Object detection is a computer vision task in which the goal is to detect and locate objects of interest in an image or video. The task involves identifying the position and boundaries of objects in an image, and classifying the objects into different categories. It forms a crucial part of vision recognition, alongside image classification and retrieval.
3D Gaussian Splatting (3DGS) has emerged as a powerful technique for novel view synthesis, subsequently extending into numerous spatial AI applications. However, most existing 3DGS methods operate in isolation, focusing on specific domains such as pose-free 3DGS, online SLAM, and semantic enrichment. In this paper, we introduce X-GS, an extensible open framework consisting of two major components: the X-GS-Perceiver, which unifies a broad range of 3DGS techniques to enable real-time online SLAM and distill semantic features; and the X-GS-Thinker, which interfaces with downstream multimodal models. In our implementation of the Perceiver, we integrate various 3DGS methods through three novel mechanisms: an online Vector Quantization (VQ) module, a GPU-accelerated grid-sampling scheme, and a highly parallelized pipeline design. The Thinker accommodates vision-language models and utilizes the resulting 3D semantic Gaussians, enabling downstream applications such as object detection, caption generation, and potentially embodied tasks. Experimental results on real-world datasets demonstrate the efficiency and newly unlocked multimodal capabilities of the X-GS framework.
Few-Shot Industrial Visual Anomaly Detection (FS-IVAD) comprises a critical task in modern manufacturing settings, where automated product inspection systems need to identify rare defects using only a handful of normal/defect-free training samples. In this context, the current study introduces a novel reconstruction-based approach termed GATE-AD. In particular, the proposed framework relies on the employment of a masked, representation-aligned Graph Attention Network (GAT) encoding scheme to learn robust appearance patterns of normal samples. By leveraging dense, patch-level, visual feature tokens as graph nodes, the model employs stacked self-attentional layers to adaptively encode complex, irregular, non-Euclidean, local relations. The graph is enhanced with a representation alignment component grounded on a learnable, latent space, where high reconstruction residual areas (i.e., defects) are assessed using a Scaled Cosine Error (SCE) objective function. Extensive comparative evaluation on the MVTec AD, VisA, and MPDD industrial defect detection benchmarks demonstrates that GATE-AD achieves state-of-the-art performance across the $1$- to $8$-shot settings, combining the highest detection accuracy (increase up to $1.8\%$ in image AUROC in the 8-shot case in MPDD) with the lowest per-image inference latency (at least $25.05\%$ faster), compared to the best-performing literature methods. In order to facilitate reproducibility and further research, the source code of GATE-AD is available at https://github.com/gthpapadopoulos/GATE-AD.
Depth estimation and 3D reconstruction have been extensively studied as core topics in computer vision. Starting from rigid objects with relatively simple geometric shapes, such as vehicles, the research has expanded to address general objects, including challenging deformable objects, such as humans and animals. However, for the animal, in particular, the majority of existing models are trained based on datasets without metric scale, which can help validate image-only models. To address this limitation, we present WildDepth, a multimodal dataset and benchmark suite for depth estimation, behavior detection, and 3D reconstruction from diverse categories of animals ranging from domestic to wild environments with synchronized RGB and LiDAR. Experimental results show that the use of multi-modal data improves depth reliability by up to 10% RMSE, while RGB-LiDAR fusion enhances 3D reconstruction fidelity by 12% in Chamfer distance. By releasing WildDepth and its benchmarks, we aim to foster robust multimodal perception systems that generalize across domains.
Accurate detection and localization of traumatic injuries in abdominal CT scans remains a critical challenge in emergency radiology, primarily due to severe scarcity of annotated medical data. This paper presents a label-efficient approach combining self-supervised pre-training with semi-supervised detection for 3D medical image analysis. We employ patch-based Masked Image Modeling (MIM) to pre-train a 3D U-Net encoder on 1,206 CT volumes without annotations, learning robust anatomical representations. The pretrained encoder enables two downstream clinical tasks: 3D injury detection using VDETR with Vertex Relative Position Encoding, and multi-label injury classification. For detection, semi-supervised learning with 2,000 unlabeled volumes and consistency regularization achieves 56.57% validation mAP@0.50 and 45.30% test mAP@0.50 with only 144 labeled training samples, representing a 115% improvement over supervised-only training. For classification, expanding to 2,244 labeled samples yields 94.07% test accuracy across seven injury categories using only a frozen encoder, demonstrating immediately transferable self-supervised features. Our results validate that self-supervised pre-training combined with semi-supervised learning effectively addresses label scarcity in medical imaging, enabling robust 3D object detection with limited annotations.
The quality and realism of synthetically generated fingerprint images have increased significantly over the past decade fueled by advancements in generative artificial intelligence (GenAI). This has exacerbated the vulnerability of fingerprint recognition systems to data injection attacks, where synthetic fingerprints are maliciously inserted during enrollment or authentication. Hence, there is an urgent need for methods to detect if a fingerprint image is real or synthetic. While it is straightforward to train deep neural network (DNN) models to classify images as real or synthetic, often such DNN models overfit the training data and fail to generalize well when applied to synthetic fingerprints generated using unseen GenAI models. In this work, we formulate synthetic fingerprint detection as a continual few-shot adaptation problem, where the objective is to rapidly evolve a base detector to identify new types of synthetic data. To enable continual few-shot adaptation, we employ a combination of binary cross-entropy and supervised contrastive (applied to the feature representation) losses and replay a few samples from previously known styles during fine-tuning to mitigate catastrophic forgetting. Experiments based on several DNN backbones (as feature extractors) and a variety of real and synthetic fingerprint datasets indicate that the proposed approach achieves a good trade-off between fast adaptation for detecting unseen synthetic styles and forgetting of known styles.
Vision-Language Models (VLMs) demonstrate strong general-purpose reasoning but remain limited in physics-grounded anomaly detection, where causal understanding of dynamics is essential. Existing VLMs, trained predominantly on appearance-centric correlations, fail to capture kinematic constraints, leading to poor performance on anomalies such as irregular rotations or violated mechanical motions. We introduce a physics-informed instruction tuning framework that explicitly encodes object properties, motion paradigms, and dynamic constraints into structured prompts. By delivering these physical priors through multi-turn dialogues, our method decomposes causal reasoning into incremental steps, enabling robust internal representations of normal and abnormal dynamics. Evaluated on the Phys-AD benchmark, our approach achieves 96.7% AUROC in video-level detection--substantially outperforming prior SOTA (66.9%)--and yields superior causal explanations (0.777 LLM score). This work highlights how structured physics priors can transform VLMs into reliable detectors of dynamic anomalies.
We present TornadoNet, a comprehensive benchmark for automated street-level building damage assessment evaluating how modern real-time object detection architectures and ordinal-aware supervision strategies perform under realistic post-disaster conditions. TornadoNet provides the first controlled benchmark demonstrating how architectural design and loss formulation jointly influence multi-level damage detection from street-view imagery, delivering methodological insights and deployable tools for disaster response. Using 3,333 high-resolution geotagged images and 8,890 annotated building instances from the 2021 Midwest tornado outbreak, we systematically compare CNN-based detectors from the YOLO family against transformer-based models (RT-DETR) for multi-level damage detection. Models are trained under standardized protocols using a five-level damage classification framework based on IN-CORE damage states, validated through expert cross-annotation. Baseline experiments reveal complementary architectural strengths. CNN-based YOLO models achieve highest detection accuracy and throughput, with larger variants reaching 46.05% mAP@0.5 at 66-276 FPS on A100 GPUs. Transformer-based RT-DETR models exhibit stronger ordinal consistency, achieving 88.13% Ordinal Top-1 Accuracy and MAOE of 0.65, indicating more reliable severity grading despite lower baseline mAP. To align supervision with the ordered nature of damage severity, we introduce soft ordinal classification targets and evaluate explicit ordinal-distance penalties. RT-DETR trained with calibrated ordinal supervision achieves 44.70% mAP@0.5, a 4.8 percentage-point improvement, with gains in ordinal metrics (91.15% Ordinal Top-1 Accuracy, MAOE = 0.56). These findings establish that ordinal-aware supervision improves damage severity estimation when aligned with detector architecture. Model & Data: https://github.com/crumeike/TornadoNet
VLMs have become increasingly proficient at a range of computer vision tasks, such as visual question answering and object detection. This includes increasingly strong capabilities in the domain of art, from analyzing artwork to generation of art. In an interdisciplinary collaboration between computer scientists and art historians, we characterize the mechanisms underlying VLMs' ability to predict artistic style and assess the extent to which they align with the criteria art historians use to reason about artistic style. We employ a latent-space decomposition approach to identify concepts that drive art style prediction and conduct quantitative evaluations, causal analysis and assessment by art historians. Our findings indicate that 73% of the extracted concepts are judged by art historians to exhibit a coherent and semantically meaningful visual feature and 90% of concepts used to predict style of a given artwork were judged relevant. In cases where an irrelevant concept was used to successfully predict style, art historians identified possible reasons for its success; for example, the model might "understand" a concept in more formal terms, such as dark/light contrasts.
Visual Anomaly Detection (VAD) is crucial for industrial inspection, yet most existing methods are limited to single-category scenarios, failing to address the multi-class and continual learning demands of real-world environments. While Teacher-Student (TS) architectures are efficient, they remain unexplored for the Continual Setting. To bridge this gap, we propose AdapTS, a unified TS framework designed for multi-class and continual settings, optimized for edge deployment. AdapTS eliminates the need for two different architectures by utilizing a single shared frozen backbone and injecting lightweight trainable adapters into the student pathway. Training is enhanced via a segmentation-guided objective and synthetic Perlin noise, while a prototype-based task identification mechanism dynamically selects adapters at inference with 99\% accuracy. Experiments on MVTec AD and VisA demonstrate that AdapTS matches the performance of existing TS methods across multi-class and continual learning scenarios, while drastically reducing memory overhead. Our lightest variant, AdapTS-S, requires only 8 MB of additional memory, 13x less than STFPM (95 MB), 48x less than RD4AD (360 MB), and 149x less than DeSTSeg (1120 MB), making it a highly scalable solution for edge deployment in complex industrial environments.
Single-view RGB-D grasp detection remains a com- mon choice in 6-DoF robotic grasping systems, which typically requires a depth sensor. While RGB-only 6-DoF grasp methods has been studied recently, their inaccurate geometric repre- sentation is not directly suitable for physically reliable robotic manipulation, thereby hindering reliable grasp generation. To address these limitations, we propose MG-Grasp, a novel depth- free 6-DoF grasping framework that achieves high-quality object grasping. Leveraging two-view 3D foundation model with camera intrinsic/extrinsic, our method reconstructs metric- scale and multi-view consistent dense point clouds from sparse RGB images and generates stable 6-DoF grasp. Experiments on GraspNet-1Billion dataset and real world demonstrate that MG-Grasp achieves state-of-the-art (SOTA) grasp performance among RGB-based 6-DoF grasping methods.