During the Gaussian Splatting optimization process, the scene's geometry can gradually deteriorate if its structure is not deliberately preserved, especially in non-textured regions such as walls, ceilings, and furniture surfaces. This degradation significantly affects the rendering quality of novel views that deviate significantly from the viewpoints in the training data. To mitigate this issue, we propose a novel approach called GeoGaussian. Based on the smoothly connected areas observed from point clouds, this method introduces a novel pipeline to initialize thin Gaussians aligned with the surfaces, where the characteristic can be transferred to new generations through a carefully designed densification strategy. Finally, the pipeline ensures that the scene's geometry and texture are maintained through constrained optimization processes with explicit geometry constraints. Benefiting from the proposed architecture, the generative ability of 3D Gaussians is enhanced, especially in structured regions. Our proposed pipeline achieves state-of-the-art performance in novel view synthesis and geometric reconstruction, as evaluated qualitatively and quantitatively on public datasets.
In this paper, we present ShapeMaker, a unified self-supervised learning framework for joint shape canonicalization, segmentation, retrieval and deformation. Given a partially-observed object in an arbitrary pose, we first canonicalize the object by extracting point-wise affine-invariant features, disentangling inherent structure of the object with its pose and size. These learned features are then leveraged to predict semantically consistent part segmentation and corresponding part centers. Next, our lightweight retrieval module aggregates the features within each part as its retrieval token and compare all the tokens with source shapes from a pre-established database to identify the most geometrically similar shape. Finally, we deform the retrieved shape in the deformation module to tightly fit the input object by harnessing part center guided neural cage deformation. The key insight of ShapeMaker is the simultaneous training of the four highly-associated processes: canonicalization, segmentation, retrieval, and deformation, leveraging cross-task consistency losses for mutual supervision. Extensive experiments on synthetic datasets PartNet, ComplementMe, and real-world dataset Scan2CAD demonstrate that ShapeMaker surpasses competitors by a large margin. Codes will be released soon.
This paper introduces a new benchmark dataset, Open-Structure, for evaluating visual odometry and SLAM methods, which directly equips point and line measurements, correspondences, structural associations, and co-visibility factor graphs instead of providing raw images. Based on the proposed benchmark dataset, these 2D or 3D data can be directly input to different stages of SLAM pipelines to avoid the impact of the data preprocessing modules in ablation experiments. First, we propose a dataset generator for real-world and simulated scenarios. In real-world scenes, it maintains the same observations and occlusions as actual feature extraction results. Those generated simulation sequences enhance the dataset's diversity by introducing various carefully designed trajectories and observations. Second, a SLAM baseline is proposed using our dataset to evaluate widely used modules in camera pose tracking, parametrization, and optimization modules. By evaluating these state-of-the-art algorithms across different scenarios, we discern each module's strengths and weaknesses within the camera tracking and optimization process. Our dataset and baseline are available at \url{https://github.com/yanyan-li/Open-Structure}.
Diffeomorphic registration has become a powerful approach for seeking a smooth and invertible spatial transformation between two coordinate systems which have been measured via the template and reference images. While the pointwise volume-preserving constraint is effective for some problems, it is too stringent for many other problems especially when the local deformations are relatively large, because it may lead to a poor large-deformation for enforcing local matching.In this paper, we propose a novel bi-variant diffeomorphic image registration model with the soft constraint of Jacobian equation, which allows local deformations to shrink and grow in a flexible range.The Jacobian determinant of the transformation is explicitly controlled by optimizing the relaxation function. To prevent deformation folding and enhance the smoothness of deformation, we not only impose a positivity constraint in optimizing the relaxation function, but also employ a regularizer to ensure the smoothness of the relaxation function.Furthermore, the positivity constraint ensures that is as close to one as possible, which helps to obtain a volume-preserving transformation on average.We further analyze the existence of the minimizer for the variational model and propose a penalty splitting method with a multilevel strategy to solve this model. Numerical experiments show that the proposed algorithm is convergent, and the positivity constraint can control the range of relative volume and not compromise registration accuracy. Moreover, the proposed model produces diffeomorphic maps for large deformation, and achieves better performance compared to the several existing registration models.
Although remarkable progress on the neural table-to-text methods has been made, the generalization issues hinder the applicability of these models due to the limited source tables. Large-scale pretrained language models sound like a promising solution to tackle such issues. However, how to effectively bridge the gap between the structured table and the text input by fully leveraging table information to fuel the pretrained model is still not well explored. Besides, another challenge of integrating the deliberation mechanism into the text-to-text pretrained model for solving the table-to-text task remains seldom studied. In this paper, to implement the table-to-text generation with pretrained language model, we propose a table structure understanding and text deliberating approach, namely TASD. Specifically, we devise a three-layered multi-head attention network to realize the table-structure-aware text generation model with the help of the pretrained language model. Furthermore, a multi-pass decoder framework is adopted to enhance the capability of polishing generated text for table descriptions. The empirical studies, as well as human evaluation, on two public datasets, validate that our approach can generate faithful and fluent descriptive texts for different types of tables.
Minimal solutions for relative rotation and translation estimation tasks have been explored in different scenarios, typically relying on the so-called co-visibility graph. However, how to build direct rotation relationships between two frames without overlap is still an open topic, which, if solved, could greatly improve the accuracy of visual odometry. In this paper, a new minimal solution is proposed to solve relative rotation estimation between two images without overlapping areas by exploiting a new graph structure, which we call Extensibility Graph (E-Graph). Differently from a co-visibility graph, high-level landmarks, including vanishing directions and plane normals, are stored in our E-Graph, which are geometrically extensible. Based on E-Graph, the rotation estimation problem becomes simpler and more elegant, as it can deal with pure rotational motion and requires fewer assumptions, e.g. Manhattan/Atlanta World, planar/vertical motion. Finally, we embed our rotation estimation strategy into a complete camera tracking and mapping system which obtains 6-DoF camera poses and a dense 3D mesh model. Extensive experiments on public benchmarks demonstrate that the proposed method achieves state-of-the-art tracking performance.
In this paper, a method for dense semantic 3D scene reconstruction from an RGB-D sequence is proposed to solve high-level scene understanding tasks. First, each RGB-D pair is consistently segmented into 2D semantic maps based on a camera tracking backbone that propagates objects' labels with high probabilities from full scans to corresponding ones of partial views. Then a dense 3D mesh model of an unknown environment is incrementally generated from the input RGB-D sequence. Benefiting from 2D consistent semantic segments and the 3D model, a novel semantic projection block (SP-Block) is proposed to extract deep feature volumes from 2D segments of different views. Moreover, the semantic volumes are fused into deep volumes from a point cloud encoder to make the final semantic segmentation. Extensive experimental evaluations on public datasets show that our system achieves accurate 3D dense reconstruction and state-of-the-art semantic prediction performances simultaneously.
Trip recommender system, which targets at recommending a trip consisting of several ordered Points of Interest (POIs), has long been treated as an important application for many location-based services. Currently, most prior arts generate trips following pre-defined objectives based on constraint programming, which may fail to reflect the complex latent patterns hidden in the human mobility data. And most of these methods are usually difficult to respond in real time when the number of POIs is large. To that end, we propose an Adversarial Neural Trip Recommendation (ANT) framework to tackle the above challenges. First of all, we devise a novel attention-based encoder-decoder trip generator that can learn the correlations among POIs and generate well-designed trips under given constraints. Another novelty of ANT relies on an adversarial learning strategy integrating with reinforcement learning to guide the trip generator to produce high-quality trips. For this purpose, we introduce a discriminator, which distinguishes the generated trips from real-life trips taken by users, to provide reward signals to optimize the generator. Moreover, we devise a novel pre-train schema based on learning from demonstration, which speeds up the convergence to achieve a sufficient-and-efficient training process. Extensive experiments on four real-world datasets validate the effectiveness and efficiency of our proposed ANT framework, which demonstrates that ANT could remarkably outperform the state-of-the-art baselines with short response time.
The cost aggregation strategy shows a crucial role in learning-based stereo matching tasks, where 3D convolutional filters obtain state of the art but require intensive computation resources, while 2D operations need less GPU memory but are sensitive to domain shift. In this paper, we decouple the 4D cubic cost volume used by 3D convolutional filters into sequential cost maps along the direction of disparity instead of dealing with it at once by exploiting a recurrent cost aggregation strategy. Furthermore, a novel recurrent module, Stacked Recurrent Hourglass (SRH), is proposed to process each cost map. Our hourglass network is constructed based on Gated Recurrent Units (GRUs) and down/upsampling layers, which provides GRUs larger receptive fields. Then two hourglass networks are stacked together, while multi-scale information is processed by skip connections to enhance the performance of the pipeline in textureless areas. The proposed architecture is implemented in an end-to-end pipeline and evaluated on public datasets, which reduces GPU memory consumption by up to 56.1\% compared with PSMNet using stacked hourglass 3D CNNs without the degradation of accuracy. Then, we further demonstrate the scalability of the proposed method on several high-resolution pairs, while previously learned approaches often fail due to the memory constraint. The code is released at \url{https://github.com/hongzhidu/SRHNet}.
In this paper, a robust RGB-D SLAM system is proposed to utilize the structural information in indoor scenes, allowing for accurate tracking and efficient dense mapping on a CPU. Prior works have used the Manhattan World (MW) assumption to estimate low-drift camera pose, in turn limiting the applications of such systems. This paper, in contrast, proposes a novel approach delivering robust tracking in MW and non-MW environments. We check orthogonal relations between planes to directly detect Manhattan Frames, modeling the scene as a Mixture of Manhattan Frames. For MW scenes, we decouple pose estimation and provide a novel drift-free rotation estimation based on Manhattan Frame observations. For translation estimation in MW scenes and full camera pose estimation in non-MW scenes, we make use of point, line and plane features for robust tracking in challenging scenes. %mapping Additionally, by exploiting plane features detected in each frame, we also propose an efficient surfel-based dense mapping strategy, which divides each image into planar and non-planar regions. Planar surfels are initialized directly from sparse planes in our map while non-planar surfels are built by extracting superpixels. We evaluate our method on public benchmarks for pose estimation, drift and reconstruction accuracy, achieving superior performance compared to other state-of-the-art methods. We will open-source our code in the future.