impressive performance in human motion generation. However, current approaches typically ignore the significance of frequency-domain information in capturing fine-grained motions within the latent space (e.g., low frequencies correlate with static poses, and high frequencies align with fine-grained motions). Additionally, there is a semantic discrepancy between text and motion, leading to inconsistency between the generated motions and the text descriptions. In this work, we propose a novel diffusion-based FTMoMamba framework equipped with a Frequency State Space Model (FreqSSM) and a Text State Space Model (TextSSM). Specifically, to learn fine-grained representation, FreqSSM decomposes sequences into low-frequency and high-frequency components, guiding the generation of static pose (e.g., sits, lay) and fine-grained motions (e.g., transition, stumble), respectively. To ensure the consistency between text and motion, TextSSM encodes text features at the sentence level, aligning textual semantics with sequential features. Extensive experiments show that FTMoMamba achieves superior performance on the text-to-motion generation task, especially gaining the lowest FID of 0.181 (rather lower than 0.421 of MLD) on the HumanML3D dataset.