Abstract:Composed of multiple interconnected pixels controlled by on/off RF switches, the pixel antenna can generate reconfigurable radiation patterns that can be further exploited to construct diverse pilot sequences for effective channel estimation. However, such pilot sequences inherently have rank deficiency, making it difficult to effectively and efficiently acquire the full channel state information (CSI) across all available radiation patterns. To tackle this difficulty, we consider a sparse environment with a limited number of propagation paths for a pixel antenna system, where a user equipped with a pixel antenna transmits only a limited number of pilots to recover the CSI under all radiation patterns. The proposed algorithm exploits the limited number of propagation paths that are invariant with the pixel antenna patterns, and then formulates the full channel estimation as a sparse recovery problem in the angular domain solved by Generalized Approximate Message Passing (GAMP). Moreover, to mitigate the rank deficiency of pilot sequences, we additionally incorporate a Multipath Matching Pursuit (MMP) algorithm for robust initialization. The overall proposed scheme, termed MMP-GAMP, achieves higher estimation accuracy than other algorithm baselines, while requiring lower pilot overhead.
Abstract:Dexterous manipulation enables robots to purposefully alter the physical world, transforming them from passive observers into active agents in unstructured environments. This capability is the cornerstone of physical artificial intelligence. Despite decades of advances in hardware, perception, control, and learning, progress toward general manipulation systems remains fragmented due to the absence of widely adopted standard benchmarks. The central challenge lies in reconciling the variability of the real world with the reproducibility and authenticity required for rigorous scientific evaluation. To address this, we introduce ManipulationNet, a global infrastructure that hosts real-world benchmark tasks for robotic manipulation. ManipulationNet delivers reproducible task setups through standardized hardware kits, and enables distributed performance evaluation via a unified software client that delivers real-time task instructions and collects benchmarking results. As a persistent and scalable infrastructure, ManipulationNet organizes benchmark tasks into two complementary tracks: 1) the Physical Skills Track, which evaluates low-level physical interaction skills, and 2) the Embodied Reasoning Track, which tests high-level reasoning and multimodal grounding abilities. This design fosters the systematic growth of an interconnected network of real-world abilities and skills, paving the path toward general robotic manipulation. By enabling comparable manipulation research in the real world at scale, this infrastructure establishes a sustainable foundation for measuring long-term scientific progress and identifying capabilities ready for real-world deployment.




Abstract:The pipeline for multi-participant audiobook production primarily consists of three stages: script analysis, character voice timbre selection, and speech synthesis. Among these, script analysis can be automated with high accuracy using NLP models, whereas character voice timbre selection still relies on manual effort. Speech synthesis uses either manual dubbing or text-to-speech (TTS). While TTS boosts efficiency, it struggles with emotional expression, intonation control, and contextual scene adaptation. To address these challenges, we propose DeepDubbing, an end-to-end automated system for multi-participant audiobook production. The system comprises two main components: a Text-to-Timbre (TTT) model and a Context-Aware Instruct-TTS (CA-Instruct-TTS) model. The TTT model generates role-specific timbre embeddings conditioned on text descriptions. The CA-Instruct-TTS model synthesizes expressive speech by analyzing contextual dialogue and incorporating fine-grained emotional instructions. This system enables the automated generation of multi-participant audiobooks with both timbre-matched character voices and emotionally expressive narration, offering a novel solution for audiobook production.



Abstract:We formalize sequential decision-making with information acquisition as the probing-augmented user-centric selection (PUCS) framework, where a learner first probes a subset of arms to obtain side information on resources and rewards, and then assigns $K$ plays to $M$ arms. PUCS covers applications such as ridesharing, wireless scheduling, and content recommendation, in which both resources and payoffs are initially unknown and probing is costly. For the offline setting with known distributions, we present a greedy probing algorithm with a constant-factor approximation guarantee $\zeta = (e-1)/(2e-1)$. For the online setting with unknown distributions, we introduce OLPA, a stochastic combinatorial bandit algorithm that achieves a regret bound $\mathcal{O}(\sqrt{T} + \ln^{2} T)$. We also prove a lower bound $\Omega(\sqrt{T})$, showing that the upper bound is tight up to logarithmic factors. Experiments on real-world data demonstrate the effectiveness of our solutions.
Abstract:Robot pick and place systems have traditionally decoupled grasp, placement, and motion planning to build sequential optimization pipelines with the assumption that the individual components will be able to work together. However, this separation introduces sub-optimality, as grasp choices may limit or even prohibit feasible motions for a robot to reach the target placement pose, particularly in cluttered environments with narrow passages. To this end, we propose a forest-based planning framework to simultaneously find grasp configurations and feasible robot motions that explicitly satisfy downstream placement configurations paired with the selected grasps. Our proposed framework leverages a bidirectional sampling-based approach to build a start forest, rooted at the feasible grasp regions, and a goal forest, rooted at the feasible placement regions, to facilitate the search through randomly explored motions that connect valid pairs of grasp and placement trees. We demonstrate that the framework's inherent parallelism enables superlinear speedup, making it scalable for applications for redundant robot arms (e.g., 7 Degrees of Freedom) to work efficiently in highly cluttered environments. Extensive experiments in simulation demonstrate the robustness and efficiency of the proposed framework in comparison with multiple baselines under diverse scenarios.
Abstract:Camera-to-robot (also known as eye-to-hand) calibration is a critical component of vision-based robot manipulation. Traditional marker-based methods often require human intervention for system setup. Furthermore, existing autonomous markerless calibration methods typically rely on pre-trained robot tracking models that impede their application on edge devices and require fine-tuning for novel robot embodiments. To address these limitations, this paper proposes a model-based markerless camera-to-robot calibration framework, ARC-Calib, that is fully autonomous and generalizable across diverse robots and scenarios without requiring extensive data collection or learning. First, exploratory robot motions are introduced to generate easily trackable trajectory-based visual patterns in the camera's image frames. Then, a geometric optimization framework is proposed to exploit the coplanarity and collinearity constraints from the observed motions to iteratively refine the estimated calibration result. Our approach eliminates the need for extra effort in either environmental marker setup or data collection and model training, rendering it highly adaptable across a wide range of real-world autonomous systems. Extensive experiments are conducted in both simulation and the real world to validate its robustness and generalizability.
Abstract:Freehand 3D ultrasound enables volumetric imaging by tracking a conventional ultrasound probe during freehand scanning, offering enriched spatial information that improves clinical diagnosis. However, the quality of reconstructed volumes is often compromised by tracking system noise and irregular probe movements, leading to artifacts in the final reconstruction. To address these challenges, we propose ImplicitCell, a novel framework that integrates Implicit Neural Representation (INR) with an ultrasound resolution cell model for joint optimization of volume reconstruction and pose refinement. Three distinct datasets are used for comprehensive validation, including phantom, common carotid artery, and carotid atherosclerosis. Experimental results demonstrate that ImplicitCell significantly reduces reconstruction artifacts and improves volume quality compared to existing methods, particularly in challenging scenarios with noisy tracking data. These improvements enhance the clinical utility of freehand 3D ultrasound by providing more reliable and precise diagnostic information.




Abstract:Visual object tracking aims to localize the target object of each frame based on its initial appearance in the first frame. Depending on the input modility, tracking tasks can be divided into RGB tracking and RGB+X (e.g. RGB+N, and RGB+D) tracking. Despite the different input modalities, the core aspect of tracking is the temporal matching. Based on this common ground, we present a general framework to unify various tracking tasks, termed as OneTracker. OneTracker first performs a large-scale pre-training on a RGB tracker called Foundation Tracker. This pretraining phase equips the Foundation Tracker with a stable ability to estimate the location of the target object. Then we regard other modality information as prompt and build Prompt Tracker upon Foundation Tracker. Through freezing the Foundation Tracker and only adjusting some additional trainable parameters, Prompt Tracker inhibits the strong localization ability from Foundation Tracker and achieves parameter-efficient finetuning on downstream RGB+X tracking tasks. To evaluate the effectiveness of our general framework OneTracker, which is consisted of Foundation Tracker and Prompt Tracker, we conduct extensive experiments on 6 popular tracking tasks across 11 benchmarks and our OneTracker outperforms other models and achieves state-of-the-art performance.
Abstract:The behavior of neural networks still remains opaque, and a recently widely noted phenomenon is that networks often achieve similar performance when initialized with different random parameters. This phenomenon has attracted significant attention in measuring the similarity between features learned by distinct networks. However, feature similarity could be vague in describing the same feature since equivalent features hardly exist. In this paper, we expand the concept of equivalent feature and provide the definition of what we call functionally equivalent features. These features produce equivalent output under certain transformations. Using this definition, we aim to derive a more intrinsic metric for the so-called feature complexity regarding the redundancy of features learned by a neural network at each layer. We offer a formal interpretation of our approach through the lens of category theory, a well-developed area in mathematics. To quantify the feature complexity, we further propose an efficient algorithm named Iterative Feature Merging. Our experimental results validate our ideas and theories from various perspectives. We empirically demonstrate that the functionally equivalence widely exists among different features learned by the same neural network and we could reduce the number of parameters of the network without affecting the performance.The IFM shows great potential as a data-agnostic model prune method. We have also drawn several interesting empirical findings regarding the defined feature complexity.
Abstract:Grasping is a fundamental skill for robots to interact with their environment. While grasp execution requires coordinated movement of the hand and arm to achieve a collision-free and secure grip, many grasp synthesis studies address arm and hand motion planning independently, leading to potentially unreachable grasps in practical settings. The challenge of determining integrated arm-hand configurations arises from its computational complexity and high-dimensional nature. We address this challenge by presenting a novel differentiable robot neural distance function. Our approach excels in capturing intricate geometry across various joint configurations while preserving differentiability. This innovative representation proves instrumental in efficiently addressing downstream tasks with stringent contact constraints. Leveraging this, we introduce an adaptive grasp synthesis framework that exploits the full potential of the unified arm-hand system for diverse grasping tasks. Our neural joint space distance function achieves an 84.7% error reduction compared to baseline methods. We validated our approaches on a unified robotic arm-hand system that consists of a 7-DoF robot arm and a 16-DoF multi-fingered robotic hand. Results demonstrate that our approach empowers this high-DoF system to generate and execute various arm-hand grasp configurations that adapt to the size of the target objects while ensuring whole-body movements to be collision-free.