Fast and light-weight methods for animating 3D characters are desirable in various applications such as computer games. We present a learning-based approach to enhance skinning-based animations of 3D characters with vivid secondary motion effects. We design a neural network that encodes each local patch of a character simulation mesh where the edges implicitly encode the internal forces between the neighboring vertices. The network emulates the ordinary differential equations of the character dynamics, predicting new vertex positions from the current accelerations, velocities and positions. Being a local method, our network is independent of the mesh topology and generalizes to arbitrarily shaped 3D character meshes at test time. We further represent per-vertex constraints and material properties such as stiffness, enabling us to easily adjust the dynamics in different parts of the mesh. We evaluate our method on various character meshes and complex motion sequences. Our method can be over 30 times more efficient than ground-truth physically based simulation, and outperforms alternative solutions that provide fast approximations.
Chest X-rays are an important and accessible clinical imaging tool for the detection of many thoracic diseases. Over the past decade, deep learning, with a focus on the convolutional neural network (CNN), has become the most powerful computer-aided diagnosis technology for improving disease identification performance. However, training an effective and robust deep CNN usually requires a large amount of data with high annotation quality. For chest X-ray imaging, annotating large-scale data requires professional domain knowledge and is time-consuming. Thus, existing public chest X-ray datasets usually adopt language pattern based methods to automatically mine labels from reports. However, this results in label uncertainty and inconsistency. In this paper, we propose many-to-one distribution learning (MODL) and K-nearest neighbor smoothing (KNNS) methods from two perspectives to improve a single model's disease identification performance, rather than focusing on an ensemble of models. MODL integrates multiple models to obtain a soft label distribution for optimizing the single target model, which can reduce the effects of original label uncertainty. Moreover, KNNS aims to enhance the robustness of the target model to provide consistent predictions on images with similar medical findings. Extensive experiments on the public NIH Chest X-ray and CheXpert datasets show that our model achieves consistent improvements over the state-of-the-art methods.
The gradient descent-ascent (GDA) algorithm has been widely applied to solve minimax optimization problems. In order to achieve convergent policy parameters for minimax optimization, it is important that GDA generates convergent variable sequences rather than convergent sequences of function values or gradient norms. However, the variable convergence of GDA has been proved only under convexity geometries, and there lacks understanding for general nonconvex minimax optimization. This paper fills such a gap by studying the convergence of a more general proximal-GDA for regularized nonconvex-strongly-concave minimax optimization. Specifically, we show that proximal-GDA admits a novel Lyapunov function, which monotonically decreases in the minimax optimization process and drives the variable sequence to a critical point. By leveraging this Lyapunov function and the K{\L} geometry that parameterizes the local geometries of general nonconvex functions, we formally establish the variable convergence of proximal-GDA to a critical point $x^*$, i.e., $x_t\to x^*, y_t\to y^*(x^*)$. Furthermore, over the full spectrum of the K{\L}-parameterized geometry, we show that proximal-GDA achieves different types of convergence rates ranging from sublinear convergence up to finite-step convergence, depending on the geometry associated with the K{\L} parameter. This is the first theoretical result on the variable convergence for nonconvex minimax optimization.
Data heterogeneity has been identified as one of the key features in federated learning but often overlooked in the lens of robustness to adversarial attacks. This paper focuses on characterizing and understanding its impact on backdooring attacks in federated learning through comprehensive experiments using synthetic and the LEAF benchmarks. The initial impression driven by our experimental results suggests that data heterogeneity is the dominant factor in the effectiveness of attacks and it may be a redemption for defending against backdooring as it makes the attack less efficient, more challenging to design effective attack strategies, and the attack result also becomes less predictable. However, with further investigations, we found data heterogeneity is more of a curse than a redemption as the attack effectiveness can be significantly boosted by simply adjusting the client-side backdooring timing. More importantly,data heterogeneity may result in overfitting at the local training of benign clients, which can be utilized by attackers to disguise themselves and fool skewed-feature based defenses. In addition, effective attack strategies can be made by adjusting attack data distribution. Finally, we discuss the potential directions of defending the curses brought by data heterogeneity. The results and lessons learned from our extensive experiments and analysis offer new insights for designing robust federated learning methods and systems
Graph partition is a key component to achieve workload balance and reduce job completion time in parallel graph processing systems. Among the various partition strategies, edge partition has demonstrated more promising performance in power-law graphs than vertex partition and thereby has been more widely adopted as the default partition strategy by existing graph systems. The graph edge partition problem, which is to split the edge set into multiple balanced parts to minimize the total number of copied vertices, has been widely studied from the view of optimization and algorithms. In this paper, we study local search algorithms for this problem to further improve the partition results from existing methods. More specifically, we propose two novel concepts, namely adjustable edges and blocks. Based on these, we develop a greedy heuristic as well as an improved search algorithm utilizing the property of the max-flow model. To evaluate the performance of our algorithms, we first provide adequate theoretical analysis in terms of the approximation quality. We significantly improve the previously known approximation ratio for this problem. Then we conduct extensive experiments on a large number of benchmark datasets and state-of-the-art edge partition strategies. The results show that our proposed local search framework can further improve the quality of graph partition by a wide margin.
Identifying independently moving objects is an essential task for dynamic scene understanding. However, traditional cameras used in dynamic scenes may suffer from motion blur or exposure artifacts due to their sampling principle. By contrast, event-based cameras are novel bio-inspired sensors that offer advantages to overcome such limitations. They report pixel-wise intensity changes asynchronously, which enables them to acquire visual information at exactly the same rate as the scene dynamics. We have developed a method to identify independently moving objects acquired with an event-based camera, i.e., to solve the event-based motion segmentation problem. This paper describes how to formulate the problem as a weakly-constrained multi-model fitting one via energy minimization, and how to jointly solve its two subproblems -- event-cluster assignment (labeling) and motion model fitting -- in an iterative manner, by exploiting the spatio-temporal structure of input events in the form of a space-time graph. Experiments on available datasets demonstrate the versatility of the method in scenes with different motion patterns and number of moving objects. The evaluation shows that the method performs on par or better than the state of the art without having to predetermine the number of expected moving objects.
The present paper reviews the classical problem of free-form curve registration and applies it to an efficient RGBD visual odometry system called Canny-VO, as it efficiently tracks all Canny edge features extracted from the images. Two replacements for the distance transformation commonly used in edge registration are proposed: Approximate Nearest Neighbour Fields and Oriented Nearest Neighbour Fields. 3D2D edge alignment benefits from these alternative formulations in terms of both efficiency and accuracy. It removes the need for the more computationally demanding paradigms of datato-model registration, bilinear interpolation, and sub-gradient computation. To ensure robustness of the system in the presence of outliers and sensor noise, the registration is formulated as a maximum a posteriori problem, and the resulting weighted least squares objective is solved by the iteratively re-weighted least squares method. A variety of robust weight functions are investigated and the optimal choice is made based on the statistics of the residual errors. Efficiency is furthermore boosted by an adaptively sampled definition of the nearest neighbour fields. Extensive evaluations on public SLAM benchmark sequences demonstrate state-of-the-art performance and an advantage over classical Euclidean distance fields.
Federated Learning (FL) is an approach to collaboratively train a model across multiple parties without sharing data between parties or an aggregator. It is used both in the consumer domain to protect personal data as well as in enterprise settings, where dealing with data domicile regulation and the pragmatics of data silos are the main drivers. While gradient boosted tree implementations such as XGBoost have been very successful for many use cases, its federated learning adaptations tend to be very slow due to using cryptographic and privacy methods and have not experienced widespread use. We propose the Party-Adaptive XGBoost (PAX) for federated learning, a novel implementation of gradient boosting which utilizes a party adaptive histogram aggregation method, without the need for data encryption. It constructs a surrogate representation of the data distribution for finding splits of the decision tree. Our experimental results demonstrate strong model performance, especially on non-IID distributions, and significantly faster training run-time across different data sets than existing federated implementations. This approach makes the use of gradient boosted trees practical in enterprise federated learning.
Acquiring sufficient ground-truth supervision to train deep visual models has been a bottleneck over the years due to the data-hungry nature of deep learning. This is exacerbated in some structured prediction tasks, such as semantic segmentation, which requires pixel-level annotations. This work addresses weakly supervised semantic segmentation (WSSS), with the goal of bridging the gap between image-level annotations and pixel-level segmentation. We formulate WSSS as a novel group-wise learning task that explicitly models semantic dependencies in a group of images to estimate more reliable pseudo ground-truths, which can be used for training more accurate segmentation models. In particular, we devise a graph neural network (GNN) for group-wise semantic mining, wherein input images are represented as graph nodes, and the underlying relations between a pair of images are characterized by an efficient co-attention mechanism. Moreover, in order to prevent the model from paying excessive attention to common semantics only, we further propose a graph dropout layer, encouraging the model to learn more accurate and complete object responses. The whole network is end-to-end trainable by iterative message passing, which propagates interaction cues over the images to progressively improve the performance. We conduct experiments on the popular PASCAL VOC 2012 and COCO benchmarks, and our model yields state-of-the-art performance. Our code is available at: https://github.com/Lixy1997/Group-WSSS.