Abstract:Humanoid robots have attracted significant attention in recent years. Reinforcement Learning (RL) is one of the main ways to control the whole body of humanoid robots. RL enables agents to complete tasks by learning from environment interactions, guided by task rewards. However, existing RL methods rarely explicitly consider the impact of body stability on humanoid locomotion and manipulation. Achieving high performance in whole-body control remains a challenge for RL methods that rely solely on task rewards. In this paper, we propose a Foundation model-based method for humanoid Locomotion And Manipulation (FLAM for short). FLAM integrates a stabilizing reward function with a basic policy. The stabilizing reward function is designed to encourage the robot to learn stable postures, thereby accelerating the learning process and facilitating task completion. Specifically, the robot pose is first mapped to the 3D virtual human model. Then, the human pose is stabilized and reconstructed through a human motion reconstruction model. Finally, the pose before and after reconstruction is used to compute the stabilizing reward. By combining this stabilizing reward with the task reward, FLAM effectively guides policy learning. Experimental results on a humanoid robot benchmark demonstrate that FLAM outperforms state-of-the-art RL methods, highlighting its effectiveness in improving stability and overall performance.
Abstract:We pose a new question: Can agents learn how to combine actions from previous tasks to complete new tasks, just as humans? In contrast to imitation learning, there is no expert data, only the data collected through environmental exploration. Compared with offline reinforcement learning, the problem of data distribution shift is more serious. Since the action sequence to solve the new task may be the combination of trajectory segments of multiple training tasks, in other words, the test task and the solving strategy do not exist directly in the training data. This makes the problem more difficult. We propose a Memory-related Multi-task Method (M3) to address this problem. The method consists of three stages. First, task-agnostic exploration is carried out to collect data. Different from previous methods, we organize the exploration data into a knowledge graph. We design a model based on the exploration data to extract action effect features and save them in memory, while an action predictive model is trained. Secondly, for a new task, the action effect features stored in memory are used to generate candidate actions by a feature decomposition-based approach. Finally, a multi-scale candidate action pool and the action predictive model are fused to generate a strategy to complete the task. Experimental results show that the performance of our proposed method is significantly improved compared with the baseline.