3D synthetic-to-real unsupervised domain adaptive segmentation is crucial to annotating new domains. Self-training is a competitive approach for this task, but its performance is limited by different sensor sampling patterns (i.e., variations in point density) and incomplete training strategies. In this work, we propose a density-guided translator (DGT), which translates point density between domains, and integrates it into a two-stage self-training pipeline named DGT-ST. First, in contrast to existing works that simultaneously conduct data generation and feature/output alignment within unstable adversarial training, we employ the non-learnable DGT to bridge the domain gap at the input level. Second, to provide a well-initialized model for self-training, we propose a category-level adversarial network in stage one that utilizes the prototype to prevent negative transfer. Finally, by leveraging the designs above, a domain-mixed self-training method with source-aware consistency loss is proposed in stage two to narrow the domain gap further. Experiments on two synthetic-to-real segmentation tasks (SynLiDAR $\rightarrow$ semanticKITTI and SynLiDAR $\rightarrow$ semanticPOSS) demonstrate that DGT-ST outperforms state-of-the-art methods, achieving 9.4$\%$ and 4.3$\%$ mIoU improvements, respectively. Code is available at \url{https://github.com/yuan-zm/DGT-ST}.
Color information is the most commonly used prior knowledge for depth map super-resolution (DSR), which can provide high-frequency boundary guidance for detail restoration. However, its role and functionality in DSR have not been fully developed. In this paper, we rethink the utilization of color information and propose a hierarchical color guidance network to achieve DSR. On the one hand, the low-level detail embedding module is designed to supplement high-frequency color information of depth features in a residual mask manner at the low-level stages. On the other hand, the high-level abstract guidance module is proposed to maintain semantic consistency in the reconstruction process by using a semantic mask that encodes the global guidance information. The color information of these two dimensions plays a role in the front and back ends of the attention-based feature projection (AFP) module in a more comprehensive form. Simultaneously, the AFP module integrates the multi-scale content enhancement block and adaptive attention projection block to make full use of multi-scale information and adaptively project critical restoration information in an attention manner for DSR. Compared with the state-of-the-art methods on four benchmark datasets, our method achieves more competitive performance both qualitatively and quantitatively.
Recently, text-to-3D approaches have achieved high-fidelity 3D content generation using text description. However, the generated objects are stochastic and lack fine-grained control. Sketches provide a cheap approach to introduce such fine-grained control. Nevertheless, it is challenging to achieve flexible control from these sketches due to their abstraction and ambiguity. In this paper, we present a multi-view sketch-guided text-to-3D generation framework (namely, Sketch2NeRF) to add sketch control to 3D generation. Specifically, our method leverages pretrained 2D diffusion models (e.g., Stable Diffusion and ControlNet) to supervise the optimization of a 3D scene represented by a neural radiance field (NeRF). We propose a novel synchronized generation and reconstruction method to effectively optimize the NeRF. In the experiments, we collected two kinds of multi-view sketch datasets to evaluate the proposed method. We demonstrate that our method can synthesize 3D consistent contents with fine-grained sketch control while being high-fidelity to text prompts. Extensive results show that our method achieves state-of-the-art performance in terms of sketch similarity and text alignment.
Reasoning over sports videos for question answering is an important task with numerous applications, such as player training and information retrieval. However, this task has not been explored due to the lack of relevant datasets and the challenging nature it presents. Most datasets for video question answering (VideoQA) focus mainly on general and coarse-grained understanding of daily-life videos, which is not applicable to sports scenarios requiring professional action understanding and fine-grained motion analysis. In this paper, we introduce the first dataset, named Sports-QA, specifically designed for the sports VideoQA task. The Sports-QA dataset includes various types of questions, such as descriptions, chronologies, causalities, and counterfactual conditions, covering multiple sports. Furthermore, to address the characteristics of the sports VideoQA task, we propose a new Auto-Focus Transformer (AFT) capable of automatically focusing on particular scales of temporal information for question answering. We conduct extensive experiments on Sports-QA, including baseline studies and the evaluation of different methods. The results demonstrate that our AFT achieves state-of-the-art performance.
We propose a unified point cloud video self-supervised learning framework for object-centric and scene-centric data. Previous methods commonly conduct representation learning at the clip or frame level and cannot well capture fine-grained semantics. Instead of contrasting the representations of clips or frames, in this paper, we propose a unified self-supervised framework by conducting contrastive learning at the point level. Moreover, we introduce a new pretext task by achieving semantic alignment of superpoints, which further facilitates the representations to capture semantic cues at multiple scales. In addition, due to the high redundancy in the temporal dimension of dynamic point clouds, directly conducting contrastive learning at the point level usually leads to massive undesired negatives and insufficient modeling of positive representations. To remedy this, we propose a selection strategy to retain proper negatives and make use of high-similarity samples from other instances as positive supplements. Extensive experiments show that our method outperforms supervised counterparts on a wide range of downstream tasks and demonstrates the superior transferability of the learned representations.
Recently, the community has made tremendous progress in developing effective methods for point cloud video understanding that learn from massive amounts of labeled data. However, annotating point cloud videos is usually notoriously expensive. Moreover, training via one or only a few traditional tasks (e.g., classification) may be insufficient to learn subtle details of the spatio-temporal structure existing in point cloud videos. In this paper, we propose a Masked Spatio-Temporal Structure Prediction (MaST-Pre) method to capture the structure of point cloud videos without human annotations. MaST-Pre is based on spatio-temporal point-tube masking and consists of two self-supervised learning tasks. First, by reconstructing masked point tubes, our method is able to capture the appearance information of point cloud videos. Second, to learn motion, we propose a temporal cardinality difference prediction task that estimates the change in the number of points within a point tube. In this way, MaST-Pre is forced to model the spatial and temporal structure in point cloud videos. Extensive experiments on MSRAction-3D, NTU-RGBD, NvGesture, and SHREC'17 demonstrate the effectiveness of the proposed method.
The commonly adopted detect-then-match approach to registration finds difficulties in the cross-modality cases due to the incompatible keypoint detection and inconsistent feature description. We propose, 2D3D-MATR, a detection-free method for accurate and robust registration between images and point clouds. Our method adopts a coarse-to-fine pipeline where it first computes coarse correspondences between downsampled patches of the input image and the point cloud and then extends them to form dense correspondences between pixels and points within the patch region. The coarse-level patch matching is based on transformer which jointly learns global contextual constraints with self-attention and cross-modality correlations with cross-attention. To resolve the scale ambiguity in patch matching, we construct a multi-scale pyramid for each image patch and learn to find for each point patch the best matching image patch at a proper resolution level. Extensive experiments on two public benchmarks demonstrate that 2D3D-MATR outperforms the previous state-of-the-art P2-Net by around $20$ percentage points on inlier ratio and over $10$ points on registration recall. Our code and models are available at https://github.com/minhaolee/2D3DMATR.
We study the problem of extracting accurate correspondences for point cloud registration. Recent keypoint-free methods have shown great potential through bypassing the detection of repeatable keypoints which is difficult to do especially in low-overlap scenarios. They seek correspondences over downsampled superpoints, which are then propagated to dense points. Superpoints are matched based on whether their neighboring patches overlap. Such sparse and loose matching requires contextual features capturing the geometric structure of the point clouds. We propose Geometric Transformer, or GeoTransformer for short, to learn geometric feature for robust superpoint matching. It encodes pair-wise distances and triplet-wise angles, making it invariant to rigid transformation and robust in low-overlap cases. The simplistic design attains surprisingly high matching accuracy such that no RANSAC is required in the estimation of alignment transformation, leading to $100$ times acceleration. Extensive experiments on rich benchmarks encompassing indoor, outdoor, synthetic, multiway and non-rigid demonstrate the efficacy of GeoTransformer. Notably, our method improves the inlier ratio by $18{\sim}31$ percentage points and the registration recall by over $7$ points on the challenging 3DLoMatch benchmark. Our code and models are available at \url{https://github.com/qinzheng93/GeoTransformer}.
RGB-T semantic segmentation has been widely adopted to handle hard scenes with poor lighting conditions by fusing different modality features of RGB and thermal images. Existing methods try to find an optimal fusion feature for segmentation, resulting in sensitivity to modality noise, class-imbalance, and modality bias. To overcome the problems, this paper proposes a novel Variational Probabilistic Fusion Network (VPFNet), which regards fusion features as random variables and obtains robust segmentation by averaging segmentation results under multiple samples of fusion features. The random samples generation of fusion features in VPFNet is realized by a novel Variational Feature Fusion Module (VFFM) designed based on variation attention. To further avoid class-imbalance and modality bias, we employ the weighted cross-entropy loss and introduce prior information of illumination and category to control the proposed VFFM. Experimental results on MFNet and PST900 datasets demonstrate that the proposed VPFNet can achieve state-of-the-art segmentation performance.