Music similarity search is useful for a variety of creative tasks such as replacing one music recording with another recording with a similar "feel", a common task in video editing. For this task, it is typically necessary to define a similarity metric to compare one recording to another. Music similarity, however, is hard to define and depends on multiple simultaneous notions of similarity (i.e. genre, mood, instrument, tempo). While prior work ignore this issue, we embrace this idea and introduce the concept of multidimensional similarity and unify both global and specialized similarity metrics into a single, semantically disentangled multidimensional similarity metric. To do so, we adapt a variant of deep metric learning called conditional similarity networks to the audio domain and extend it using track-based information to control the specificity of our model. We evaluate our method and show that our single, multidimensional model outperforms both specialized similarity spaces and alternative baselines. We also run a user-study and show that our approach is favored by human annotators as well.
Deep representation learning offers a powerful paradigm for mapping input data onto an organized embedding space and is useful for many music information retrieval tasks. Two central methods for representation learning include deep metric learning and classification, both having the same goal of learning a representation that can generalize well across tasks. Along with generalization, the emerging concept of disentangled representations is also of great interest, where multiple semantic concepts (e.g., genre, mood, instrumentation) are learned jointly but remain separable in the learned representation space. In this paper we present a single representation learning framework that elucidates the relationship between metric learning, classification, and disentanglement in a holistic manner. For this, we (1) outline past work on the relationship between metric learning and classification, (2) extend this relationship to multi-label data by exploring three different learning approaches and their disentangled versions, and (3) evaluate all models on four tasks (training time, similarity retrieval, auto-tagging, and triplet prediction). We find that classification-based models are generally advantageous for training time, similarity retrieval, and auto-tagging, while deep metric learning exhibits better performance for triplet-prediction. Finally, we show that our proposed approach yields state-of-the-art results for music auto-tagging.
Speech synthesis has recently seen significant improvements in fidelity, driven by the advent of neural vocoders and neural prosody generators. However, these systems lack intuitive user controls over prosody, making them unable to rectify prosody errors (e.g., misplaced emphases and contextually inappropriate emotions) or generate prosodies with diverse speaker excitement levels and emotions. We address these limitations with a user-controllable, context-aware neural prosody generator. Given a real or synthesized speech recording, our model allows a user to input prosody constraints for certain time frames and generates the remaining time frames from input text and contextual prosody. We also propose a pitch-shifting neural vocoder to modify input speech to match the synthesized prosody. Through objective and subjective evaluations we show that we can successfully incorporate user control into our prosody generation model without sacrificing the overall naturalness of the synthesized speech.
Real-world audio recordings are often degraded by factors such as noise, reverberation, and equalization distortion. This paper introduces HiFi-GAN, a deep learning method to transform recorded speech to sound as though it had been recorded in a studio. We use an end-to-end feed-forward WaveNet architecture, trained with multi-scale adversarial discriminators in both the time domain and the time-frequency domain. It relies on the deep feature matching losses of the discriminators to improve the perceptual quality of enhanced speech. The proposed model generalizes well to new speakers, new speech content, and new environments. It significantly outperforms state-of-the-art baseline methods in both objective and subjective experiments.
Non-parallel many-to-many voice conversion remains an interesting but challenging speech processing task. Many style-transfer-inspired methods such as generative adversarial networks (GANs) and variational autoencoders (VAEs) have been proposed. Recently, AutoVC, a conditional autoencoders (CAEs) based method achieved state-of-the-art results by disentangling the speaker identity and speech content using information-constraining bottlenecks, and it achieves zero-shot conversion by swapping in a different speaker's identity embedding to synthesize a new voice. However, we found that while speaker identity is disentangled from speech content, a significant amount of prosodic information, such as source F0, leaks through the bottleneck, causing target F0 to fluctuate unnaturally. Furthermore, AutoVC has no control of the converted F0 and thus unsuitable for many applications. In the paper, we modified and improved autoencoder-based voice conversion to disentangle content, F0, and speaker identity at the same time. Therefore, we can control the F0 contour, generate speech with F0 consistent with the target speaker, and significantly improve quality and similarity. We support our improvement through quantitative and qualitative analysis.
Editing talking-head video to change the speech content or to remove filler words is challenging. We propose a novel method to edit talking-head video based on its transcript to produce a realistic output video in which the dialogue of the speaker has been modified, while maintaining a seamless audio-visual flow (i.e. no jump cuts). Our method automatically annotates an input talking-head video with phonemes, visemes, 3D face pose and geometry, reflectance, expression and scene illumination per frame. To edit a video, the user has to only edit the transcript, and an optimization strategy then chooses segments of the input corpus as base material. The annotated parameters corresponding to the selected segments are seamlessly stitched together and used to produce an intermediate video representation in which the lower half of the face is rendered with a parametric face model. Finally, a recurrent video generation network transforms this representation to a photorealistic video that matches the edited transcript. We demonstrate a large variety of edits, such as the addition, removal, and alteration of words, as well as convincing language translation and full sentence synthesis.