Data augmentation is a dominant method for reducing model overfitting and improving generalization. Most existing data augmentation methods tend to find a compromise in augmenting the data, \textit{i.e.}, increasing the amplitude of augmentation carefully to avoid degrading some data too much and doing harm to the model performance. We delve into the relationship between data augmentation and model performance, revealing that the performance drop with heavy augmentation comes from the presence of out-of-distribution (OOD) data. Nonetheless, as the same data transformation has different effects for different training samples, even for heavy augmentation, there remains part of in-distribution data which is beneficial to model training. Based on the observation, we propose a novel data augmentation method, named \textbf{DualAug}, to keep the augmentation in distribution as much as possible at a reasonable time and computational cost. We design a data mixing strategy to fuse augmented data from both the basic- and the heavy-augmentation branches. Extensive experiments on supervised image classification benchmarks show that DualAug improve various automated data augmentation method. Moreover, the experiments on semi-supervised learning and contrastive self-supervised learning demonstrate that our DualAug can also improve related method. Code is available at \href{https://github.com/shuguang99/DualAug}{https://github.com/shuguang99/DualAug}.
We present a novel ML framework for modeling the wavelength-dependent gain of multiple EDFAs, based on semi-supervised, self-normalizing neural networks, enabling one-shot transfer learning. Our experiments on 22 EDFAs in Open Ireland and COSMOS testbeds show high-accuracy transfer-learning even when operated across different amplifier types.
Few-shot event detection (ED) has been widely studied, while this brings noticeable discrepancies, e.g., various motivations, tasks, and experimental settings, that hinder the understanding of models for future progress. This paper presents a thorough empirical study, a unified view of ED models, and a better unified baseline. For fair evaluation, we choose two practical settings: low-resource setting to assess generalization ability and class-transfer setting for transferability. We compare ten representative methods on three datasets, which are roughly grouped into prompt-based and prototype-based models for detailed analysis. To investigate the superior performance of prototype-based methods, we break down the design and build a unified framework. Based on that, we not only propose a simple yet effective method (e.g., 2.7% F1 gains under low-resource setting) but also offer many valuable research insights for future research.
In this work, we study the problem of Embodied Referring Expression Grounding, where an agent needs to navigate in a previously unseen environment and localize a remote object described by a concise high-level natural language instruction. When facing such a situation, a human tends to imagine what the destination may look like and to explore the environment based on prior knowledge of the environmental layout, such as the fact that a bathroom is more likely to be found near a bedroom than a kitchen. We have designed an autonomous agent called Layout-aware Dreamer (LAD), including two novel modules, that is, the Layout Learner and the Goal Dreamer to mimic this cognitive decision process. The Layout Learner learns to infer the room category distribution of neighboring unexplored areas along the path for coarse layout estimation, which effectively introduces layout common sense of room-to-room transitions to our agent. To learn an effective exploration of the environment, the Goal Dreamer imagines the destination beforehand. Our agent achieves new state-of-the-art performance on the public leaderboard of the REVERIE dataset in challenging unseen test environments with improvement in navigation success (SR) by 4.02% and remote grounding success (RGS) by 3.43% compared to the previous state-of-the-art. The code is released at https://github.com/zehao-wang/LAD
In this paper, we propose an effective yet efficient model PAIE for both sentence-level and document-level Event Argument Extraction (EAE), which also generalizes well when there is a lack of training data. On the one hand, PAIE utilizes prompt tuning for extractive objectives to take the best advantages of Pre-trained Language Models (PLMs). It introduces two span selectors based on the prompt to select start/end tokens among input texts for each role. On the other hand, it captures argument interactions via multi-role prompts and conducts joint optimization with optimal span assignments via a bipartite matching loss. Also, with a flexible prompt design, PAIE can extract multiple arguments with the same role instead of conventional heuristic threshold tuning. We have conducted extensive experiments on three benchmarks, including both sentence- and document-level EAE. The results present promising improvements from PAIE (3.5\% and 2.3\% F1 gains in average on three benchmarks, for PAIE-base and PAIE-large respectively). Further analysis demonstrates the efficiency, generalization to few-shot settings, and effectiveness of different extractive prompt tuning strategies. Our code is available at https://github.com/mayubo2333/PAIE.
This paper attacks the problem of language-guided navigation in a new perspective by using novel semantic navigation maps, which enables robots to carry out natural language instructions and move to a target position based on the map observations. We break down this problem into parts and introduce three different modules to solve the corresponding subproblems. Our approach leverages map information to provide Deterministic Path Candidate Proposals to reduce the solution space. Different from traditional methods that predict robots' movements toward the target step-by-step, we design an attention-based Language Driven Discriminator to evaluate path candidates and determine the best path as the final result. To represent the map observations along a path for a better modality alignment, a novel Path Feature Encoding scheme tailored for semantic navigation maps is proposed. Unlike traditional methods that tend to produce cumulative errors or be stuck in local decisions, our method which plans paths based on global information can greatly alleviate these problems. The proposed approach has noticeable performance gains, especially in long-distance navigation cases. Also, its training efficiency is significantly higher than of other methods.
Recent studies demonstrate that deep networks, even robustified by the state-of-the-art adversarial training (AT), still suffer from large robust generalization gaps, in addition to the much more expensive training costs than standard training. In this paper, we investigate this intriguing problem from a new perspective, i.e., injecting appropriate forms of sparsity during adversarial training. We introduce two alternatives for sparse adversarial training: (i) static sparsity, by leveraging recent results from the lottery ticket hypothesis to identify critical sparse subnetworks arising from the early training; (ii) dynamic sparsity, by allowing the sparse subnetwork to adaptively adjust its connectivity pattern (while sticking to the same sparsity ratio) throughout training. We find both static and dynamic sparse methods to yield win-win: substantially shrinking the robust generalization gap and alleviating the robust overfitting, meanwhile significantly saving training and inference FLOPs. Extensive experiments validate our proposals with multiple network architectures on diverse datasets, including CIFAR-10/100 and Tiny-ImageNet. For example, our methods reduce robust generalization gap and overfitting by 34.44% and 4.02%, with comparable robust/standard accuracy boosts and 87.83%/87.82% training/inference FLOPs savings on CIFAR-100 with ResNet-18. Besides, our approaches can be organically combined with existing regularizers, establishing new state-of-the-art results in AT. Codes are available in https://github.com/VITA-Group/Sparsity-Win-Robust-Generalization.
Aerial robotic systems has raised emerging interests among researchers. In this paper, a novel aerial manipulation system: a flying continuum robotic manipulator (AeCoM) is first proposed, to the best of authors' knowledge. In the perspective of design, a lightweight tendon-driven continuum robotic arm (in 3D-printed material) is delicately coupled with a quadrotor. To address the problem of kinematics inaccuracy due to different tip loading, we introduce an attitude sensor (IMU) to assist in PCC (Piecewise Constant Curvature) configuration. To deal with frequent and complex aerial manipulation tasks, we deploy a tension-based closed-loop control method, which is used to avoid tendon-slacking in manipulating the shape of the continuum arm. Distinct from the conventional aerial rigid manipulators, the proposed system achieve more relative payload capability and motion dexterity. The system's experimental results validate the performance of tendon-slacking avoidance, kinematics accuracy with different tip loading, and tip positioning accuracy for aerial grasping. The comparison with conventional aerial manipulators, indicates that the proposed manipulator has better manipulation performance and more potential applications in the cluttered environment.