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Daniel Ritchie

PLLM: Pseudo-Labeling Large Language Models for CAD Program Synthesis

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Feb 13, 2026
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Residual Primitive Fitting of 3D Shapes with SuperFrusta

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Dec 09, 2025
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PoissonNet: A Local-Global Approach for Learning on Surfaces

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Oct 15, 2025
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GenHSI: Controllable Generation of Human-Scene Interaction Videos

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Jun 24, 2025
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Learning Object Placement Programs for Indoor Scene Synthesis with Iterative Self Training

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Mar 06, 2025
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ShapeLib: designing a library of procedural 3D shape abstractions with Large Language Models

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Feb 13, 2025
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ProcTex: Consistent and Interactive Text-to-texture Synthesis for Procedural Models

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Jan 28, 2025
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Pattern Analogies: Learning to Perform Programmatic Image Edits by Analogy

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Dec 17, 2024
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GigaHands: A Massive Annotated Dataset of Bimanual Hand Activities

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Dec 05, 2024
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Diorama: Unleashing Zero-shot Single-view 3D Scene Modeling

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Nov 29, 2024
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