Quantum Neural Network (QNN) is drawing increasing research interest thanks to its potential to achieve quantum advantage on near-term Noisy Intermediate Scale Quantum (NISQ) hardware. In order to achieve scalable QNN learning, the training process needs to be offloaded to real quantum machines instead of using exponential-cost classical simulators. One common approach to obtain QNN gradients is parameter shift whose cost scales linearly with the number of qubits. We present On-chip QNN, the first experimental demonstration of practical on-chip QNN training with parameter shift. Nevertheless, we find that due to the significant quantum errors (noises) on real machines, gradients obtained from naive parameter shift have low fidelity and thus degrade the training accuracy. To this end, we further propose probabilistic gradient pruning to firstly identify gradients with potentially large errors and then remove them. Specifically, small gradients have larger relative errors than large ones, thus having a higher probability to be pruned. We perform extensive experiments on 5 classification tasks with 5 real quantum machines. The results demonstrate that our on-chip training achieves over 90% and 60% accuracy for 2-class and 4-class image classification tasks. The probabilistic gradient pruning brings up to 7% QNN accuracy improvements over no pruning. Overall, we successfully obtain similar on-chip training accuracy compared with noise-free simulation but have much better training scalability. The code for parameter shift on-chip training is available in the TorchQuantum library.
The deep reinforcement learning-based energy management strategies (EMS) has become a promising solution for hybrid electric vehicles (HEVs). When driving cycles are changed, the network will be retrained, which is a time-consuming and laborious task. A more efficient way of choosing EMS is to combine deep reinforcement learning (DRL) with transfer learning, which can transfer knowledge of one domain to the other new domain, making the network of the new domain reach convergence values quickly. Different exploration methods of RL, including adding action space noise and parameter space noise, are compared against each other in the transfer learning process in this work. Results indicate that the network added parameter space noise is more stable and faster convergent than the others. In conclusion, the best exploration method for transferable EMS is to add noise in the parameter space, while the combination of action space noise and parameter space noise generally performs poorly. Our code is available at https://github.com/BIT-XJY/RL-based-Transferable-EMS.git.
Precisely modeling interactions and accurately predicting trajectories of surrounding vehicles are essential to the decision-making and path-planning of intelligent vehicles. This paper proposes a novel framework based on ensemble learning to improve the performance of trajectory predictions in interactive scenarios. The framework is termed Interactive Ensemble Trajectory Predictor (IETP). IETP assembles interaction-aware trajectory predictors as base learners to build an ensemble learner. Firstly, each base learner in IETP observes historical trajectories of vehicles in the scene. Then each base learner handles interactions between vehicles to predict trajectories. Finally, an ensemble learner is built to predict trajectories by applying two ensemble strategies on the predictions from all base learners. Predictions generated by the ensemble learner are final outputs of IETP. In this study, three experiments using different data are conducted based on the NGSIM dataset. Experimental results show that IETP improves the predicting accuracy and decreases the variance of errors compared to base learners. In addition, IETP exceeds baseline models with 50% of the training data, indicating that IETP is data-efficient. Moreover, the implementation of IETP is publicly available at https://github.com/BIT-Jack/IETP.
An efficient and reliable multi-agent decision-making system is highly demanded for the safe and efficient operation of connected autonomous vehicles in intelligent transportation systems. Current researches mainly focus on the Deep Reinforcement Learning (DRL) methods. However, utilizing DRL methods in interactive traffic scenarios is hard to represent the mutual effects between different vehicles and model the dynamic traffic environments due to the lack of interactive information in the representation of the environments, which results in low accuracy of cooperative decisions generation. To tackle these difficulties, this research proposes a framework to enable different Graph Reinforcement Learning (GRL) methods for decision-making, and compares their performance in interactive driving scenarios. GRL methods combinate the Graph Neural Network (GNN) and DRL to achieve the better decisions generation in interactive scenarios of autonomous vehicles, where the features of interactive scenarios are extracted by the GNN, and cooperative behaviors are generated by DRL framework. Several GRL approaches are summarized and implemented in the proposed framework. To evaluate the performance of the proposed GRL methods, an interactive driving scenarios on highway with two ramps is constructed, and simulated experiment in the SUMO platform is carried out to evaluate the performance of different GRL approaches. Finally, results are analyzed in multiple perspectives and dimensions to compare the characteristic of different GRL approaches in intelligent transportation scenarios. Results show that the implementation of GNN can well represents the interaction between vehicles, and the combination of GNN and DRL is able to improve the performance of the generation of lane-change behaviors. The source code of our work can be found at https://github.com/Jacklinkk/TorchGRL.
Quantum Neural Network (QNN) is a promising application towards quantum advantage on near-term quantum hardware. However, due to the large quantum noises (errors), the performance of QNN models has a severe degradation on real quantum devices. For example, the accuracy gap between noise-free simulation and noisy results on IBMQ-Yorktown for MNIST-4 classification is over 60%. Existing noise mitigation methods are general ones without leveraging unique characteristics of QNN and are only applicable to inference; on the other hand, existing QNN work does not consider noise effect. To this end, we present RoQNN, a QNN-specific framework to perform noise-aware optimizations in both training and inference stages to improve robustness. We analytically deduct and experimentally observe that the effect of quantum noise to QNN measurement outcome is a linear map from noise-free outcome with a scaling and a shift factor. Motivated by that, we propose post-measurement normalization to mitigate the feature distribution differences between noise-free and noisy scenarios. Furthermore, to improve the robustness against noise, we propose noise injection to the training process by inserting quantum error gates to QNN according to realistic noise models of quantum hardware. Finally, post-measurement quantization is introduced to quantize the measurement outcomes to discrete values, achieving the denoising effect. Extensive experiments on 8 classification tasks using 6 quantum devices demonstrate that RoQNN improves accuracy by up to 43%, and achieves over 94% 2-class, 80% 4-class, and 34% 10-class MNIST classification accuracy measured on real quantum computers. We also open-source our PyTorch library for construction and noise-aware training of QNN at https://github.com/mit-han-lab/pytorch-quantum .
Point cloud has been widely used in the field of autonomous driving since it can provide a more comprehensive three-dimensional representation of the environment than 2D images. Point-wise prediction based on point cloud sequence (PCS) is an essential part of environment understanding, which can assist in the decision-making and motion-planning of autonomous vehicles. However, PCS prediction has not been deeply researched in the literature. This paper proposes a brief review of the sequential point cloud prediction methods, focusing on interactive scenarios. Firstly, we define the PCS prediction problem and introduce commonly-used frameworks. Secondly, by reviewing non-predictive problems, we analyze and summarize the spatio-temporal feature extraction methods based on PCS. On this basis, we review two types of PCS prediction tasks, scene flow estimation (SFE) and point cloud location prediction (PCLP), highlighting their connections and differences. Finally, we discuss some opening issues and point out some potential research directions.
This paper proposes a life-long adaptive path tracking policy learning method for autonomous vehicles that can self-evolve and self-adapt with multi-task knowledge. Firstly, the proposed method can learn a model-free control policy for path tracking directly from the historical driving experience, where the property of vehicle dynamics and corresponding control strategy can be learned simultaneously. Secondly, by utilizing the life-long learning method, the proposed method can learn the policy with task-incremental knowledge without encountering catastrophic forgetting. Thus, with continual multi-task knowledge learned, the policy can iteratively adapt to new tasks and improve its performance with knowledge from new tasks. Thirdly, a memory evaluation and updating method is applied to optimize memory structure for life-long learning which enables the policy to learn toward selected directions. Experiments are conducted using a high-fidelity vehicle dynamic model in a complex curvy road to evaluate the performance of the proposed method. Results show that the proposed method can effectively evolve with continual multi-task knowledge and adapt to the new environment, where the performance of the proposed method can also surpass two commonly used baseline methods after evolving.
Federated learning (FL) is a distributed machine learning paradigm that allows clients to collaboratively train a model over their own local data. FL promises the privacy of clients and its security can be strengthened by cryptographic methods such as additively homomorphic encryption (HE). However, the efficiency of FL could seriously suffer from the statistical heterogeneity in both the data distribution discrepancy among clients and the global distribution skewness. We mathematically demonstrate the cause of performance degradation in FL and examine the performance of FL over various datasets. To tackle the statistical heterogeneity problem, we propose a pluggable system-level client selection method named Dubhe, which allows clients to proactively participate in training, meanwhile preserving their privacy with the assistance of HE. Experimental results show that Dubhe is comparable with the optimal greedy method on the classification accuracy, with negligible encryption and communication overhead.
Omni-directional mobile robot (OMR) systems have been very popular in academia and industry for their superb maneuverability and flexibility. Yet their potential has not been fully exploited, where the extra degree of freedom in OMR can potentially enable the robot to carry out extra tasks. For instance, gimbals or sensors on robots may suffer from a limited field of view or be constrained by the inherent mechanical design, which will require the chassis to be orientation-aware and respond in time. To solve this problem and further develop the OMR systems, in this paper, we categorize the tasks related to OMR chassis into orientation transition tasks and position transition tasks, where the two tasks can be carried out at the same time. By integrating the parallel task goals in a single planning problem, we proposed an orientation-aware planning architecture for OMR systems to execute the orientation transition and position transition in a unified and efficient way. A modified trajectory optimization method called orientation-aware timed-elastic-band (OATEB) is introduced to generate the trajectory that satisfies the requirements of both tasks. Experiments in both 2D simulated environments and real scenes are carried out. A four-wheeled OMR is deployed to conduct the real scene experiment and the results demonstrate that the proposed method is capable of simultaneously executing parallel tasks and is applicable to real-life scenarios.
Due to the complex and dynamic character of intersection scenarios, the autonomous driving strategy at intersections has been a difficult problem and a hot point in the research of intelligent transportation systems in recent years. This paper gives a brief summary of state-of-the-art autonomous driving strategies at intersections. Firstly, we enumerate and analyze common types of intersection scenarios, corresponding simulation platforms, as well as related datasets. Secondly, by reviewing previous studies, we have summarized characteristics of existing autonomous driving strategies and classified them into several categories. Finally, we point out problems of the existing autonomous driving strategies and put forward several valuable research outlooks.