Abstract:Radio frequency fingerprint identification (RFFI) provides a physical-layer credential for Internet of Things devices, but open-set decisions become fragile when a threshold calibrated on a source receiver is transferred to a target receiver. Receiver shift can lower the confidence of known transmitters and cause false rejection; closed-set alignment can have the opposite effect by pulling unseen target transmitters into known regions and increasing false acceptance. This letter presents CRODA-ST, a structure-first adaptation framework for singlesource single-target cross-receiver open-set RFFI. Its two components target the bottlenecks behind unreliable source-calibrated rejection: Discriminative Structure Anchoring (DSA) restores target-receiver known-class references from limited labeled target enrollment samples, and Rejection-Oriented Alignment (ROA) reduces receiver-sensitive confidence fluctuations around the anchored structure. On the WiSig ManyTx dataset, CRODA-ST reaches 0.9092 known-class accuracy, 0.9692 AUROC, and 0.9580 OSCR. Score-sweep analysis further reduces FPR90 to 0.0469.
Abstract:Long-horizon tool agents are bottlenecked by how their context grows toward the limits of the context window. Recent systems make context management agent- or system-controlled, but they either learn a compression policy that discards evidence or manage context in a layer the agent never sees. We argue both leave a more basic gap unaddressed. Frontier language models are proprioceptively blind to their own context. From the prompt alone they cannot see how large, how old, or how used each block is, the signals a keep-or-drop decision needs. We hypothesize that competent context management is already latent in capable models, and that what is missing is not a learned policy but an interface exposing this state. We introduce VISTA (Visible Internal State for Tool Agents), a training-free, model-agnostic layer that represents working memory as typed, addressable blocks, surfaces a runtime dashboard of per-block token usage, recency, and access history, and archives blocks as recoverable full-fidelity payloads. On LOCA-Bench, BrowseComp-Plus, and GAIA, the same untrained interface transfers across million-, 100K-, and 10K-scale trajectories. On LOCA-Bench it improves four backbones and lifts Gemini-3-Flash from 22.7 to 50.7%. The lift grows with context pressure and transfers across backbones. Ablations further confirm that the dashboard matters beyond archive and recovery tools.
Abstract:As large language models (LLMs) are increasingly applied to real-world legal tasks, evaluating the reliability of their open-ended legal responses has become essential. These tasks require context-sensitive answers and allow little room for error, motivating fine-grained and diagnostic evaluation that can identify specific sources of response quality failures. We introduce LexRubric, a rubric-based benchmark for evaluating open-ended Chinese legal tasks. LexRubric contains 649 instances from legal consultation and judicial examination, which reflect both everyday legal needs and professional legal reasoning and cover 14 legal scenarios. It further includes 12,337 expert-written atomic scoring criteria organized under a unified six-dimensional framework, enabling accurate evaluation and diagnostic analysis across tasks and evaluation dimensions. To validate the reliability of the evaluation, we test multiple judge models and compare model-based judgments with human judgments. We further evaluate 18 recent general and legal-domain LLMs on LexRubric. Results show that different models exhibit distinct capability profiles, and that open-ended legal question remains challenging for current LLMs. Data is available at: https://github.com/foggpoy/LexRubric.
Abstract:Court simulation bridges legal education and judicial practice, yet human-based simulations are costly and difficult to scale. Large language models (LLMs) offer a scalable alternative, but existing court-simulation research mainly focuses on criminal cases. Civil litigation is more common in practice and harder to simulate because its claims, liability, and remedies are more flexible. We present a multi-agent court simulation framework for Chinese civil cases. The framework organizes role-based interaction through a five-stage civil trial procedure and integrates memory module and statute retrieval to support long-process adjudication. Experiments show that the framework produces reliable civil judgments, with clear strengths in liability allocation and multi-item adjudication. Further experiments show that memory quality substantially affects downstream simulation quality. Through a five-layer factor framework, we analyze how legal grounding, information conditions, judicial capability and role orientation, organizational pressure, and social context affect the framework's reliability and behavior. These results support the effectiveness of the proposed framework for civil court simulation. The dataset and code are available at: https://github.com/foggpoy/Civil-Court.
Abstract:Recent AI systems have achieved strong results on a wide range of benchmarks, yet these gains have not translated into economically meaningful deployment across many professional domains. We argue that this gap is largely an evaluation problem: widely used benchmarks lack sustained performance measurement on real and economically valuable workflows. This paper introduces Agents' Last Exam (ALE), a benchmark designed to evaluate AI agents on long-horizon, economically valuable, real-world tasks with verifiable outcomes. Developed in collaboration with 250+ industry experts, ALE covers non-physical industries defined with reference to O*NET / SOC 2018 (the U.S. federal occupational taxonomy). It is organized around a task taxonomy with 55 subfields grouped into 13 industry clusters covering 1K+ tasks. Current results show that the hardest tier remains far from saturated: across mainstream harness and backbone configurations, the average full pass rate is 2.6%. ALE is designed as a living benchmark: its task pool grows continuously as new workflows and industries are onboarded. More broadly, ALE is intended not merely as another leaderboard, but as an instrument for closing the gap between benchmark success and GDP-relevant impact.
Abstract:The rapid advancement of instruction-guided audio generation has highlighted the critical need for robust alignment evaluation. Current automated evaluation methods heavily rely on holistic scoring from general-purpose large language models, which struggle to decouple complex instructions, lack interpretability, and fail to capture fine-grained attribute mismatches. To address this, we introduce a novel dynamic rubric-based evaluation paradigm that adaptively decomposes complex audio captions into a variable number of independent, verifiable binary rubric items. To rigorously benchmark this capability, we propose the AnyAudio-Judge Bench, a comprehensive, bilingual benchmark comprising 7,920 meticulously curated samples across four diverse audio domains (speech, sound, music, and mixed), featuring deliberately constructed hard negatives. Furthermore, we construct a large-scale corpus of 105K samples with explicit Chain-of-Thought (CoT) rationales to train our dedicated evaluator, the AnyAudio-Judge model. By employing a training pipeline that combines Supervised Fine-Tuning (SFT) and Group Relative Policy Optimization (GRPO), our model successfully aligns its reasoning paths with the rubric-based scoring mechanism. Extensive experiments demonstrate that AnyAudio-Judge not only significantly enhances zero-shot alignment detection compared to state-of-the-art baselines, but also provides precise and interpretable reward signals that substantially improve instruction alignment in downstream reinforcement learning for audio generation.
Abstract:As large language models (LLMs) are increasingly used for long-form generation, reliably evaluating long-form outputs has become a critical challenge. LLM-as-a-judge offers a scalable alternative to human evaluation, yet its reliability in long-form output evaluation remains underexamined: existing meta-evaluation benchmarks focus mainly on short-form outputs. Compared with short-form evaluation, long-form evaluation is not merely a matter of output length; it often requires judges to handle more complex document-level demands. In this work, we introduce LongJudgeBench, a comprehensive benchmark for evaluating LLM judges on long-form outputs across diverse real-world scenarios and judging protocols. We systematically evaluate a broad range of LLM judges, covering multiple base models and judging settings. Our results reveal a substantial reliability gap: current LLM judges remain unstable across scenarios, and rubrics or references are helpful but not always sufficient. We hope LongJudgeBench will support future research on more robust, context-aware, and human-aligned LLM-as-a-judge methods. Our code is available at https://anonymous.4open.science/r/LongJudgeBench-F782.
Abstract:LLM-based multi-agent systems decompose complex tasks into interacting roles, but most remain manually orchestrated by prompts, tools, and control rules, while agents are rarely optimized through a unified reinforcement learning interface. Existing RL post-training frameworks mainly target single-policy optimization and lack abstractions for user-defined multi-agent workflows, structured interaction, role-specific credit assignment, and configurable parameter sharing. We present UnityMAS-O, a general RL optimization framework for LLM-based multi-agent systems. UnityMAS-O treats the complete workflow as the optimization unit, rather than a single response or policy trajectory. It represents workflows through four first-class objects: logical agent roles, graph trajectories, user-defined rewards, and agent--model mappings. This decouples logical agents from physical model parameters, supporting full sharing, full separation, and partial sharing, with rewards assigned at role, turn, and trajectory levels. UnityMAS-O extends verl with a Ray-based star-topology runtime. A central controller executes workflows, invokes tools, records structured trajectories, and assembles rewards; model-local worker groups handle rollout, buffering, advantage computation, and distributed PPO-style updates. Users can define agents, workflows, model mappings, and rewards without rewriting the optimization infrastructure. We instantiate UnityMAS-O on retrieval-augmented QA, iterative agentic search, and reflective code generation. Across Natural Questions, HotpotQA, and held-out code tasks, multi-agent RL improves manually specified workflows after optimization, with especially large gains for smaller models and strict code all-passed metrics. These results show that UnityMAS-O can serve as a reusable substrate for converting diverse LLM-based multi-agent workflows into trainable multi-agent RL systems.
Abstract:In this paper, we present X-Voice, a 0.4B multilingual zero-shot voice cloning model that clones arbitrary voices and enables everyone to speak 30 languages. X-Voice is trained on a 420K-hour multilingual corpus using the International Phonetic Alphabet (IPA) as a unified representation. To eliminate the reliance on prompt text without complex preprocessing like forced alignment, we design a two-stage training paradigm. In Stage 1, we establish X-Voice$_{\text{s1}}$ through standard conditional flow-matching training and use it to synthesize 10K hours of speaker-consistent segments as audio prompts. In Stage 2, we fine-tune on these audio pairs with prompt text masked to derive X-Voice$_{\text{s2}}$, which enables zero-shot voice cloning without requiring transcripts of audio prompts. Architecturally, we extend F5-TTS by implementing a dual-level injection of language identifiers and decoupling and scheduling of Classifier-Free Guidance to facilitate multilingual speech synthesis. Subjective and objective evaluation results demonstrate that X-Voice outperforms existing flow-matching based multilingual systems like LEMAS-TTS and achieves zero-shot cross-lingual cloning capabilities comparable to billion-scale models such as Qwen3-TTS. To facilitate research transparency and community advancement, we open-source all related resources.
Abstract:Multi-agent systems (MAS) tackle complex tasks by distributing expertise, though this often comes at the cost of heavy coordination overhead, context fragmentation, and brittle phase ordering. Distilling a MAS into a single-agent skill can bypass these costs, but this conversion lacks a principled answer for when and what to distill. Instead, the empirical outcome is surprisingly inconsistent: skill lift ranges from a 28% improvement to a 2% degradation across metrics of the exact same task. In this work, we reveal that skill utility is governed not by the task, but by the evaluation metric. We introduce Metric Freedom ($F$), the first a priori predictor of skill utility. $F$ measures the topological rigidity of a metric's scoring landscape by quantifying how output diversity couples with score variance via a Mantel test. Guided by $F$, we propose a two-stage adaptive distillation framework. Stage 1 acts as a selective extraction mechanism, extracting tools and knowledge while discarding restrictive structures on "free" metrics to preserve exploration. Stage 2 targets computationally intensive iterative refinement exclusively toward "rigid" metrics ($F \lesssim 0.6$) to eliminate trajectory-local overfitting. Evaluating across 4 tasks, 11 datasets, and 6 metrics, $F$ strongly predicts skill utility ($ρ= -0.62$, $p < 0.05$). Strikingly, identical agent trajectories yield diametrically opposite skill lifts under rigid versus free metrics, demonstrating that skill utility is fundamentally a metric-level property. Driven by this signal, our adaptive agent matches or exceeds the original MAS while reducing cost up to 8$\times$ and latency by up to 15$\times$.