Abstract:Driving scene reconstruction and rendering, especially with 3D Gaussian Splatting, has become an important component of autonomous driving simulation. However, rendered views often degrade under extrapolated ego trajectories and scene edits, producing blurry structures, temporal flicker, and foreground-background misalignment. Existing refinement methods are commonly designed for a specific setting, such as image-level novel-view repair or object-editing correction. In this paper, we introduce SPVC, a structured and panoptic video fixing framework for cross-dataset driving scene rendering. The name summarizes four design principles. (1) Structured fixing denotes the use of explicit spatial conditions, including camera pose, 3D bounding boxes, and HD maps, to guide the repair process and reduce uncontrolled hallucination. (2) Panoptic fixing refers to correcting both background rendering artifacts, such as distorted roads, buildings, and lanes, and foreground vehicle artifacts introduced by scene editing, such as inconsistent object appearance. (3) Video fixing means that the model operates on driving sequences rather than isolated frames, allowing temporal cues to be used during artifact correction. (4) Cross-dataset fixing means that a single shared network is trained and applied across multiple driving datasets, reducing the need for dataset-specific or scene-specific fixers. Concretely, we construct paired degraded-clean training data by simulating under-constrained 3DGS rendering and foreground vehicle insertion artifacts, and train a two-stage controllable video diffusion model that first addresses video-level appearance and then refines scene layout with structured controls.
Abstract:Transparent objects remain notoriously hard for perception systems: refraction, reflection and transmission break the assumptions behind stereo, ToF and purely discriminative monocular depth, causing holes and temporally unstable estimates. Our key observation is that modern video diffusion models already synthesize convincing transparent phenomena, suggesting they have internalized the optical rules. We build TransPhy3D, a synthetic video corpus of transparent/reflective scenes: 11k sequences rendered with Blender/Cycles. Scenes are assembled from a curated bank of category-rich static assets and shape-rich procedural assets paired with glass/plastic/metal materials. We render RGB + depth + normals with physically based ray tracing and OptiX denoising. Starting from a large video diffusion model, we learn a video-to-video translator for depth (and normals) via lightweight LoRA adapters. During training we concatenate RGB and (noisy) depth latents in the DiT backbone and co-train on TransPhy3D and existing frame-wise synthetic datasets, yielding temporally consistent predictions for arbitrary-length input videos. The resulting model, DKT, achieves zero-shot SOTA on real and synthetic video benchmarks involving transparency: ClearPose, DREDS (CatKnown/CatNovel), and TransPhy3D-Test. It improves accuracy and temporal consistency over strong image/video baselines, and a normal variant sets the best video normal estimation results on ClearPose. A compact 1.3B version runs at ~0.17 s/frame. Integrated into a grasping stack, DKT's depth boosts success rates across translucent, reflective and diffuse surfaces, outperforming prior estimators. Together, these results support a broader claim: "Diffusion knows transparency." Generative video priors can be repurposed, efficiently and label-free, into robust, temporally coherent perception for challenging real-world manipulation.




Abstract:Precise LiDAR-camera calibration is crucial for integrating these two sensors into robotic systems to achieve robust perception. In applications like autonomous driving, online targetless calibration enables a prompt sensor misalignment correction from mechanical vibrations without extra targets. However, existing methods exhibit limitations in effectively extracting consistent features from LiDAR and camera data and fail to prioritize salient regions, compromising cross-modal alignment robustness. To address these issues, we propose DF-Calib, a LiDAR-camera calibration method that reformulates calibration as an intra-modality depth flow estimation problem. DF-Calib estimates a dense depth map from the camera image and completes the sparse LiDAR projected depth map, using a shared feature encoder to extract consistent depth-to-depth features, effectively bridging the 2D-3D cross-modal gap. Additionally, we introduce a reliability map to prioritize valid pixels and propose a perceptually weighted sparse flow loss to enhance depth flow estimation. Experimental results across multiple datasets validate its accuracy and generalization,with DF-Calib achieving a mean translation error of 0.635cm and rotation error of 0.045 degrees on the KITTI dataset.




Abstract:In the realm of large-scale point cloud registration, designing a compact symbolic representation is crucial for efficiently processing vast amounts of data, ensuring registration robustness against significant viewpoint variations and occlusions. This paper introduces a novel point cloud registration method, i.e., QuadricsReg, which leverages concise quadrics primitives to represent scenes and utilizes their geometric characteristics to establish correspondences for 6-DoF transformation estimation. As a symbolic feature, the quadric representation fully captures the primary geometric characteristics of scenes, which can efficiently handle the complexity of large-scale point clouds. The intrinsic characteristics of quadrics, such as types and scales, are employed to initialize correspondences. Then we build a multi-level compatibility graph set to find the correspondences using the maximum clique on the geometric consistency between quadrics. Finally, we estimate the 6-DoF transformation using the quadric correspondences, which is further optimized based on the quadric degeneracy-aware distance in a factor graph, ensuring high registration accuracy and robustness against degenerate structures. We test on 5 public datasets and the self-collected heterogeneous dataset across different LiDAR sensors and robot platforms. The exceptional registration success rates and minimal registration errors demonstrate the effectiveness of QuadricsReg in large-scale point cloud registration scenarios. Furthermore, the real-world registration testing on our self-collected heterogeneous dataset shows the robustness and generalization ability of QuadricsReg on different LiDAR sensors and robot platforms. The codes and demos will be released at \url{https://levenberg.github.io/QuadricsReg}.
Abstract:Deep learning based intrusion detection systems (DL-based IDS) have emerged as one of the best choices for providing security solutions against various network intrusion attacks. However, due to the emergence and development of adversarial deep learning technologies, it becomes challenging for the adoption of DL models into IDS. In this paper, we propose a novel IDS architecture that can enhance the robustness of IDS against adversarial attacks by combining conventional machine learning (ML) models and Deep Learning models. The proposed DLL-IDS consists of three components: DL-based IDS, adversarial example (AE) detector, and ML-based IDS. We first develop a novel AE detector based on the local intrinsic dimensionality (LID). Then, we exploit the low attack transferability between DL models and ML models to find a robust ML model that can assist us in determining the maliciousness of AEs. If the input traffic is detected as an AE, the ML-based IDS will predict the maliciousness of input traffic, otherwise the DL-based IDS will work for the prediction. The fusion mechanism can leverage the high prediction accuracy of DL models and low attack transferability between DL models and ML models to improve the robustness of the whole system. In our experiments, we observe a significant improvement in the prediction performance of the IDS when subjected to adversarial attack, achieving high accuracy with low resource consumption.