We target cross-domain face reenactment in this paper, i.e., driving a cartoon image with the video of a real person and vice versa. Recently, many works have focused on one-shot talking face generation to drive a portrait with a real video, i.e., within-domain reenactment. Straightforwardly applying those methods to cross-domain animation will cause inaccurate expression transfer, blur effects, and even apparent artifacts due to the domain shift between cartoon and real faces. Only a few works attempt to settle cross-domain face reenactment. The most related work AnimeCeleb requires constructing a dataset with pose vector and cartoon image pairs by animating 3D characters, which makes it inapplicable anymore if no paired data is available. In this paper, we propose a novel method for cross-domain reenactment without paired data. Specifically, we propose a transformer-based framework to align the motions from different domains into a common latent space where motion transfer is conducted via latent code addition. Two domain-specific motion encoders and two learnable motion base memories are used to capture domain properties. A source query transformer and a driving one are exploited to project domain-specific motion to the canonical space. The edited motion is projected back to the domain of the source with a transformer. Moreover, since no paired data is provided, we propose a novel cross-domain training scheme using data from two domains with the designed analogy constraint. Besides, we contribute a cartoon dataset in Disney style. Extensive evaluations demonstrate the superiority of our method over competing methods.
Federated Learning (FL) has recently emerged as a promising distributed machine learning framework to preserve clients' privacy, by allowing multiple clients to upload the gradients calculated from their local data to a central server. Recent studies find that the exchanged gradients also take the risk of privacy leakage, e.g., an attacker can invert the shared gradients and recover sensitive data against an FL system by leveraging pre-trained generative adversarial networks (GAN) as prior knowledge. However, performing gradient inversion attacks in the latent space of the GAN model limits their expression ability and generalizability. To tackle these challenges, we propose \textbf{G}radient \textbf{I}nversion over \textbf{F}eature \textbf{D}omains (GIFD), which disassembles the GAN model and searches the feature domains of the intermediate layers. Instead of optimizing only over the initial latent code, we progressively change the optimized layer, from the initial latent space to intermediate layers closer to the output images. In addition, we design a regularizer to avoid unreal image generation by adding a small ${l_1}$ ball constraint to the searching range. We also extend GIFD to the out-of-distribution (OOD) setting, which weakens the assumption that the training sets of GANs and FL tasks obey the same data distribution. Extensive experiments demonstrate that our method can achieve pixel-level reconstruction and is superior to the existing methods. Notably, GIFD also shows great generalizability under different defense strategy settings and batch sizes.
As machine learning gains prominence in various sectors of society for automated decision-making, concerns have risen regarding potential vulnerabilities in machine learning (ML) frameworks. Nevertheless, testing these frameworks is a daunting task due to their intricate implementation. Previous research on fuzzing ML frameworks has struggled to effectively extract input constraints and generate valid inputs, leading to extended fuzzing durations for deep execution or revealing the target crash. In this paper, we propose ConFL, a constraint-guided fuzzer for ML frameworks. ConFL automatically extracting constraints from kernel codes without the need for any prior knowledge. Guided by the constraints, ConFL is able to generate valid inputs that can pass the verification and explore deeper paths of kernel codes. In addition, we design a grouping technique to boost the fuzzing efficiency. To demonstrate the effectiveness of ConFL, we evaluated its performance mainly on Tensorflow. We find that ConFL is able to cover more code lines, and generate more valid inputs than state-of-the-art (SOTA) fuzzers. More importantly, ConFL found 84 previously unknown vulnerabilities in different versions of Tensorflow, all of which were assigned with new CVE ids, of which 3 were critical-severity and 13 were high-severity. We also extended ConFL to test PyTorch and Paddle, 7 vulnerabilities are found to date.
3D facial avatar reconstruction has been a significant research topic in computer graphics and computer vision, where photo-realistic rendering and flexible controls over poses and expressions are necessary for many related applications. Recently, its performance has been greatly improved with the development of neural radiance fields (NeRF). However, most existing NeRF-based facial avatars focus on subject-specific reconstruction and reenactment, requiring multi-shot images containing different views of the specific subject for training, and the learned model cannot generalize to new identities, limiting its further applications. In this work, we propose a one-shot 3D facial avatar reconstruction framework that only requires a single source image to reconstruct a high-fidelity 3D facial avatar. For the challenges of lacking generalization ability and missing multi-view information, we leverage the generative prior of 3D GAN and develop an efficient encoder-decoder network to reconstruct the canonical neural volume of the source image, and further propose a compensation network to complement facial details. To enable fine-grained control over facial dynamics, we propose a deformation field to warp the canonical volume into driven expressions. Through extensive experimental comparisons, we achieve superior synthesis results compared to several state-of-the-art methods.
Structured chemical reaction information plays a vital role for chemists engaged in laboratory work and advanced endeavors such as computer-aided drug design. Despite the importance of extracting structured reactions from scientific literature, data annotation for this purpose is cost-prohibitive due to the significant labor required from domain experts. Consequently, the scarcity of sufficient training data poses an obstacle to the progress of related models in this domain. In this paper, we propose ReactIE, which combines two weakly supervised approaches for pre-training. Our method utilizes frequent patterns within the text as linguistic cues to identify specific characteristics of chemical reactions. Additionally, we adopt synthetic data from patent records as distant supervision to incorporate domain knowledge into the model. Experiments demonstrate that ReactIE achieves substantial improvements and outperforms all existing baselines.
The hybrid architecture of convolutional neural networks (CNNs) and Transformer are very popular for medical image segmentation. However, it suffers from two challenges. First, although a CNNs branch can capture the local image features using vanilla convolution, it cannot achieve adaptive feature learning. Second, although a Transformer branch can capture the global features, it ignores the channel and cross-dimensional self-attention, resulting in a low segmentation accuracy on complex-content images. To address these challenges, we propose a novel hybrid architecture of convolutional neural networks hand in hand with vision Transformers (CiT-Net) for medical image segmentation. Our network has two advantages. First, we design a dynamic deformable convolution and apply it to the CNNs branch, which overcomes the weak feature extraction ability due to fixed-size convolution kernels and the stiff design of sharing kernel parameters among different inputs. Second, we design a shifted-window adaptive complementary attention module and a compact convolutional projection. We apply them to the Transformer branch to learn the cross-dimensional long-term dependency for medical images. Experimental results show that our CiT-Net provides better medical image segmentation results than popular SOTA methods. Besides, our CiT-Net requires lower parameters and less computational costs and does not rely on pre-training. The code is publicly available at https://github.com/SR0920/CiT-Net.
The mission of open knowledge graph (KG) completion is to draw new findings from known facts. Existing works that augment KG completion require either (1) factual triples to enlarge the graph reasoning space or (2) manually designed prompts to extract knowledge from a pre-trained language model (PLM), exhibiting limited performance and requiring expensive efforts from experts. To this end, we propose TAGREAL that automatically generates quality query prompts and retrieves support information from large text corpora to probe knowledge from PLM for KG completion. The results show that TAGREAL achieves state-of-the-art performance on two benchmark datasets. We find that TAGREAL has superb performance even with limited training data, outperforming existing embedding-based, graph-based, and PLM-based methods.
Fine-grained entity typing (FET), which assigns entities in text with context-sensitive, fine-grained semantic types, will play an important role in natural language understanding. A supervised FET method, which typically relies on human-annotated corpora for training, is costly and difficult to scale. Recent studies leverage pre-trained language models (PLMs) to generate rich and context-aware weak supervision for FET. However, a PLM may still generate a mixture of rough and fine-grained types, or tokens unsuitable for typing. In this study, we vision that an ontology provides a semantics-rich, hierarchical structure, which will help select the best results generated by multiple PLM models and head words. Specifically, we propose a novel zero-shot, ontology-guided FET method, OntoType, which follows a type ontological structure, from coarse to fine, ensembles multiple PLM prompting results to generate a set of type candidates, and refines its type resolution, under the local context with a natural language inference model. Our experiments on the Ontonotes, FIGER, and NYT datasets using their associated ontological structures demonstrate that our method outperforms the state-of-the-art zero-shot fine-grained entity typing methods. Our error analysis shows that refinement of the existing ontology structures will further improve fine-grained entity typing.
We propose LIRF (Local Implicit Ray Function), a generalizable neural rendering approach for novel view rendering. Current generalizable neural radiance fields (NeRF) methods sample a scene with a single ray per pixel and may therefore render blurred or aliased views when the input views and rendered views capture scene content with different resolutions. To solve this problem, we propose LIRF to aggregate the information from conical frustums to construct a ray. Given 3D positions within conical frustums, LIRF takes 3D coordinates and the features of conical frustums as inputs and predicts a local volumetric radiance field. Since the coordinates are continuous, LIRF renders high-quality novel views at a continuously-valued scale via volume rendering. Besides, we predict the visible weights for each input view via transformer-based feature matching to improve the performance in occluded areas. Experimental results on real-world scenes validate that our method outperforms state-of-the-art methods on novel view rendering of unseen scenes at arbitrary scales.
Recent advances in implicit neural representation have demonstrated the ability to recover detailed geometry and material from multi-view images. However, the use of simplified lighting models such as environment maps to represent non-distant illumination, or using a network to fit indirect light modeling without a solid basis, can lead to an undesirable decomposition between lighting and material. To address this, we propose a fully differentiable framework named neural ambient illumination (NeAI) that uses Neural Radiance Fields (NeRF) as a lighting model to handle complex lighting in a physically based way. Together with integral lobe encoding for roughness-adaptive specular lobe and leveraging the pre-convoluted background for accurate decomposition, the proposed method represents a significant step towards integrating physically based rendering into the NeRF representation. The experiments demonstrate the superior performance of novel-view rendering compared to previous works, and the capability to re-render objects under arbitrary NeRF-style environments opens up exciting possibilities for bridging the gap between virtual and real-world scenes. The project and supplementary materials are available at https://yiyuzhuang.github.io/NeAI/.