Gaze estimation is the process of predicting where a person is looking based on their eye movements.
The handling and assembly of instruments during surgery imposes high cognitive demands on scrub nurses, particularly when instruments are unfamiliar. We present a supporting guidance system for surgical instrumentation that combines multi-camera 6D pose estimation with augmented reality in-situ visualization on a head-mounted display without the requirement for additional markers. Pose estimation and consecutive camera calibration are achieved through known objects. The 6D pose estimation network is trained purely on synthetic data, aiming for better generalizability and real-world applicability. The AR guidance displays tooltip localization cues and step-wise assembly animations. Via gaze-based selection and a foot pedal, users can switch between assembly steps in intraoperative use. In a technical evaluation, our approach outperforms state-of-art 6D pose estimation. A user study with 29 scrub nurses was conducted in a surgical simulation of knee arthroplasty, comparing the system against a paper manual. AR guidance significantly reduced the perceived workload compared. Objectively, AR guidance reduced task completion time by 21.3\% (4.76 minutes). Specifically, scrub nurses less experienced with the instrument set benefited when using the system. Error frequencies were comparable between conditions. Qualitative feedback highlighted improved process clarity, reduced information overload, and perceived independence. To summarize, our marker-free multi-camera AR guidance approach for surgical instruments can, subjectively and objectively, improve intraoperative instrumentation performance, particularly for untrained scrub nurses.
Although much is known about the physical danger of cycling situations, less is understood about the perceived danger of cycling. Furthermore, perception of danger may be filtered at a subconscious level and therefore difficult for one to self-report. To this end, these subconscious perceptions can be revealed through physiological metrics such as eye gaze. This paper explores the perceived safety of cycling in Oxford, United Kingdom and explores the ability of wearable eye tracking glasses to produce insights about the differences in perception under different environments and events. This paper finds that eye gaze patterns change between using bike lanes, car lanes and shared bus lanes, representing different cognitive challenges of each lane type. This paper presents that different intersections have significantly different eye gaze patterns which may have implications for cyclist stress. Finally, eye gaze patterns differ in the presence of events such as passes and pedestrians in the road compared to when cycling with no events. This paper draws conclusions on the benefits and limitations of using wearable eye trackers to estimate stress and cyclist workload.
Appearance-based gaze estimation always suffers from poor generalization due to limited annotated samples and insufficient dataset diversity. Leading approaches adopt weakly supervised learning to generate large-scale pseudo-labeled data from unconstrained real-world scenarios, aiming to mitigate the domain shifts. In this work, we devise a simple yet effective semi-supervised learning architecture that leverages unlabeled data to enhance domain generalization, thereby reducing reliance on labor-intensive manual annotations. Our key insight is to impose Jacobian regularization to disentangle feature representations into discriminative subspaces dedicated to specific gaze components, such as pitch and yaw angles. We further exploit the intrinsic ordinal ranking within each subspace for contrastive learning, enabling the model to learn robust gaze representations from a small set of labeled samples and an abundance of unlabeled ones. This ultimately yields our Disentangled Subspace Contrastive Learning (DSCL) framework. Extensive experiments on multiple benchmarks verify that the proposed DSCL is plug-and-play, achieving competitive performance using only 20\%, 10\%, and even 5\% of the annotated data under both in-domain and cross-domain evaluation settings. The public code is available at \href{https://github.com/da60266/DSCL}{https://github.com/da60266/DSCL}.
Understanding human gaze behavior is essential for complex scene comprehension and human-computer interaction. Traditional gaze following models are typically restricted to pure spatial localization, lacking the high-level capacity to reason about semantic targets or complex social contexts. Furthermore, these models often process individuals sequentially, requiring redundant computations over the same scene image for multi-person inference. While recent Vision-Language Models (VLMs) offer the exceptional semantic reasoning needed to address gaze-related semantic tasks, their reliance on discrete text generation inherently limits precision in continuous spatial tasks like gaze localization. To bridge this gap, we propose OmniGF, a unified vision-language framework that adapts foundational VLMs for highly scalable multi-person gaze reasoning. The model adopts a dual-branch decoding strategy: a structured language branch generates discrete reasoning states, while a continuous spatial branch directly taps into the VLM's dense hidden states. Supervising these extracted representations with high-resolution gaze target heatmaps effectively overcomes the spatial bottleneck of text-only coordinate generation. Furthermore, to explicitly ground the model in multi-person scenes, we augment the input with head embeddings encoded from cropped head images, providing fine-grained appearance and orientation cues for all individuals simultaneously. By modeling all individuals and leveraging the strong semantic capability of VLMs, OmniGF seamlessly integrates precise spatial gaze target estimation, semantic gaze prediction, and complex social gaze reasoning. Extensive experiments demonstrate that our framework establishes new state-of-the-art performance across multiple standard benchmarks. Code is available at https://github.com/cvlab-stonybrook/omnigf.
We present the first data-driven approach to model temporal gaze-head coordination from large-scale in-the-wild facial videos. To obtain training data for generalizable learning, we propose an automatic pipeline that extracts natural yet diverse gaze and head motions with off-the-shelf appearance-based gaze estimators. To capture the probabilistic correlation and temporal dynamics of gaze-head coordination, we build our model on a generative conditional Variational Autoencoder for plausible yet diverse gaze-conditioned head motion generations. We further apply our framework to gaze-controlled facial video generation, where we enable video generation with natural and realistic head motion correlated to the input gaze - an aspect that has not been emphasized before. Human evaluation and quantitative comparisons demonstrate our method's effectiveness and validate our design choices, with evaluators showing statistically significant preference for our approach over baseline methods.
We investigate whether acoustic emotion recognition models can serve as proxies for the Pathos dimension in political speech analysis, as operationalised by the TRUST multi-agent large language model (LLM) pipeline. Using a Bundestag plenary speech by Felix Banaszak (51 segments, 245 s) as a case study, we compare three analysis modalities: (1) emotion2vec_plus_large, an acoustic speech emotion recognition (SER) model whose continuous Arousal and Valence values are derived via post-hoc Russell Circumplex projection; (2) Gemini 2.5 Flash, an LLM analysing the full speech audio together with its transcript in an open-ended, context-aware fashion; and (3) TRUST-Pathos scores from a three-advocate LLM supervisor ensemble. Spearman rank correlations reveal that Gemini Valence correlates strongly with TRUST-Pathos (rho = +0.664, p < 0.001), whereas emotion2vec Valence does not (rho = +0.097, p = 0.499). We further demonstrate, via a systematic quality evaluation of the Berlin Database of Emotional Speech (EMO-DB) using Gemini in an open-ended annotation paradigm, that standard SER benchmark corpora suffer from acted speech, cultural bias, and category incompatibility. Our results suggest that LLM-based multimodal analysis captures semantically defined political emotion substantially better than acoustic models alone, while acoustic features remain informative for low-level Arousal estimation. Future work will extend this approach to video-based analysis incorporating facial expression and gaze.
While zero-shot appearance-based 3D gaze estimation offers significant cost-efficiency by directly mapping RGB images to gaze vectors, its reliability in Human-Robot Interaction (HRI) settings remains uncertain. Existing benchmarks frequently overlook fundamental HRI conditions, such as dynamic camera viewpoints and moving targets in video. Furthermore, current cross-dataset evaluations often suffer from a complexity gap, where methods trained on diverse datasets are tested on significantly smaller and less varied sets, failing to assess true robustness. To bridge these gaps, we introduce Gaze4HRI, a large-scale dataset (50+ subjects, 3,000+ videos, 600,000+ frames) designed to evaluate state-of-the-art performance against critical HRI variables: illumination, head-gaze conflict, as well as the motion of camera and gaze target in video. Our benchmark reveals that all evaluated methods fail in at least one condition, identifying steeply-downward gaze as a universal failure point. Notably, PureGaze trained on the ETH-X-Gaze dataset uniquely maintains resilience across all other conditions. These results challenge the recent focus in the literature on complex spatial-temporal modeling and Transformer-based architectures. Instead, our findings suggest that extensive data diversity, as exemplified by the ETH-X-Gaze dataset, serves as the primary driver of zero-shot robustness in unconstrained environments, while resilience-enhancing frameworks, such as PureGaze's self-adversarial loss for gaze feature purification, provide a substantial further improvement. Ultimately, this study establishes a rigorous benchmark that provides practical guidelines for practitioners as well as reshaping future research. The dataset and codes are available at https://gazeforhri.github.io.
Driver gaze estimation is essential for understanding the driver's situational awareness of surrounding traffic. Existing gaze estimation models use driver facial information to predict the Point-of-Gaze (PoG) or the 3D gaze direction vector. We propose a benchmark dataset, Urban Driving-Face Scene Gaze (UD-FSG), comprising synchronized driver-face and traffic-scene images. The scene images provide cues about surrounding traffic, which can help improve the gaze estimation model, along with the face images. We propose SGAP-Gaze, Scene-Grid Attention based Point-of-Gaze estimation network, trained and tested on our UD-FSG dataset, which explicitly incorporates the scene images into the gaze estimation modelling. The gaze estimation network integrates driver face, eye, iris, and scene contextual information. First, the extracted features from facial modalities are fused to form a gaze intent vector. Then, attention scores are computed over the spatial scene grid using a Transformer-based attention mechanism fusing face and scene image features to obtain the PoG. The proposed SGAP-Gaze model achieves a mean pixel error of 104.73 on the UD-FSG dataset and 63.48 on LBW dataset, achieving a 23.5% reduction in mean pixel error compared to state-of-the-art driver gaze estimation models. The spatial pixel distribution analysis shows that SGAP-Gaze consistently achieves lower mean pixel error than existing methods across all spatial ranges, including the outer regions of the scene, which are rare but critical for understanding driver attention. These results highlight the effectiveness of integrating multi-modal gaze cues with scene-aware attention for a robust driver PoG estimation model in real-world driving environments.
While appearance-based gaze estimation has achieved significant improvements in accuracy and domain adaptation, the fairness of these systems across different demographic groups remains largely unexplored. To date, there is no comprehensive benchmark quantifying algorithmic bias in gaze estimation. This paper presents the first extensive evaluation of fairness in appearance-based gaze estimation, focusing on ethnicity and gender attributes. We establish a fairness baseline by analyzing state-of-the-art models using standard fairness metrics, revealing significant performance disparities. Furthermore, we evaluate the effectiveness of existing bias mitigation strategies when applied to the gaze domain and show that their fairness contributions are limited. We summarize key insights and open issues. Overall, our work calls for research into developing robust, equitable gaze estimators. To support future research and reproducibility, we publicly release our annotations, code, and trained models at: github.com/akgulburak/gaze-estimation-fairness
Eye tracking (ET) plays a critical role in augmented and virtual reality applications. However, rapidly deploying high-accuracy, on-device gaze estimation for new products remains challenging because hardware configurations (e.g., camera placement, camera pose, and illumination) often change across device generations. Visual foundation models (VFMs) are a promising direction for rapid training and deployment, and they excel on natural-image benchmarks; yet we find that off-the-shelf VFMs still struggle to achieve high accuracy on specialized near-eye infrared imagery. To address this gap, we introduce DistillGaze, a framework that distills a foundation model by leveraging labeled synthetic data and unlabeled real data for rapid and high-performance on-device gaze estimation. DistillGaze proceeds in two stages. First, we adapt a VFM into a domain-specialized teacher using self-supervised learning on labeled synthetic and unlabeled real images. Synthetic data provides scalable, high-quality gaze supervision, while unlabeled real data helps bridge the synthetic-to-real domain gap. Second, we train an on-device student using both teacher guidance and self-training. Evaluated on a large-scale, crowd-sourced dataset spanning over 2,000 participants, DistillGaze reduces median gaze error by 58.62% relative to synthetic-only baselines while maintaining a lightweight 256K-parameter model suitable for real-time on-device deployment. Overall, DistillGaze provides an efficient pathway for training and deploying ET models that adapt to hardware changes, and offers a recipe for combining synthetic supervision with unlabeled real data in on-device regression tasks.