Verbal and non-verbal human reaction generation is a challenging task, as different reactions could be appropriate for responding to the same behaviour. This paper proposes the first multiple and multimodal (verbal and nonverbal) appropriate human reaction generation framework that can generate appropriate and realistic human-style reactions (displayed in the form of synchronised text, audio and video streams) in response to an input user behaviour. This novel technique can be applied to various human-computer interaction scenarios by generating appropriate virtual agent/robot behaviours. Our demo is available at \url{https://github.com/SSYSteve/MRecGen}.
The Multi-modal Multiple Appropriate Facial Reaction Generation Challenge (REACT2023) is the first competition event focused on evaluating multimedia processing and machine learning techniques for generating human-appropriate facial reactions in various dyadic interaction scenarios, with all participants competing strictly under the same conditions. The goal of the challenge is to provide the first benchmark test set for multi-modal information processing and to foster collaboration among the audio, visual, and audio-visual affective computing communities, to compare the relative merits of the approaches to automatic appropriate facial reaction generation under different spontaneous dyadic interaction conditions. This paper presents: (i) novelties, contributions and guidelines of the REACT2023 challenge; (ii) the dataset utilized in the challenge; and (iii) the performance of baseline systems on the two proposed sub-challenges: Offline Multiple Appropriate Facial Reaction Generation and Online Multiple Appropriate Facial Reaction Generation, respectively. The challenge baseline code is publicly available at \url{https://github.com/reactmultimodalchallenge/baseline_react2023}.
In dyadic interaction, predicting the listener's facial reactions is challenging as different reactions may be appropriate in response to the same speaker's behaviour. This paper presents a novel framework called ReactFace that learns an appropriate facial reaction distribution from a speaker's behaviour rather than replicating the real facial reaction of the listener. ReactFace generates multiple different but appropriate photo-realistic human facial reactions by (i) learning an appropriate facial reaction distribution representing multiple appropriate facial reactions; and (ii) synchronizing the generated facial reactions with the speaker's verbal and non-verbal behaviours at each time stamp, resulting in realistic 2D facial reaction sequences. Experimental results demonstrate the effectiveness of our approach in generating multiple diverse, synchronized, and appropriate facial reactions from each speaker's behaviour, with the quality of the generated reactions being influenced by the speaker's speech and facial behaviours. Our code is made publicly available at \url{https://github.com/lingjivoo/ReactFace}.
As a promising non-password authentication technology, radio frequency (RF) fingerprinting can greatly improve wireless security. Recent work has shown that RF fingerprinting based on deep learning can significantly outperform conventional approaches. The superiority, however, is mainly attributed to supervised learning using a large amount of labeled data, and it significantly degrades if only limited labeled data is available, making many existing algorithms lack practicability. Considering that it is often easier to obtain enough unlabeled data in practice with minimal resources, we leverage deep semi-supervised learning for RF fingerprinting, which largely relies on a composite data augmentation scheme designed for radio signals, combined with two popular techniques: consistency-based regularization and pseudo-labeling. Experimental results on both simulated and real-world datasets demonstrate that our proposed method for semi-supervised RF fingerprinting is far superior to other competing ones, and it can achieve remarkable performance almost close to that of fully supervised learning with a very limited number of examples.
The available evidence suggests that dynamic functional connectivity (dFC) can capture time-varying abnormalities in brain activity in resting-state cerebral functional magnetic resonance imaging (rs-fMRI) data and has a natural advantage in uncovering mechanisms of abnormal brain activity in schizophrenia(SZ) patients. Hence, an advanced dynamic brain network analysis model called the temporal brain category graph convolutional network (Temporal-BCGCN) was employed. Firstly, a unique dynamic brain network analysis module, DSF-BrainNet, was designed to construct dynamic synchronization features. Subsequently, a revolutionary graph convolution method, TemporalConv, was proposed, based on the synchronous temporal properties of feature. Finally, the first modular abnormal hemispherical lateralization test tool in deep learning based on rs-fMRI data, named CategoryPool, was proposed. This study was validated on COBRE and UCLA datasets and achieved 83.62% and 89.71% average accuracies, respectively, outperforming the baseline model and other state-of-the-art methods. The ablation results also demonstrate the advantages of TemporalConv over the traditional edge feature graph convolution approach and the improvement of CategoryPool over the classical graph pooling approach. Interestingly, this study showed that the lower order perceptual system and higher order network regions in the left hemisphere are more severely dysfunctional than in the right hemisphere in SZ and reaffirms the importance of the left medial superior frontal gyrus in SZ. Our core code is available at: https://github.com/swfen/Temporal-BCGCN.
This paper presents our Facial Action Units (AUs) recognition submission to the fifth Affective Behavior Analysis in-the-wild Competition (ABAW). Our approach consists of three main modules: (i) a pre-trained facial representation encoder which produce a strong facial representation from each input face image in the input sequence; (ii) an AU-specific feature generator that specifically learns a set of AU features from each facial representation; and (iii) a spatio-temporal graph learning module that constructs a spatio-temporal graph representation. This graph representation describes AUs contained in all frames and predicts the occurrence of each AU based on both the modeled spatial information within the corresponding face and the learned temporal dynamics among frames. The experimental results show that our approach outperformed the baseline and the spatio-temporal graph representation learning allows our model to generate the best results among all ablated systems. Our model ranks at the 4th place in the AU recognition track at the 5th ABAW Competition.
Graph is powerful for representing various types of real-world data. The topology (edges' presence) and edges' features of a graph decides the message passing mechanism among vertices within the graph. While most existing approaches only manually define a single-value edge to describe the connectivity or strength of association between a pair of vertices, task-specific and crucial relationship cues may be disregarded by such manually defined topology and single-value edge features. In this paper, we propose the first general graph representation learning framework (called GRATIS) which can generate a strong graph representation with a task-specific topology and task-specific multi-dimensional edge features from any arbitrary input. To learn each edge's presence and multi-dimensional feature, our framework takes both of the corresponding vertices pair and their global contextual information into consideration, enabling the generated graph representation to have a globally optimal message passing mechanism for different down-stream tasks. The principled investigation results achieved for various graph analysis tasks on 11 graph and non-graph datasets show that our GRATIS can not only largely enhance pre-defined graphs but also learns a strong graph representation for non-graph data, with clear performance improvements on all tasks. In particular, the learned topology and multi-dimensional edge features provide complementary task-related cues for graph analysis tasks. Our framework is effective, robust and flexible, and is a plug-and-play module that can be combined with different backbones and Graph Neural Networks (GNNs) to generate a task-specific graph representation from various graph and non-graph data. Our code is made publicly available at https://github.com/SSYSteve/Learning-Graph-Representation-with-Task-specific-Topology-and-Multi-dimensional-Edge-Features.
Recent mainstream weakly supervised semantic segmentation (WSSS) approaches are mainly based on Class Activation Map (CAM) generated by a CNN (Convolutional Neural Network) based image classifier. In this paper, we propose a novel transformer-based framework, named Semantic Guided Activation Transformer (SemFormer), for WSSS. We design a transformer-based Class-Aware AutoEncoder (CAAE) to extract the class embeddings for the input image and learn class semantics for all classes of the dataset. The class embeddings and learned class semantics are then used to guide the generation of activation maps with four losses, i.e., class-foreground, class-background, activation suppression, and activation complementation loss. Experimental results show that our SemFormer achieves \textbf{74.3}\% mIoU and surpasses many recent mainstream WSSS approaches by a large margin on PASCAL VOC 2012 dataset. Code will be available at \url{https://github.com/JLChen-C/SemFormer}.