Alert button
Picture for Akansel Cosgun

Akansel Cosgun

Alert button

Virtual Barriers in Augmented Reality for Safe and Effective Human-Robot Cooperation in Manufacturing

Add code
Bookmark button
Alert button
Apr 12, 2021
Khoa Cong Hoang, Wesley P. Chan, Steven Lay, Akansel Cosgun, Elizabeth Croft

Figure 1 for Virtual Barriers in Augmented Reality for Safe and Effective Human-Robot Cooperation in Manufacturing
Figure 2 for Virtual Barriers in Augmented Reality for Safe and Effective Human-Robot Cooperation in Manufacturing
Figure 3 for Virtual Barriers in Augmented Reality for Safe and Effective Human-Robot Cooperation in Manufacturing
Figure 4 for Virtual Barriers in Augmented Reality for Safe and Effective Human-Robot Cooperation in Manufacturing
Viaarxiv icon

Seeing Thru Walls: Visualizing Mobile Robots in Augmented Reality

Add code
Bookmark button
Alert button
Apr 08, 2021
Morris Gu, Akansel Cosgun, Wesley P. Chan, Tom Drummond, Elizabeth Croft

Figure 1 for Seeing Thru Walls: Visualizing Mobile Robots in Augmented Reality
Figure 2 for Seeing Thru Walls: Visualizing Mobile Robots in Augmented Reality
Figure 3 for Seeing Thru Walls: Visualizing Mobile Robots in Augmented Reality
Figure 4 for Seeing Thru Walls: Visualizing Mobile Robots in Augmented Reality
Viaarxiv icon

Demonstrating Cloth Folding to Robots: Design and Evaluation of a 2D and a 3D User Interface

Add code
Bookmark button
Alert button
Apr 07, 2021
Benjamin Waymouth, Akansel Cosgun, Rhys Newbury, Tin Tran, Wesley P. Chan, Tom Drummond, Elizabeth Croft

Figure 1 for Demonstrating Cloth Folding to Robots: Design and Evaluation of a 2D and a 3D User Interface
Figure 2 for Demonstrating Cloth Folding to Robots: Design and Evaluation of a 2D and a 3D User Interface
Figure 3 for Demonstrating Cloth Folding to Robots: Design and Evaluation of a 2D and a 3D User Interface
Figure 4 for Demonstrating Cloth Folding to Robots: Design and Evaluation of a 2D and a 3D User Interface
Viaarxiv icon

Visualizing Robot Intent for Object Handovers with Augmented Reality

Add code
Bookmark button
Alert button
Mar 06, 2021
Rhys Newbury, Akansel Cosgun, Tysha Crowley-Davis, Wesley P. Chan, Tom Drummond, Elizabeth Croft

Figure 1 for Visualizing Robot Intent for Object Handovers with Augmented Reality
Figure 2 for Visualizing Robot Intent for Object Handovers with Augmented Reality
Figure 3 for Visualizing Robot Intent for Object Handovers with Augmented Reality
Figure 4 for Visualizing Robot Intent for Object Handovers with Augmented Reality
Viaarxiv icon

Passing Through Narrow Gaps with Deep Reinforcement Learning

Add code
Bookmark button
Alert button
Mar 06, 2021
Brendan Tidd, Akansel Cosgun, Jurgen Leitner, Nicolas Hudson

Figure 1 for Passing Through Narrow Gaps with Deep Reinforcement Learning
Figure 2 for Passing Through Narrow Gaps with Deep Reinforcement Learning
Figure 3 for Passing Through Narrow Gaps with Deep Reinforcement Learning
Figure 4 for Passing Through Narrow Gaps with Deep Reinforcement Learning
Viaarxiv icon

Learning Setup Policies: Reliable Transition Between Locomotion Behaviours

Add code
Bookmark button
Alert button
Jan 23, 2021
Brendan Tidd, Nicolas Hudson, Akansel Cosgun, Jurgen Leitner

Figure 1 for Learning Setup Policies: Reliable Transition Between Locomotion Behaviours
Figure 2 for Learning Setup Policies: Reliable Transition Between Locomotion Behaviours
Figure 3 for Learning Setup Policies: Reliable Transition Between Locomotion Behaviours
Figure 4 for Learning Setup Policies: Reliable Transition Between Locomotion Behaviours
Viaarxiv icon

Semantics for Robotic Mapping, Perception and Interaction: A Survey

Add code
Bookmark button
Alert button
Jan 02, 2021
Sourav Garg, Niko Sünderhauf, Feras Dayoub, Douglas Morrison, Akansel Cosgun, Gustavo Carneiro, Qi Wu, Tat-Jun Chin, Ian Reid, Stephen Gould, Peter Corke, Michael Milford

Figure 1 for Semantics for Robotic Mapping, Perception and Interaction: A Survey
Figure 2 for Semantics for Robotic Mapping, Perception and Interaction: A Survey
Viaarxiv icon

Learning When to Switch: Composing Controllers to Traverse a Sequence of Terrain Artifacts

Add code
Bookmark button
Alert button
Nov 01, 2020
Brendan Tidd, Nicolas Hudson, Akansel Cosgun, Jurgen Leitner

Figure 1 for Learning When to Switch: Composing Controllers to Traverse a Sequence of Terrain Artifacts
Figure 2 for Learning When to Switch: Composing Controllers to Traverse a Sequence of Terrain Artifacts
Figure 3 for Learning When to Switch: Composing Controllers to Traverse a Sequence of Terrain Artifacts
Figure 4 for Learning When to Switch: Composing Controllers to Traverse a Sequence of Terrain Artifacts
Viaarxiv icon

Joint Path and Push Planning Among Movable Obstacles

Add code
Bookmark button
Alert button
Oct 28, 2020
Victor Emeli, Akansel Cosgun

Figure 1 for Joint Path and Push Planning Among Movable Obstacles
Figure 2 for Joint Path and Push Planning Among Movable Obstacles
Figure 3 for Joint Path and Push Planning Among Movable Obstacles
Figure 4 for Joint Path and Push Planning Among Movable Obstacles
Viaarxiv icon

Guided Curriculum Learning for Walking Over Complex Terrain

Add code
Bookmark button
Alert button
Oct 08, 2020
Brendan Tidd, Nicolas Hudson, Akansel Cosgun

Figure 1 for Guided Curriculum Learning for Walking Over Complex Terrain
Figure 2 for Guided Curriculum Learning for Walking Over Complex Terrain
Figure 3 for Guided Curriculum Learning for Walking Over Complex Terrain
Figure 4 for Guided Curriculum Learning for Walking Over Complex Terrain
Viaarxiv icon