Semantic scene completion, also known as semantic occupancy prediction, can provide dense geometric and semantic information for autonomous vehicles, which attracts the increasing attention of both academia and industry. Unfortunately, existing methods usually formulate this task as a voxel-wise classification problem and treat each voxel equally in 3D space during training. As the hard voxels have not been paid enough attention, the performance in some challenging regions is limited. The 3D dense space typically contains a large number of empty voxels, which are easy to learn but require amounts of computation due to handling all the voxels uniformly for the existing models. Furthermore, the voxels in the boundary region are more challenging to differentiate than those in the interior. In this paper, we propose HASSC approach to train the semantic scene completion model with hardness-aware design. The global hardness from the network optimization process is defined for dynamical hard voxel selection. Then, the local hardness with geometric anisotropy is adopted for voxel-wise refinement. Besides, self-distillation strategy is introduced to make training process stable and consistent. Extensive experiments show that our HASSC scheme can effectively promote the accuracy of the baseline model without incurring the extra inference cost. Source code is available at: https://github.com/songw-zju/HASSC.
Currently, high-definition (HD) map construction leans towards a lightweight online generation tendency, which aims to preserve timely and reliable road scene information. However, map elements contain strong shape priors. Subtle and sparse annotations make current detection-based frameworks ambiguous in locating relevant feature scopes and cause the loss of detailed structures in prediction. To alleviate these problems, we propose MGMap, a mask-guided approach that effectively highlights the informative regions and achieves precise map element localization by introducing the learned masks. Specifically, MGMap employs learned masks based on the enhanced multi-scale BEV features from two perspectives. At the instance level, we propose the Mask-activated instance (MAI) decoder, which incorporates global instance and structural information into instance queries by the activation of instance masks. At the point level, a novel position-guided mask patch refinement (PG-MPR) module is designed to refine point locations from a finer-grained perspective, enabling the extraction of point-specific patch information. Compared to the baselines, our proposed MGMap achieves a notable improvement of around 10 mAP for different input modalities. Extensive experiments also demonstrate that our approach showcases strong robustness and generalization capabilities. Our code can be found at https://github.com/xiaolul2/MGMap.
Multi-modality fusion is proven an effective method for 3d perception for autonomous driving. However, most current multi-modality fusion pipelines for LiDAR semantic segmentation have complicated fusion mechanisms. Point painting is a quite straight forward method which directly bind LiDAR points with visual information. Unfortunately, previous point painting like methods suffer from projection error between camera and LiDAR. In our experiments, we find that this projection error is the devil in point painting. As a result of that, we propose a depth aware point painting mechanism, which significantly boosts the multi-modality fusion. Apart from that, we take a deeper look at the desired visual feature for LiDAR to operate semantic segmentation. By Lifting Visual Information as Cue, LVIC ranks 1st on nuScenes LiDAR semantic segmentation benchmark. Our experiments show the robustness and effectiveness. Codes would be make publicly available soon.
Point encoder is of vital importance for point cloud recognition. As the very beginning step of whole model pipeline, adding features from diverse sources and providing stronger feature encoding mechanism would provide better input for downstream modules. In our work, we proposed a novel PeP module to tackle above issue. PeP contains two main parts, a refined point painting method and a LM-based point encoder. Experiments results on the nuScenes and KITTI datasets validate the superior performance of our PeP. The advantages leads to strong performance on both semantic segmentation and object detection, in both lidar and multi-modal settings. Notably, our PeP module is model agnostic and plug-and-play. Our code will be publicly available soon.
Human robot interaction is an exciting task, which aimed to guide robots following instructions from human. Since huge gap lies between human natural language and machine codes, end to end human robot interaction models is fair challenging. Further, visual information receiving from sensors of robot is also a hard language for robot to perceive. In this work, HuBo-VLM is proposed to tackle perception tasks associated with human robot interaction including object detection and visual grounding by a unified transformer based vision language model. Extensive experiments on the Talk2Car benchmark demonstrate the effectiveness of our approach. Code would be publicly available in https://github.com/dzcgaara/HuBo-VLM.
Building a multi-modality multi-task neural network toward accurate and robust performance is a de-facto standard in perception task of autonomous driving. However, leveraging such data from multiple sensors to jointly optimize the prediction and planning tasks remains largely unexplored. In this paper, we present FusionAD, to the best of our knowledge, the first unified framework that fuse the information from two most critical sensors, camera and LiDAR, goes beyond perception task. Concretely, we first build a transformer based multi-modality fusion network to effectively produce fusion based features. In constrast to camera-based end-to-end method UniAD, we then establish a fusion aided modality-aware prediction and status-aware planning modules, dubbed FMSPnP that take advantages of multi-modality features. We conduct extensive experiments on commonly used benchmark nuScenes dataset, our FusionAD achieves state-of-the-art performance and surpassing baselines on average 15% on perception tasks like detection and tracking, 10% on occupancy prediction accuracy, reducing prediction error from 0.708 to 0.389 in ADE score and reduces the collision rate from 0.31% to only 0.12%.
Occupancy prediction tasks focus on the inference of both geometry and semantic labels for each voxel, which is an important perception mission. However, it is still a semantic segmentation task without distinguishing various instances. Further, although some existing works, such as Open-Vocabulary Occupancy (OVO), have already solved the problem of open vocabulary detection, visual grounding in occupancy has not been solved to the best of our knowledge. To tackle the above two limitations, this paper proposes Occupancy Grounding (OG), a novel method that equips vanilla occupancy instance segmentation ability and could operate visual grounding in a voxel manner with the help of grounded-SAM. Keys to our approach are (1) affinity field prediction for instance clustering and (2) association strategy for aligning 2D instance masks and 3D occupancy instances. Extensive experiments have been conducted whose visualization results and analysis are shown below. Our code will be publicly released soon.