Abstract:Neural Radiance Fields (NeRF) with hybrid representations have shown impressive capabilities in reconstructing scenes for view synthesis, delivering high efficiency. Nonetheless, their performance significantly drops with sparse view inputs, due to the issue of overfitting. While various regularization strategies have been devised to address these challenges, they often depend on inefficient assumptions or are not compatible with hybrid models. There is a clear need for a method that maintains efficiency and improves resilience to sparse views within a hybrid framework. In this paper, we introduce an accurate and efficient few-shot neural rendering method named Spatial Annealing smoothing regularized NeRF (SANeRF), which is specifically designed for a pre-filtering-driven hybrid representation architecture. We implement an exponential reduction of the sample space size from an initially large value. This methodology is crucial for stabilizing the early stages of the training phase and significantly contributes to the enhancement of the subsequent process of detail refinement. Our extensive experiments reveal that, by adding merely one line of code, SANeRF delivers superior rendering quality and much faster reconstruction speed compared to current few-shot NeRF methods. Notably, SANeRF outperforms FreeNeRF by 0.3 dB in PSNR on the Blender dataset, while achieving 700x faster reconstruction speed.
Abstract:Surround-view depth estimation is a crucial task aims to acquire the depth maps of the surrounding views. It has many applications in real world scenarios such as autonomous driving, AR/VR and 3D reconstruction, etc. However, given that most of the data in the autonomous driving dataset is collected in daytime scenarios, this leads to poor depth model performance in the face of out-of-distribution(OoD) data. While some works try to improve the robustness of depth model under OoD data, these methods either require additional training data or lake generalizability. In this report, we introduce the DINO-SD, a novel surround-view depth estimation model. Our DINO-SD does not need additional data and has strong robustness. Our DINO-SD get the best performance in the track4 of ICRA 2024 RoboDepth Challenge.
Abstract:In the realm of autonomous driving, robust perception under out-of-distribution conditions is paramount for the safe deployment of vehicles. Challenges such as adverse weather, sensor malfunctions, and environmental unpredictability can severely impact the performance of autonomous systems. The 2024 RoboDrive Challenge was crafted to propel the development of driving perception technologies that can withstand and adapt to these real-world variabilities. Focusing on four pivotal tasks -- BEV detection, map segmentation, semantic occupancy prediction, and multi-view depth estimation -- the competition laid down a gauntlet to innovate and enhance system resilience against typical and atypical disturbances. This year's challenge consisted of five distinct tracks and attracted 140 registered teams from 93 institutes across 11 countries, resulting in nearly one thousand submissions evaluated through our servers. The competition culminated in 15 top-performing solutions, which introduced a range of innovative approaches including advanced data augmentation, multi-sensor fusion, self-supervised learning for error correction, and new algorithmic strategies to enhance sensor robustness. These contributions significantly advanced the state of the art, particularly in handling sensor inconsistencies and environmental variability. Participants, through collaborative efforts, pushed the boundaries of current technologies, showcasing their potential in real-world scenarios. Extensive evaluations and analyses provided insights into the effectiveness of these solutions, highlighting key trends and successful strategies for improving the resilience of driving perception systems. This challenge has set a new benchmark in the field, providing a rich repository of techniques expected to guide future research in this field.
Abstract:Mesh denoising, aimed at removing noise from input meshes while preserving their feature structures, is a practical yet challenging task. Despite the remarkable progress in learning-based mesh denoising methodologies in recent years, their network designs often encounter two principal drawbacks: a dependence on single-modal geometric representations, which fall short in capturing the multifaceted attributes of meshes, and a lack of effective global feature aggregation, hindering their ability to fully understand the mesh's comprehensive structure. To tackle these issues, we propose SurfaceFormer, a pioneering Transformer-based mesh denoising framework. Our first contribution is the development of a new representation known as Local Surface Descriptor, which is crafted by establishing polar systems on each mesh face, followed by sampling points from adjacent surfaces using geodesics. The normals of these points are organized into 2D patches, mimicking images to capture local geometric intricacies, whereas the poles and vertex coordinates are consolidated into a point cloud to embody spatial information. This advancement surmounts the hurdles posed by the irregular and non-Euclidean characteristics of mesh data, facilitating a smooth integration with Transformer architecture. Next, we propose a dual-stream structure consisting of a Geometric Encoder branch and a Spatial Encoder branch, which jointly encode local geometry details and spatial information to fully explore multimodal information for mesh denoising. A subsequent Denoising Transformer module receives the multimodal information and achieves efficient global feature aggregation through self-attention operators. Our experimental evaluations demonstrate that this novel approach outperforms existing state-of-the-art methods in both objective and subjective assessments, marking a significant leap forward in mesh denoising.
Abstract:Transformer-based entropy models have gained prominence in recent years due to their superior ability to capture long-range dependencies in probability distribution estimation compared to convolution-based methods. However, previous transformer-based entropy models suffer from a sluggish coding process due to pixel-wise autoregression or duplicated computation during inference. In this paper, we propose a novel transformer-based entropy model called GroupedMixer, which enjoys both faster coding speed and better compression performance than previous transformer-based methods. Specifically, our approach builds upon group-wise autoregression by first partitioning the latent variables into groups along spatial-channel dimensions, and then entropy coding the groups with the proposed transformer-based entropy model. The global causal self-attention is decomposed into more efficient group-wise interactions, implemented using inner-group and cross-group token-mixers. The inner-group token-mixer incorporates contextual elements within a group while the cross-group token-mixer interacts with previously decoded groups. Alternate arrangement of two token-mixers enables global contextual reference. To further expedite the network inference, we introduce context cache optimization to GroupedMixer, which caches attention activation values in cross-group token-mixers and avoids complex and duplicated computation. Experimental results demonstrate that the proposed GroupedMixer yields the state-of-the-art rate-distortion performance with fast compression speed.
Abstract:This paper discusses the results of the third edition of the Monocular Depth Estimation Challenge (MDEC). The challenge focuses on zero-shot generalization to the challenging SYNS-Patches dataset, featuring complex scenes in natural and indoor settings. As with the previous edition, methods can use any form of supervision, i.e. supervised or self-supervised. The challenge received a total of 19 submissions outperforming the baseline on the test set: 10 among them submitted a report describing their approach, highlighting a diffused use of foundational models such as Depth Anything at the core of their method. The challenge winners drastically improved 3D F-Score performance, from 17.51% to 23.72%.
Abstract:Neural Radiance Field (NeRF) technology has made significant strides in creating novel viewpoints. However, its effectiveness is hampered when working with sparsely available views, often leading to performance dips due to overfitting. FreeNeRF attempts to overcome this limitation by integrating implicit geometry regularization, which incrementally improves both geometry and textures. Nonetheless, an initial low positional encoding bandwidth results in the exclusion of high-frequency elements. The quest for a holistic approach that simultaneously addresses overfitting and the preservation of high-frequency details remains ongoing. This study introduces a novel feature matching based sparse geometry regularization module. This module excels in pinpointing high-frequency keypoints, thereby safeguarding the integrity of fine details. Through progressive refinement of geometry and textures across NeRF iterations, we unveil an effective few-shot neural rendering architecture, designated as SGCNeRF, for enhanced novel view synthesis. Our experiments demonstrate that SGCNeRF not only achieves superior geometry-consistent outcomes but also surpasses FreeNeRF, with improvements of 0.7 dB and 0.6 dB in PSNR on the LLFF and DTU datasets, respectively.
Abstract:Recent advances in self-supervised learning, predominantly studied in high-level visual tasks, have been explored in low-level image processing. This paper introduces a novel self-supervised constraint for single image super-resolution, termed SSC-SR. SSC-SR uniquely addresses the divergence in image complexity by employing a dual asymmetric paradigm and a target model updated via exponential moving average to enhance stability. The proposed SSC-SR framework works as a plug-and-play paradigm and can be easily applied to existing SR models. Empirical evaluations reveal that our SSC-SR framework delivers substantial enhancements on a variety of benchmark datasets, achieving an average increase of 0.1 dB over EDSR and 0.06 dB over SwinIR. In addition, extensive ablation studies corroborate the effectiveness of each constituent in our SSC-SR framework. Codes are available at https://github.com/Aitical/SSCSR.
Abstract:Sampling is widely used in various point cloud tasks as it can effectively reduce resource consumption. Recently, some methods have proposed utilizing neural networks to optimize the sampling process for various task requirements. Currently, deep downsampling methods can be categorized into two main types: generative-based and score-based. Generative-based methods directly generate sampled point clouds using networks, whereas score-based methods assess the importance of points according to specific rules and then select sampled point clouds based on their scores. However, these methods often result in noticeable clustering effects in high-intensity feature areas, compromising their ability to preserve small-scale features and leading to the loss of some structures, thereby affecting the performance of subsequent tasks. In this paper, we propose REPS, a reconstruction-based scoring strategy that evaluates the importance of each vertex by removing and reconstructing them using surrounding vertices. Our reconstruction process comprises point reconstruction and shape reconstruction. The two aforementioned reconstruction methods effectively evaluate the importance of vertices by removing them at different scales for reconstruction. These reconstructions ensure that our method maintains the overall geometric features of the point cloud and avoids disturbing small-scale structures during sampling. Additionally, we propose the Global-Local Fusion Attention (GLFA) module, which aggregates local and global attention features of point clouds, ensuring high-quality reconstruction and sampling effects. Our method outperforms previous approaches in preserving the structural features of the sampled point clouds. Furthermore, abundant experimental results demonstrate the superior performance of our method across various common tasks.
Abstract:Monocular depth estimation is a crucial task in computer vision. While existing methods have shown impressive results under standard conditions, they often face challenges in reliably performing in scenarios such as low-light or rainy conditions due to the absence of diverse training data. This paper introduces a novel approach named Stealing Stable Diffusion (SSD) prior for robust monocular depth estimation. The approach addresses this limitation by utilizing stable diffusion to generate synthetic images that mimic challenging conditions. Additionally, a self-training mechanism is introduced to enhance the model's depth estimation capability in such challenging environments. To enhance the utilization of the stable diffusion prior further, the DINOv2 encoder is integrated into the depth model architecture, enabling the model to leverage rich semantic priors and improve its scene understanding. Furthermore, a teacher loss is introduced to guide the student models in acquiring meaningful knowledge independently, thus reducing their dependency on the teacher models. The effectiveness of the approach is evaluated on nuScenes and Oxford RobotCar, two challenging public datasets, with the results showing the efficacy of the method. Source code and weights are available at: https://github.com/hitcslj/SSD.