Generative artificial intelligence (GenAI) and communication networks are expected to have groundbreaking synergies in 6G. Connecting GenAI agents over a wireless network can potentially unleash the power of collective intelligence and pave the way for artificial general intelligence (AGI). However, current wireless networks are designed as a "data pipe" and are not suited to accommodate and leverage the power of GenAI. In this paper, we propose the GenAINet framework in which distributed GenAI agents communicate knowledge (high-level concepts or abstracts) to accomplish arbitrary tasks. We first provide a network architecture integrating GenAI capabilities to manage both network protocols and applications. Building on this, we investigate effective communication and reasoning problems by proposing a semantic-native GenAINet. Specifically, GenAI agents extract semantic concepts from multi-modal raw data, build a knowledgebase representing their semantic relations, which is retrieved by GenAI models for planning and reasoning. Under this paradigm, an agent can learn fast from other agents' experience for making better decisions with efficient communications. Furthermore, we conduct two case studies where in wireless device query, we show that extracting and transferring knowledge can improve query accuracy with reduced communication; and in wireless power control, we show that distributed agents can improve decisions via collaborative reasoning. Finally, we address that developing a hierarchical semantic level Telecom world model is a key path towards network of collective intelligence.
Estimating the channel state is known to be an important problem in wireless networks. To this end, it matters to exploit all the available information to improve channel estimation accuracy as much as possible. It turns out that the problem of exploiting the information associated with the receive power feedback (e.g., the received signal strength indicator -RSSI-) has not been identified and solved; in this setup, the transmitter is assumed to receive feedback from all the receivers in presence. As shown in this paper, to solve this problem, classical estimation tools can be used. Using the corresponding MMSE is shown to be always beneficial, whereas the relevance of using the MAP estimator would depend on the operating SNR.
Internet of Things (IoT) devices will play an important role in emerging applications, since their sensing, actuation, processing, and wireless communication capabilities stimulate data collection, transmission and decision processes of smart applications. However, new challenges arise from the widespread popularity of IoT devices, including the need for processing more complicated data structures and high dimensional data/signals. The unprecedented volume, heterogeneity, and velocity of IoT data calls for a communication paradigm shift from a search for accuracy or fidelity to semantics extraction and goal accomplishment. In this paper, we provide a partial but insightful overview of recent research efforts in this newly formed area of goal-oriented (GO) and semantic communications, focusing on the problem of GO data compression for IoT applications.
In this paper, the situation in which a receiver has to execute a task from a quantized version of the information source of interest is considered. The task is modeled by the minimization problem of a general goal function $f(x;g)$ for which the decision $x$ has to be taken from a quantized version of the parameters $g$. This problem is relevant in many applications e.g., for radio resource allocation (RA), high spectral efficiency communications, controlled systems, or data clustering in the smart grid. By resorting to high resolution (HR) analysis, it is shown how to design a quantizer that minimizes the gap between the minimum of $f$ (which would be reached by knowing $g$ perfectly) and what is effectively reached with a quantized $g$. The conducted formal analysis both provides quantization strategies in the HR regime and insights for the general regime and allows a practical algorithm to be designed. The analysis also allows one to provide some elements to the new and fundamental problem of the relationship between the goal function regularity properties and the hardness to quantize its parameters. The derived results are discussed and supported by a rich numerical performance analysis in which known RA goal functions are studied and allows one to exhibit very significant improvements by tailoring the quantization operation to the final task.
Data clustering is an instrumental tool in the area of energy resource management. One problem with conventional clustering is that it does not take the final use of the clustered data into account, which may lead to a very suboptimal use of energy or computational resources. When clustered data are used by a decision-making entity, it turns out that significant gains can be obtained by tailoring the clustering scheme to the final task performed by the decision-making entity. The key to having good final performance is to automatically extract the important attributes of the data space that are inherently relevant to the subsequent decision-making entity, and partition the data space based on these attributes instead of partitioning the data space based on predefined conventional metrics. For this purpose, we formulate the framework of decision-making oriented clustering and propose an algorithm providing a decision-based partition of the data space and good representative decisions. By applying this novel framework and algorithm to a typical problem of real-time pricing and that of power consumption scheduling, we obtain several insightful analytical results such as the expression of the best representative price profiles for real-time pricing and a very significant reduction in terms of required clusters to perform power consumption scheduling as shown by our simulations.
Assuming that the number of possible decisions for a transmitter (e.g., the number of possible beamforming vectors) has to be finite and is given, this paper investigates for the first time the problem of determining the best decision set when energy-efficiency maximization is pursued. We propose a framework to find a good (finite) decision set which induces a minimal performance loss w.r.t. to the continuous case. We exploit this framework for a scenario of energy-efficient MIMO communications in which transmit power and beamforming vectors have to be adapted jointly to the channel given under finite-rate feedback. To determine a good decision set we propose an algorithm which combines the approach of Invasive Weed Optimization (IWO) and an Evolutionary Algorithm (EA). We provide a numerical analysis which illustrates the benefits of our point of view. In particular, given a performance loss level, the feedback rate can by reduced by 2 when the transmit decision set has been designed properly by using our algorithm. The impact on energy-efficiency is also seen to be significant.
In this paper, we introduce the problem of decision-oriented communications, that is, the goal of the source is to send the right amount of information in order for the intended destination to execute a task. More specifically, we restrict our attention to how the source should quantize information so that the destination can maximize a utility function which represents the task to be executed only knowing the quantized information. For example, for utility functions under the form $u\left(\boldsymbol{x};\ \boldsymbol{g}\right)$, $\boldsymbol{x}$ might represent a decision in terms of using some radio resources and $\boldsymbol{g}$ the system state which is only observed through its quantized version $Q(\boldsymbol{g})$. Both in the case where the utility function is known and the case where it is only observed through its realizations, we provide solutions to determine such a quantizer. We show how this approach applies to energy-efficient power allocation. In particular, it is seen that quantizing the state very roughly is perfectly suited to sum-rate-type function maximization, whereas energy-efficiency metrics are more sensitive to imperfections.
In this paper, we propose a new perspective for quantizing a signal and more specifically the channel state information (CSI). The proposed point of view is fully relevant for a receiver which has to send a quantized version of the channel state to the transmitter. Roughly, the key idea is that the receiver sends the right amount of information to the transmitter so that the latter be able to take its (resource allocation) decision. More formally, the decision task of the transmitter is to maximize an utility function u(x;g) with respect to x (e.g., a power allocation vector) given the knowledge of a quantized version of the function parameters g. We exhibit a special case of an energy-efficient power control (PC) problem for which the optimal task oriented CSI quantizer (TOCQ) can be found analytically. For more general utility functions, we propose to use neural networks (NN) based learning. Simulations show that the compression rate obtained by adapting the feedback information rate to the function to be optimized may be significantly increased.
We analyze the problem of distributed power allocation for orthogonal multiple access channels by considering a continuous non-cooperative game whose strategy space represents the users' distribution of transmission power over the network's channels. When the channels are static, we find that this game admits an exact potential function and this allows us to show that it has a unique equilibrium almost surely. Furthermore, using the game's potential property, we derive a modified version of the replicator dynamics of evolutionary game theory which applies to this continuous game, and we show that if the network's users employ a distributed learning scheme based on these dynamics, then they converge to equilibrium exponentially quickly. On the other hand, a major challenge occurs if the channels do not remain static but fluctuate stochastically over time, following a stationary ergodic process. In that case, the associated ergodic game still admits a unique equilibrium, but the learning analysis becomes much more complicated because the replicator dynamics are no longer deterministic. Nonetheless, by employing results from the theory of stochastic approximation, we show that users still converge to the game's unique equilibrium. Our analysis hinges on a game-theoretical result which is of independent interest: in finite player games which admit a (possibly nonlinear) convex potential function, the replicator dynamics (suitably modified to account for nonlinear payoffs) converge to an eps-neighborhood of an equilibrium at time of order O(log(1/eps)).
In this article, a survey of several important equilibrium concepts for decentralized networks is presented. The term decentralized is used here to refer to scenarios where decisions (e.g., choosing a power allocation policy) are taken autonomously by devices interacting with each other (e.g., through mutual interference). The iterative long-term interaction is characterized by stable points of the wireless network called equilibria. The interest in these equilibria stems from the relevance of network stability and the fact that they can be achieved by letting radio devices to repeatedly interact over time. To achieve these equilibria, several learning techniques, namely, the best response dynamics, fictitious play, smoothed fictitious play, reinforcement learning algorithms, and regret matching, are discussed in terms of information requirements and convergence properties. Most of the notions introduced here, for both equilibria and learning schemes, are illustrated by a simple case study, namely, an interference channel with two transmitter-receiver pairs.