Abstract:Long-form audio description (AD) requires more than describing visible actions: it must preserve characters, events, relationships, and story context across scenes so that blind and low-vision (BLV) audiences can follow a film. Modern video-language models (VLMs) are effective on short clips, but they often treat each moment independently, producing descriptions that miss who characters are, why events matter, and how the current scene connects to earlier narrative context. We propose StoryTeller, a training-free framework for story-aware long-form AD. Instead of relying only on local visual cues, StoryTeller maintains a verified narrative memory that carries forward story-relevant information across scenes, enabling later descriptions to remain coherent, grounded, and contextually informative. Given only raw video and a movie title, StoryTeller can optionally retrieve public movie metadata to resolve names and story context, while accepting only facts that are supported by the video through semantic filtering and VLM verification. The method requires no subtitles, scripts, AD transcripts, aligned captions, character banks, precomputed face identities, or task-specific fine-tuning. To evaluate whether generated AD preserves narrative information, we introduce StoryAD-QA, a question-answering benchmark that tests whether a language model can answer story-context questions using only the generated descriptions. Experiments on standard AD benchmarks and diverse long-form videos show that StoryTeller consistently improves narrative coherence, factual grounding, and story comprehension over strong baselines in automatic, QA-based, and human evaluations.
Abstract:How to accurately predict a high-fidelity future world? While the visual world is inherently continuous, existing deterministic video prediction models operate in discrete pixel space and are mainly optimized with pixel-wise mean squared error (MSE), which often leads to over-smoothed predictions and a lack of fine-grained visual details. To address these limitations, we propose Predictive Differentiable Rendering (PDR), a novel end-to-end video prediction paradigm that bridges the gap between discrete and continuous representations. Inspired by recent progress in 3D reconstruction with 3D Gaussian Splatting, we introduce PredGS, a lightweight and plug-and-play adapter based on 2D Gaussian representation, which could be seamlessly integrated with existing pixel space predictors, significantly improving spatial detail preservation with negligible computational overhead. Furthermore, we develop predgsplat, a CUDA-accelerated differentiable 2D Gaussian renderer supporting arbitrary channels. Each Gaussian is defined by 5 + C learnable parameters (position, scale, rotation, and C channel amplitudes) and achieves up to 10x faster rendering than the baseline. Optimized by a combined L1 and SSIM loss, PDR overcomes the inherent blurring tendencies of MSE Loss, significantly enhancing the prediction performance. Extensive experiments on diverse real-world benchmarks, including TaxiBJ, WeatherBench, KTH, and Human3.6M, demonstrate that PDR consistently surpasses existing methods, delivering superior detail preservation, visual fidelity, and predictive accuracy.
Abstract:Large-scale image datasets frequently contain identifiable or sensitive content, raising privacy risks when training models that may memorize and leak such information. We present Unsafe2Safe, a fully automated pipeline that detects privacy-prone images and rewrites only their sensitive regions using multimodally guided diffusion editing. Unsafe2Safe operates in two stages. Stage 1 uses a vision-language model to (i) inspect images for privacy risks, (ii) generate paired private and public captions that respectively include and omit sensitive attributes, and (iii) prompt a large language model to produce structured, identity-neutral edit instructions conditioned on the public caption. Stage 2 employs instruction-driven diffusion editors to apply these dual textual prompts, producing privacy-safe images that preserve global structure and task-relevant semantics while neutralizing private content. To measure anonymization quality, we introduce a unified evaluation suite covering Quality, Cheating, Privacy, and Utility dimensions. Across MS-COCO, Caltech101, and MIT Indoor67, Unsafe2Safe reduces face similarity, text similarity, and demographic predictability by large margins, while maintaining downstream model accuracy comparable to training on raw data. Fine-tuning diffusion editors on our automatically generated triplets (private caption, public caption, edit instruction) further improves both privacy protection and semantic fidelity. Unsafe2Safe provides a scalable, principled solution for constructing large, privacy-safe datasets without sacrificing visual consistency or downstream utility.
Abstract:We introduce CRYSTAL (Clear Reasoning via Yielded Steps, Traceability, and Logic), a diagnostic benchmark with 6,372 instances that evaluates multimodal reasoning through verifiable intermediate steps. We propose two complementary metrics: Match F1, which scores step-level precision and recall via semantic similarity matching, and Ordered Match F1, which further penalizes disordered reasoning chains. References are constructed through a Delphi-inspired pipeline in which four independent MLLMs generate trajectories, which are then aggregated via semantic clustering and validated through human quality gates. Evaluation of 20 MLLMs, including commercial frontier systems not used during benchmark construction, reveals systematic failures that are invisible to answer accuracy: universal cherry-picking (precision far exceeds recall), non-monotonic scaling trade-offs, and disordered reasoning in which no competitive model preserves more than 60% of matched steps in the correct order. Beyond evaluation, we propose the Causal Process Reward (CPR), a multiplicative reward that couples answer correctness with step-level alignment, and CPR-Curriculum, which progressively increases reasoning difficulty during training. CPR-Curriculum achieves a 32% improvement in Match F1 via GRPO where additive reward strategies fail, improving reasoning without manual step annotation.




Abstract:Wearable accelerometry (actigraphy) has provided valuable data for clinical insights since the 1970s and is increasingly important as wearable devices continue to become widespread. The effectiveness of actigraphy in research and clinical contexts is heavily dependent on the modeling architecture utilized. To address this, we developed the Pretrained Actigraphy Transformer (PAT)--the first pretrained and fully attention-based model designed specifically to handle actigraphy. PAT was pretrained on actigraphy from 29,307 participants in NHANES, enabling it to deliver state-of-the-art performance when fine-tuned across various actigraphy prediction tasks in the mental health domain, even in data-limited scenarios. For example, when trained to predict benzodiazepine usage using actigraphy from only 500 labeled participants, PAT achieved an 8.8 percentage-point AUC improvement over the best baseline. With fewer than 2 million parameters and built-in model explainability, PAT is robust yet easy to deploy in health research settings. GitHub: https://github.com/njacobsonlab/Pretrained-Actigraphy-Transformer/




Abstract:While the Self-Attention mechanism in the Transformer model has proven to be effective in many domains, we observe that it is less effective in more diverse settings (e.g. multimodality) due to the varying granularity of each token and the high computational demands of lengthy sequences. To address the challenges, we introduce the Learnable Attention Mask (LAM), strategically designed to globally regulate attention maps and prioritize critical tokens within the sequence. Leveraging the Self-Attention module in a BERT-like transformer network, our approach adeptly captures associations between tokens. The extension of the LAM to a multi-layer version accommodates the varied information aspects embedded at each layer of the Transformer network. Comprehensive experimental validation on various datasets, such as MADv2, QVHighlights, ImageNet 1K, and MSRVTT, demonstrates the efficacy of the LAM, exemplifying its ability to enhance model performance while mitigating redundant computations. This pioneering approach presents a significant advancement in enhancing the understanding of complex scenarios, such as in movie understanding.




Abstract:Talking face generation has gained immense popularity in the computer vision community, with various applications including AR/VR, teleconferencing, digital assistants, and avatars. Traditional methods are mainly audio-driven ones which have to deal with the inevitable resource-intensive nature of audio storage and processing. To address such a challenge, we propose FT2TF - First-Person Statement Text-To-Talking Face Generation, a novel one-stage end-to-end pipeline for talking face generation driven by first-person statement text. Moreover, FT2TF implements accurate manipulation of the facial expressions by altering the corresponding input text. Different from previous work, our model only leverages visual and textual information without any other sources (e.g. audio/landmark/pose) during inference. Extensive experiments are conducted on LRS2 and LRS3 datasets, and results on multi-dimensional evaluation metrics are reported. Both quantitative and qualitative results showcase that FT2TF outperforms existing relevant methods and reaches the state-of-the-art. This achievement highlights our model capability to bridge first-person statements and dynamic face generation, providing insightful guidance for future work.




Abstract:Pre-training on massive video datasets has become essential to achieve high action recognition performance on smaller downstream datasets. However, most large-scale video datasets contain images of people and hence are accompanied with issues related to privacy, ethics, and data protection, often preventing them from being publicly shared for reproducible research. Existing work has attempted to alleviate these problems by blurring faces, downsampling videos, or training on synthetic data. On the other hand, analysis on the transferability of privacy-preserving pre-trained models to downstream tasks has been limited. In this work, we study this problem by first asking the question: can we pre-train models for human action recognition with data that does not include real humans? To this end, we present, for the first time, a benchmark that leverages real-world videos with humans removed and synthetic data containing virtual humans to pre-train a model. We then evaluate the transferability of the representation learned on this data to a diverse set of downstream action recognition benchmarks. Furthermore, we propose a novel pre-training strategy, called Privacy-Preserving MAE-Align, to effectively combine synthetic data and human-removed real data. Our approach outperforms previous baselines by up to 5% and closes the performance gap between human and no-human action recognition representations on downstream tasks, for both linear probing and fine-tuning. Our benchmark, code, and models are available at https://github.com/howardzh01/PPMA .




Abstract:We explore the use of language as a perceptual representation for vision-and-language navigation. Our approach uses off-the-shelf vision systems (for image captioning and object detection) to convert an agent's egocentric panoramic view at each time step into natural language descriptions. We then finetune a pretrained language model to select an action, based on the current view and the trajectory history, that would best fulfill the navigation instructions. In contrast to the standard setup which adapts a pretrained language model to work directly with continuous visual features from pretrained vision models, our approach instead uses (discrete) language as the perceptual representation. We explore two use cases of our language-based navigation (LangNav) approach on the R2R vision-and-language navigation benchmark: generating synthetic trajectories from a prompted large language model (GPT-4) with which to finetune a smaller language model; and sim-to-real transfer where we transfer a policy learned on a simulated environment (ALFRED) to a real-world environment (R2R). Our approach is found to improve upon strong baselines that rely on visual features in settings where only a few gold trajectories (10-100) are available, demonstrating the potential of using language as a perceptual representation for navigation tasks.




Abstract:Recent advances in representation learning have demonstrated an ability to represent information from different modalities such as video, text, and audio in a single high-level embedding vector. In this work we present a self-supervised learning framework that is able to learn a representation that captures finer levels of granularity across different modalities such as concepts or events represented by visual objects or spoken words. Our framework relies on a discretized embedding space created via vector quantization that is shared across different modalities. Beyond the shared embedding space, we propose a Cross-Modal Code Matching objective that forces the representations from different views (modalities) to have a similar distribution over the discrete embedding space such that cross-modal objects/actions localization can be performed without direct supervision. In our experiments we show that the proposed discretized multi-modal fine-grained representation (e.g., pixel/word/frame) can complement high-level summary representations (e.g., video/sentence/waveform) for improved performance on cross-modal retrieval tasks. We also observe that the discretized representation uses individual clusters to represent the same semantic concept across modalities.