Monocular 3D object detection aims to locate objects in different scenes with just a single image. Due to the absence of depth information, several monocular 3D detection techniques have emerged that rely on auxiliary depth maps from the depth estimation task. There are multiple approaches to understanding the representation of depth maps, including treating them as pseudo-LiDAR point clouds, leveraging implicit end-to-end learning of depth information, or considering them as an image input. However, these methods have certain drawbacks, such as their reliance on the accuracy of estimated depth maps and suboptimal utilization of depth maps due to their image-based nature. While LiDAR-based methods and convolutional neural networks (CNNs) can be utilized for pseudo point clouds and depth maps, respectively, it is always an alternative. In this paper, we propose a framework named the Adaptive Distance Interval Separation Network (ADISN) that adopts a novel perspective on understanding depth maps, as a form that lies between LiDAR and images. We utilize an adaptive separation approach that partitions the depth map into various subgraphs based on distance and treats each of these subgraphs as an individual image for feature extraction. After adaptive separations, each subgraph solely contains pixels within a learned interval range. If there is a truncated object within this range, an evident curved edge will appear, which we can leverage for texture extraction using CNNs to obtain rich depth information in pixels. Meanwhile, to mitigate the inaccuracy of depth estimation, we designed an uncertainty module. To take advantage of both images and depth maps, we use different branches to learn localization detection tasks and appearance tasks separately.
3D point cloud semantic segmentation is one of the fundamental tasks for environmental understanding. Although significant progress has been made in recent years, the performance of classes with few examples or few points is still far from satisfactory. In this paper, we propose a novel multi-to-single knowledge distillation framework for the 3D point cloud semantic segmentation task to boost the performance of those hard classes. Instead of fusing all the points of multi-scans directly, only the instances that belong to the previously defined hard classes are fused. To effectively and sufficiently distill valuable knowledge from multi-scans, we leverage a multilevel distillation framework, i.e., feature representation distillation, logit distillation, and affinity distillation. We further develop a novel instance-aware affinity distillation algorithm for capturing high-level structural knowledge to enhance the distillation efficacy for hard classes. Finally, we conduct experiments on the SemanticKITTI dataset, and the results on both the validation and test sets demonstrate that our method yields substantial improvements compared with the baseline method. The code is available at \Url{https://github.com/skyshoumeng/M2SKD}.
LiDAR point cloud segmentation is one of the most fundamental tasks for autonomous driving scene understanding. However, it is difficult for existing models to achieve both high inference speed and accuracy simultaneously. For example, voxel-based methods perform well in accuracy, while Bird's-Eye-View (BEV)-based methods can achieve real-time inference. To overcome this issue, we develop an effective 3D-to-BEV knowledge distillation method that transfers rich knowledge from 3D voxel-based models to BEV-based models. Our framework mainly consists of two modules: the voxel-to-pillar distillation module and the label-weight distillation module. Voxel-to-pillar distillation distills sparse 3D features to BEV features for middle layers to make the BEV-based model aware of more structural and geometric information. Label-weight distillation helps the model pay more attention to regions with more height information. Finally, we conduct experiments on the SemanticKITTI dataset and Paris-Lille-3D. The results on SemanticKITTI show more than 5% improvement on the test set, especially for classes such as motorcycle and person, with more than 15% improvement. The code can be accessed at https://github.com/fengjiang5/Knowledge-Distillation-from-Cylinder3D-to-PolarNet.