Text-driven 3D scene generation techniques have made rapid progress in recent years. Their success is mainly attributed to using existing generative models to iteratively perform image warping and inpainting to generate 3D scenes. However, these methods heavily rely on the outputs of existing models, leading to error accumulation in geometry and appearance that prevent the models from being used in various scenarios (e.g., outdoor and unreal scenarios). To address this limitation, we generatively refine the newly generated local views by querying and aggregating global 3D information, and then progressively generate the 3D scene. Specifically, we employ a tri-plane features-based NeRF as a unified representation of the 3D scene to constrain global 3D consistency, and propose a generative refinement network to synthesize new contents with higher quality by exploiting the natural image prior from 2D diffusion model as well as the global 3D information of the current scene. Our extensive experiments demonstrate that, in comparison to previous methods, our approach supports wide variety of scene generation and arbitrary camera trajectories with improved visual quality and 3D consistency.
Speech to text models tend to be trained and evaluated against a single target accent. This is especially true for English for which native speakers from the United States became the main benchmark. In this work, we are going to show how two simple methods: pre-trained embeddings and auxiliary classification losses can improve the performance of ASR systems. We are looking for upgrades as universal as possible and therefore we will explore their impact on several models architectures and several languages.
With 4.5 million hours of English speech from 10 different sources across 120 countries and models of up to 10 billion parameters, we explore the frontiers of scale for automatic speech recognition. We propose data selection techniques to efficiently scale training data to find the most valuable samples in massive datasets. To efficiently scale model sizes, we leverage various optimizations such as sparse transducer loss and model sharding. By training 1-10B parameter universal English ASR models, we push the limits of speech recognition performance across many domains. Furthermore, our models learn powerful speech representations with zero and few-shot capabilities on novel domains and styles of speech, exceeding previous results across multiple in-house and public benchmarks. For speakers with disorders due to brain damage, our best zero-shot and few-shot models achieve 22% and 60% relative improvement on the AphasiaBank test set, respectively, while realizing the best performance on public social media videos. Furthermore, the same universal model reaches equivalent performance with 500x less in-domain data on the SPGISpeech financial-domain dataset.
Speech recognition models often obtain degraded performance when tested on speech with unseen accents. Domain-adversarial training (DAT) and multi-task learning (MTL) are two common approaches for building accent-robust ASR models. ASR models using accent embeddings is another approach for improving robustness to accents. In this study, we perform systematic comparisons of DAT and MTL approaches using a large volume of English accent corpus (4000 hours of US English speech and 1244 hours of 20 non-US-English accents speech). We explore embeddings trained under supervised and unsupervised settings: a separate embedding matrix trained using accent labels, and embeddings extracted from a fine-tuned wav2vec model. We find that our DAT model trained with supervised embeddings achieves the best performance overall and consistently provides benefits for all testing datasets, and our MTL model trained with wav2vec embeddings are helpful learning accent-invariant features and improving novel/unseen accents. We also illustrate that wav2vec embeddings have more advantages for building accent-robust ASR when no accent labels are available for training supervised embeddings.
Language identification greatly impacts the success of downstream tasks such as automatic speech recognition. Recently, self-supervised speech representations learned by wav2vec 2.0 have been shown to be very effective for a range of speech tasks. We extend previous self-supervised work on language identification by experimenting with pre-trained models which were learned on real-world unconstrained speech in multiple languages and not just on English. We show that models pre-trained on many languages perform better and enable language identification systems that require very little labeled data to perform well. Results on a 25 languages setup show that with only 10 minutes of labeled data per language, a cross-lingually pre-trained model can achieve over 93% accuracy.
Hybrid automatic speech recognition (ASR) models are typically sequentially trained with CTC or LF-MMI criteria. However, they have vastly different legacies and are usually implemented in different frameworks. In this paper, by decoupling the concepts of modeling units and label topologies and building proper numerator/denominator graphs accordingly, we establish a generalized framework for hybrid acoustic modeling (AM). In this framework, we show that LF-MMI is a powerful training criterion applicable to both limited-context and full-context models, for wordpiece/mono-char/bi-char/chenone units, with both HMM/CTC topologies. From this framework, we propose three novel training schemes: chenone(ch)/wordpiece(wp)-CTC-bMMI, and wordpiece(wp)-HMM-bMMI with different advantages in training performance, decoding efficiency and decoding time-stamp accuracy. The advantages of different training schemes are evaluated comprehensively on Librispeech, and wp-CTC-bMMI and ch-CTC-bMMI are evaluated on two real world ASR tasks to show their effectiveness. Besides, we also show bi-char(bc) HMM-MMI models can serve as better alignment models than traditional non-neural GMM-HMMs.