Data-driven medium-range weather forecasting has attracted much attention in recent years. However, the forecasting accuracy at high resolution is unsatisfactory currently. Pursuing high-resolution and high-quality weather forecasting, we develop a data-driven model SwinRDM which integrates an improved version of SwinRNN with a diffusion model. SwinRDM performs predictions at 0.25-degree resolution and achieves superior forecasting accuracy to IFS (Integrated Forecast System), the state-of-the-art operational NWP model, on representative atmospheric variables including 500 hPa geopotential (Z500), 850 hPa temperature (T850), 2-m temperature (T2M), and total precipitation (TP), at lead times of up to 5 days. We propose to leverage a two-step strategy to achieve high-resolution predictions at 0.25-degree considering the trade-off between computation memory and forecasting accuracy. Recurrent predictions for future atmospheric fields are firstly performed at 1.40625-degree resolution, and then a diffusion-based super-resolution model is leveraged to recover the high spatial resolution and finer-scale atmospheric details. SwinRDM pushes forward the performance and potential of data-driven models for a large margin towards operational applications.
Meta-learning algorithms are able to learn a new task using previously learned knowledge, but they often require a large number of meta-training tasks which may not be readily available. To address this issue, we propose a method for few-shot learning with fewer tasks, which we call MetaModulation. The key idea is to use a neural network to increase the density of the meta-training tasks by modulating batch normalization parameters during meta-training. Additionally, we modify parameters at various network levels, rather than just a single layer, to increase task diversity. To account for the uncertainty caused by the limited training tasks, we propose a variational MetaModulation where the modulation parameters are treated as latent variables. We also introduce learning variational feature hierarchies by the variational MetaModulation, which modulates features at all layers and can consider task uncertainty and generate more diverse tasks. The ablation studies illustrate the advantages of utilizing a learnable task modulation at different levels and demonstrate the benefit of incorporating probabilistic variants in few-task meta-learning. Our MetaModulation and its variational variants consistently outperform state-of-the-art alternatives on four few-task meta-learning benchmarks.
With the progress of 3D human pose and shape estimation, state-of-the-art methods can either be robust to occlusions or obtain pixel-aligned accuracy in non-occlusion cases. However, they cannot obtain robustness and mesh-image alignment at the same time. In this work, we present NIKI (Neural Inverse Kinematics with Invertible Neural Network), which models bi-directional errors to improve the robustness to occlusions and obtain pixel-aligned accuracy. NIKI can learn from both the forward and inverse processes with invertible networks. In the inverse process, the model separates the error from the plausible 3D pose manifold for a robust 3D human pose estimation. In the forward process, we enforce the zero-error boundary conditions to improve the sensitivity to reliable joint positions for better mesh-image alignment. Furthermore, NIKI emulates the analytical inverse kinematics algorithms with the twist-and-swing decomposition for better interpretability. Experiments on standard and occlusion-specific benchmarks demonstrate the effectiveness of NIKI, where we exhibit robust and well-aligned results simultaneously. Code is available at https://github.com/Jeff-sjtu/NIKI
Vision Transformers have shown great potential in computer vision tasks. Most recent works have focused on elaborating the spatial token mixer for performance gains. However, we observe that a well-designed general architecture can significantly improve the performance of the entire backbone, regardless of which spatial token mixer is equipped. In this paper, we propose UniNeXt, an improved general architecture for the vision backbone. To verify its effectiveness, we instantiate the spatial token mixer with various typical and modern designs, including both convolution and attention modules. Compared with the architecture in which they are first proposed, our UniNeXt architecture can steadily boost the performance of all the spatial token mixers, and narrows the performance gap among them. Surprisingly, our UniNeXt equipped with naive local window attention even outperforms the previous state-of-the-art. Interestingly, the ranking of these spatial token mixers also changes under our UniNeXt, suggesting that an excellent spatial token mixer may be stifled due to a suboptimal general architecture, which further shows the importance of the study on the general architecture of vision backbone. All models and codes will be publicly available.
Localizing people and recognizing their actions from videos is a challenging task towards high-level video understanding. Existing methods are mostly two-stage based, with one stage for person bounding box generation and the other stage for action recognition. However, such two-stage methods are generally with low efficiency. We observe that directly unifying detection and action recognition normally suffers from (i) inferior learning due to different desired properties of context representation for detection and action recognition; (ii) optimization difficulty with insufficient training data. In this work, we present a decoupled one-stage network dubbed DOAD, to mitigate above issues and improve the efficiency for spatio-temporal action detection. To achieve it, we decouple detection and action recognition into two branches. Specifically, one branch focuses on detection representation for actor detection, and the other one for action recognition. For the action branch, we design a transformer-based module (TransPC) to model pairwise relationships between people and context. Different from commonly used vector-based dot product in self-attention, it is built upon a novel matrix-based key and value for Hadamard attention to model person-context information. It not only exploits relationships between person pairs but also takes into account context and relative position information. The results on AVA and UCF101-24 datasets show that our method is competitive with two-stage state-of-the-art methods with significant efficiency improvement.
Human-centric visual tasks have attracted increasing research attention due to their widespread applications. In this paper, we aim to learn a general human representation from massive unlabeled human images which can benefit downstream human-centric tasks to the maximum extent. We call this method SOLIDER, a Semantic cOntrollable seLf-supervIseD lEaRning framework. Unlike the existing self-supervised learning methods, prior knowledge from human images is utilized in SOLIDER to build pseudo semantic labels and import more semantic information into the learned representation. Meanwhile, we note that different downstream tasks always require different ratios of semantic information and appearance information. For example, human parsing requires more semantic information, while person re-identification needs more appearance information for identification purpose. So a single learned representation cannot fit for all requirements. To solve this problem, SOLIDER introduces a conditional network with a semantic controller. After the model is trained, users can send values to the controller to produce representations with different ratios of semantic information, which can fit different needs of downstream tasks. Finally, SOLIDER is verified on six downstream human-centric visual tasks. It outperforms state of the arts and builds new baselines for these tasks. The code is released in https://github.com/tinyvision/SOLIDER.
The quadratic computational complexity to the number of tokens limits the practical applications of Vision Transformers (ViTs). Several works propose to prune redundant tokens to achieve efficient ViTs. However, these methods generally suffer from (i) dramatic accuracy drops, (ii) application difficulty in the local vision transformer, and (iii) non-general-purpose networks for downstream tasks. In this work, we propose a novel Semantic Token ViT (STViT), for efficient global and local vision transformers, which can also be revised to serve as backbone for downstream tasks. The semantic tokens represent cluster centers, and they are initialized by pooling image tokens in space and recovered by attention, which can adaptively represent global or local semantic information. Due to the cluster properties, a few semantic tokens can attain the same effect as vast image tokens, for both global and local vision transformers. For instance, only 16 semantic tokens on DeiT-(Tiny,Small,Base) can achieve the same accuracy with more than 100% inference speed improvement and nearly 60% FLOPs reduction; on Swin-(Tiny,Small,Base), we can employ 16 semantic tokens in each window to further speed it up by around 20% with slight accuracy increase. Besides great success in image classification, we also extend our method to video recognition. In addition, we design a STViT-R(ecover) network to restore the detailed spatial information based on the STViT, making it work for downstream tasks, which is powerless for previous token sparsification methods. Experiments demonstrate that our method can achieve competitive results compared to the original networks in object detection and instance segmentation, with over 30% FLOPs reduction for backbone. Code is available at http://github.com/changsn/STViT-R
This paper introduces Amazon Robotic Manipulation Benchmark (ARMBench), a large-scale, object-centric benchmark dataset for robotic manipulation in the context of a warehouse. Automation of operations in modern warehouses requires a robotic manipulator to deal with a wide variety of objects, unstructured storage, and dynamically changing inventory. Such settings pose challenges in perceiving the identity, physical characteristics, and state of objects during manipulation. Existing datasets for robotic manipulation consider a limited set of objects or utilize 3D models to generate synthetic scenes with limitation in capturing the variety of object properties, clutter, and interactions. We present a large-scale dataset collected in an Amazon warehouse using a robotic manipulator performing object singulation from containers with heterogeneous contents. ARMBench contains images, videos, and metadata that corresponds to 235K+ pick-and-place activities on 190K+ unique objects. The data is captured at different stages of manipulation, i.e., pre-pick, during transfer, and after placement. Benchmark tasks are proposed by virtue of high-quality annotations and baseline performance evaluation are presented on three visual perception challenges, namely 1) object segmentation in clutter, 2) object identification, and 3) defect detection. ARMBench can be accessed at http://armbench.com
Locating 3D objects from a single RGB image via Perspective-n-Point (PnP) is a long-standing problem in computer vision. Driven by end-to-end deep learning, recent studies suggest interpreting PnP as a differentiable layer, allowing for partial learning of 2D-3D point correspondences by backpropagating the gradients of pose loss. Yet, learning the entire correspondences from scratch is highly challenging, particularly for ambiguous pose solutions, where the globally optimal pose is theoretically non-differentiable w.r.t. the points. In this paper, we propose the EPro-PnP, a probabilistic PnP layer for general end-to-end pose estimation, which outputs a distribution of pose with differentiable probability density on the SE(3) manifold. The 2D-3D coordinates and corresponding weights are treated as intermediate variables learned by minimizing the KL divergence between the predicted and target pose distribution. The underlying principle generalizes previous approaches, and resembles the attention mechanism. EPro-PnP can enhance existing correspondence networks, closing the gap between PnP-based method and the task-specific leaders on the LineMOD 6DoF pose estimation benchmark. Furthermore, EPro-PnP helps to explore new possibilities of network design, as we demonstrate a novel deformable correspondence network with the state-of-the-art pose accuracy on the nuScenes 3D object detection benchmark. Our code is available at https://github.com/tjiiv-cprg/EPro-PnP-v2.