Visual program synthesis is a promising approach to exploit the reasoning abilities of large language models for compositional computer vision tasks. Previous work has used few-shot prompting with frozen LLMs to synthesize visual programs. Training an LLM to write better visual programs is an attractive prospect, but it is unclear how to accomplish this. No dataset of visual programs for training exists, and acquisition of a visual program dataset cannot be easily crowdsourced due to the need for expert annotators. To get around the lack of direct supervision, we explore improving the program synthesis abilities of an LLM using feedback from interactive experience. We propose a method where we exploit existing annotations for a vision-language task to improvise a coarse reward signal for that task, treat the LLM as a policy, and apply reinforced self-training to improve the visual program synthesis ability of the LLM for that task. We describe a series of experiments on object detection, compositional visual question answering, and image-text retrieval, and show that in each case, the self-trained LLM outperforms or performs on par with few-shot frozen LLMs that are an order of magnitude larger. Website: https://zaidkhan.me/ViReP
Autonomous vehicle (AV) systems rely on robust perception models as a cornerstone of safety assurance. However, objects encountered on the road exhibit a long-tailed distribution, with rare or unseen categories posing challenges to a deployed perception model. This necessitates an expensive process of continuously curating and annotating data with significant human effort. We propose to leverage recent advances in vision-language and large language models to design an Automatic Data Engine (AIDE) that automatically identifies issues, efficiently curates data, improves the model through auto-labeling, and verifies the model through generation of diverse scenarios. This process operates iteratively, allowing for continuous self-improvement of the model. We further establish a benchmark for open-world detection on AV datasets to comprehensively evaluate various learning paradigms, demonstrating our method's superior performance at a reduced cost.
We introduce LaGTran, a novel framework that utilizes readily available or easily acquired text descriptions to guide robust transfer of discriminative knowledge from labeled source to unlabeled target data with domain shifts. While unsupervised adaptation methods have been established to address this problem, they show limitations in handling challenging domain shifts due to their exclusive operation within the pixel-space. Motivated by our observation that semantically richer text modality has more favorable transfer properties, we devise a transfer mechanism to use a source-trained text-classifier to generate predictions on the target text descriptions, and utilize these predictions as supervision for the corresponding images. Our approach driven by language guidance is surprisingly easy and simple, yet significantly outperforms all prior approaches on challenging datasets like GeoNet and DomainNet, validating its extreme effectiveness. To further extend the scope of our study beyond images, we introduce a new benchmark to study ego-exo transfer in videos and find that our language-aided LaGTran yields significant gains in this highly challenging and non-trivial transfer setting. Code, models, and proposed datasets are publicly available at https://tarun005.github.io/lagtran/.
We present TextureDreamer, a novel image-guided texture synthesis method to transfer relightable textures from a small number of input images (3 to 5) to target 3D shapes across arbitrary categories. Texture creation is a pivotal challenge in vision and graphics. Industrial companies hire experienced artists to manually craft textures for 3D assets. Classical methods require densely sampled views and accurately aligned geometry, while learning-based methods are confined to category-specific shapes within the dataset. In contrast, TextureDreamer can transfer highly detailed, intricate textures from real-world environments to arbitrary objects with only a few casually captured images, potentially significantly democratizing texture creation. Our core idea, personalized geometry-aware score distillation (PGSD), draws inspiration from recent advancements in diffuse models, including personalized modeling for texture information extraction, variational score distillation for detailed appearance synthesis, and explicit geometry guidance with ControlNet. Our integration and several essential modifications substantially improve the texture quality. Experiments on real images spanning different categories show that TextureDreamer can successfully transfer highly realistic, semantic meaningful texture to arbitrary objects, surpassing the visual quality of previous state-of-the-art.
3D-aware Generative Adversarial Networks (GANs) have shown remarkable progress in learning to generate multi-view-consistent images and 3D geometries of scenes from collections of 2D images via neural volume rendering. Yet, the significant memory and computational costs of dense sampling in volume rendering have forced 3D GANs to adopt patch-based training or employ low-resolution rendering with post-processing 2D super resolution, which sacrifices multiview consistency and the quality of resolved geometry. Consequently, 3D GANs have not yet been able to fully resolve the rich 3D geometry present in 2D images. In this work, we propose techniques to scale neural volume rendering to the much higher resolution of native 2D images, thereby resolving fine-grained 3D geometry with unprecedented detail. Our approach employs learning-based samplers for accelerating neural rendering for 3D GAN training using up to 5 times fewer depth samples. This enables us to explicitly "render every pixel" of the full-resolution image during training and inference without post-processing superresolution in 2D. Together with our strategy to learn high-quality surface geometry, our method synthesizes high-resolution 3D geometry and strictly view-consistent images while maintaining image quality on par with baselines relying on post-processing super resolution. We demonstrate state-of-the-art 3D gemetric quality on FFHQ and AFHQ, setting a new standard for unsupervised learning of 3D shapes in 3D GANs.
Evaluating the performance of autonomous vehicle planning algorithms necessitates simulating long-tail traffic scenarios. Traditional methods for generating safety-critical scenarios often fall short in realism and controllability. Furthermore, these techniques generally neglect the dynamics of agent interactions. To mitigate these limitations, we introduce a novel closed-loop simulation framework rooted in guided diffusion models. Our approach yields two distinct advantages: 1) the generation of realistic long-tail scenarios that closely emulate real-world conditions, and 2) enhanced controllability, enabling more comprehensive and interactive evaluations. We achieve this through novel guidance objectives that enhance road progress while lowering collision and off-road rates. We develop a novel approach to simulate safety-critical scenarios through an adversarial term in the denoising process, which allows the adversarial agent to challenge a planner with plausible maneuvers, while all agents in the scene exhibit reactive and realistic behaviors. We validate our framework empirically using the NuScenes dataset, demonstrating improvements in both realism and controllability. These findings affirm that guided diffusion models provide a robust and versatile foundation for safety-critical, interactive traffic simulation, extending their utility across the broader landscape of autonomous driving. For additional resources and demonstrations, visit our project page at https://safe-sim.github.io.
Although planning is a crucial component of the autonomous driving stack, researchers have yet to develop robust planning algorithms that are capable of safely handling the diverse range of possible driving scenarios. Learning-based planners suffer from overfitting and poor long-tail performance. On the other hand, rule-based planners generalize well, but might fail to handle scenarios that require complex driving maneuvers. To address these limitations, we investigate the possibility of leveraging the common-sense reasoning capabilities of Large Language Models (LLMs) such as GPT4 and Llama2 to generate plans for self-driving vehicles. In particular, we develop a novel hybrid planner that leverages a conventional rule-based planner in conjunction with an LLM-based planner. Guided by commonsense reasoning abilities of LLMs, our approach navigates complex scenarios which existing planners struggle with, produces well-reasoned outputs while also remaining grounded through working alongside the rule-based approach. Through extensive evaluation on the nuPlan benchmark, we achieve state-of-the-art performance, outperforming all existing pure learning- and rule-based methods across most metrics. Our code will be available at https://llmassist.github.io.
The recent progress in language-based open-vocabulary object detection can be largely attributed to finding better ways of leveraging large-scale data with free-form text annotations. Training such models with a discriminative objective function has proven successful, but requires good positive and negative samples. However, the free-form nature and the open vocabulary of object descriptions make the space of negatives extremely large. Prior works randomly sample negatives or use rule-based techniques to build them. In contrast, we propose to leverage the vast knowledge built into modern generative models to automatically build negatives that are more relevant to the original data. Specifically, we use large-language-models to generate negative text descriptions, and text-to-image diffusion models to also generate corresponding negative images. Our experimental analysis confirms the relevance of the generated negative data, and its use in language-based detectors improves performance on two complex benchmarks.
Lensless cameras multiplex the incoming light before it is recorded by the sensor. This ability to multiplex the incoming light has led to the development of ultra-thin, high-speed, and single-shot 3D imagers. Recently, there have been various attempts at demonstrating another useful aspect of lensless cameras - their ability to preserve the privacy of a scene by capturing encrypted measurements. However, existing lensless camera designs suffer numerous inherent privacy vulnerabilities. To demonstrate this, we develop the first comprehensive attack model for encryption cameras, and propose OpEnCam -- a novel lensless OPtical ENcryption CAmera design that overcomes these vulnerabilities. OpEnCam encrypts the incoming light before capturing it using the modulating ability of optical masks. Recovery of the original scene from an OpEnCam measurement is possible only if one has access to the camera's encryption key, defined by the unique optical elements of each camera. Our OpEnCam design introduces two major improvements over existing lensless camera designs - (a) the use of two co-axially located optical masks, one stuck to the sensor and the other a few millimeters above the sensor and (b) the design of mask patterns, which are derived heuristically from signal processing ideas. We show, through experiments, that OpEnCam is robust against a range of attack types while still maintaining the imaging capabilities of existing lensless cameras. We validate the efficacy of OpEnCam using simulated and real data. Finally, we built and tested a prototype in the lab for proof-of-concept.
Visual question answering (VQA) has traditionally been treated as a single-step task where each question receives the same amount of effort, unlike natural human question-answering strategies. We explore a question decomposition strategy for VQA to overcome this limitation. We probe the ability of recently developed large vision-language models to use human-written decompositions and produce their own decompositions of visual questions, finding they are capable of learning both tasks from demonstrations alone. However, we show that naive application of model-written decompositions can hurt performance. We introduce a model-driven selective decomposition approach for second-guessing predictions and correcting errors, and validate its effectiveness on eight VQA tasks across three domains, showing consistent improvements in accuracy, including improvements of >20% on medical VQA datasets and boosting the zero-shot performance of BLIP-2 above chance on a VQA reformulation of the challenging Winoground task. Project Site: https://zaidkhan.me/decomposition-0shot-vqa/