Understanding complex social interactions among agents is a key challenge for trajectory prediction. Most existing methods consider the interactions between pairwise traffic agents or in a local area, while the nature of interactions is unlimited, involving an uncertain number of agents and non-local areas simultaneously. Besides, they treat heterogeneous traffic agents the same, namely those among agents of different categories, while neglecting people's diverse reaction patterns toward traffic agents in ifferent categories. To address these problems, we propose a simple yet effective Unlimited Neighborhood Interaction Network (UNIN), which predicts trajectories of heterogeneous agents in multiple categories. Specifically, the proposed unlimited neighborhood interaction module generates the fused-features of all agents involved in an interaction simultaneously, which is adaptive to any number of agents and any range of interaction area. Meanwhile, a hierarchical graph attention module is proposed to obtain category-to-category interaction and agent-to-agent interaction. Finally, parameters of a Gaussian Mixture Model are estimated for generating the future trajectories. Extensive experimental results on benchmark datasets demonstrate a significant performance improvement of our method over the state-of-the-art methods.
Pedestrian trajectory prediction is a key technology in autopilot, which remains to be very challenging due to complex interactions between pedestrians. However, previous works based on dense undirected interaction suffer from modeling superfluous interactions and neglect of trajectory motion tendency, and thus inevitably result in a considerable deviance from the reality. To cope with these issues, we present a Sparse Graph Convolution Network~(SGCN) for pedestrian trajectory prediction. Specifically, the SGCN explicitly models the sparse directed interaction with a sparse directed spatial graph to capture adaptive interaction pedestrians. Meanwhile, we use a sparse directed temporal graph to model the motion tendency, thus to facilitate the prediction based on the observed direction. Finally, parameters of a bi-Gaussian distribution for trajectory prediction are estimated by fusing the above two sparse graphs. We evaluate our proposed method on the ETH and UCY datasets, and the experimental results show our method outperforms comparative state-of-the-art methods by 9% in Average Displacement Error(ADE) and 13% in Final Displacement Error(FDE). Notably, visualizations indicate that our method can capture adaptive interactions between pedestrians and their effective motion tendencies.
The formulation of the hazy image is mainly dominated by the reflected lights and ambient airlight. Existing dehazing methods often ignore the depth cues and fail in distant areas where heavier haze disturbs the visibility. However, we note that the guidance of the depth information for transmission estimation could remedy the decreased visibility as distances increase. In turn, the good transmission estimation could facilitate the depth estimation for hazy images. In this paper, a deep end-to-end model that iteratively estimates image depths and transmission maps is proposed to perform an effective depth prediction for hazy images and improve the dehazing performance with the guidance of depth information. The image depth and transmission map are progressively refined to better restore the dehazed image. Our approach benefits from explicitly modeling the inner relationship of image depth and transmission map, which is especially effective for distant hazy areas. Extensive results on the benchmarks demonstrate that our proposed network performs favorably against the state-of-the-art dehazing methods in terms of depth estimation and haze removal.
Due to the high annotation cost of large-scale facial landmark detection tasks in videos, a semi-supervised paradigm that uses self-training for mining high-quality pseudo-labels to participate in training has been proposed by researchers. However, self-training based methods often train with a gradually increasing number of samples, whose performances vary a lot depending on the number of pseudo-labeled samples added. In this paper, we propose a teacher-student asynchronous learning~(TSAL) framework based on the multi-source supervision signal consistency criterion, which implicitly mines pseudo-labels through consistency constraints. Specifically, the TSAL framework contains two models with exactly the same structure. The radical student uses multi-source supervision signals from the same task to update parameters, while the calm teacher uses a single-source supervision signal to update parameters. In order to reasonably absorb student's suggestions, teacher's parameters are updated again through recursive average filtering. The experimental results prove that asynchronous-learning framework can effectively filter noise in multi-source supervision signals, thereby mining the pseudo-labels which are more significant for network parameter updating. And extensive experiments on 300W, AFLW, and 300VW benchmarks show that the TSAL framework achieves state-of-the-art performance.
Most existing Multi-Object Tracking (MOT) approaches follow the Tracking-by-Detection paradigm and the data association framework where objects are firstly detected and then associated. Although deep-learning based method can noticeably improve the object detection performance and also provide good appearance features for cross-frame association, the framework is not completely end-to-end, and therefore the computation is huge while the performance is limited. To address the problem, we present a completely end-to-end approach that takes image-sequence/video as input and outputs directly the located and tracked objects of learned types. Specifically, with our introduced multi-object representation strategy, a global response map can be accurately generated over frames, from which the trajectory of each tracked object can be easily picked up, just like how a detector inputs an image and outputs the bounding boxes of each detected object. The proposed model is fast and accurate. Experimental results based on the MOT16 and MOT17 benchmarks show that our proposed on-line tracker achieved state-of-the-art performance on several tracking metrics.
Deep neural networks have achieved satisfactory performance in piles of medical image analysis tasks. However the training of deep neural network requires a large amount of samples with high-quality annotations. In medical image segmentation, it is very laborious and expensive to acquire precise pixel-level annotations. Aiming at training deep segmentation models on datasets with probably corrupted annotations, we propose a novel Meta Corrupted Pixels Mining (MCPM) method based on a simple meta mask network. Our method is targeted at automatically estimate a weighting map to evaluate the importance of every pixel in the learning of segmentation network. The meta mask network which regards the loss value map of the predicted segmentation results as input, is capable of identifying out corrupted layers and allocating small weights to them. An alternative algorithm is adopted to train the segmentation network and the meta mask network, simultaneously. Extensive experimental results on LIDC-IDRI and LiTS datasets show that our method outperforms state-of-the-art approaches which are devised for coping with corrupted annotations.
Most of Multiple Object Tracking (MOT) approaches compute individual target features for two subtasks: estimating target-wise motions and conducting pair-wise Re-Identification (Re-ID). Because of the indefinite number of targets among video frames, both subtasks are very difficult to scale up efficiently in end-to-end Deep Neural Networks (DNNs). In this paper, we design an end-to-end DNN tracking approach, Flow-Fuse-Tracker (FFT), that addresses the above issues with two efficient techniques: target flowing and target fusing. Specifically, in target flowing, a FlowTracker DNN module learns the indefinite number of target-wise motions jointly from pixel-level optical flows. In target fusing, a FuseTracker DNN module refines and fuses targets proposed by FlowTracker and frame-wise object detection, instead of trusting either of the two inaccurate sources of target proposal. Because FlowTracker can explore complex target-wise motion patterns and FuseTracker can refine and fuse targets from FlowTracker and detectors, our approach can achieve the state-of-the-art results on several MOT benchmarks. As an online MOT approach, FFT produced the top MOTA of 46.3 on the 2DMOT15, 56.5 on the MOT16, and 56.5 on the MOT17 tracking benchmarks, surpassing all the online and offline methods in existing publications.
The main challenge of Multiple Object Tracking (MOT) is the efficiency in associating indefinite number of objects between video frames. Standard motion estimators used in tracking, e.g., Long Short Term Memory (LSTM), only deal with single object, while Re-IDentification (Re-ID) based approaches exhaustively compare object appearances. Both approaches are computationally costly when they are scaled to a large number of objects, making it very difficult for real-time MOT. To address these problems, we propose a highly efficient Deep Neural Network (DNN) that simultaneously models association among indefinite number of objects. The inference computation of the DNN does not increase with the number of objects. Our approach, Frame-wise Motion and Appearance (FMA), computes the Frame-wise Motion Fields (FMF) between two frames, which leads to very fast and reliable matching among a large number of object bounding boxes. As auxiliary information is used to fix uncertain matches, Frame-wise Appearance Features (FAF) are learned in parallel with FMFs. Extensive experiments on the MOT17 benchmark show that our method achieved real-time MOT with competitive results as the state-of-the-art approaches.
Fine-grained person perception such as body segmentation and pose estimation has been achieved with many 2D and 3D sensors such as RGB/depth cameras, radars (e.g., RF-Pose) and LiDARs. These sensors capture 2D pixels or 3D point clouds of person bodies with high spatial resolution, such that the existing Convolutional Neural Networks can be directly applied for perception. In this paper, we take one step forward to show that fine-grained person perception is possible even with 1D sensors: WiFi antennas. To our knowledge, this is the first work to perceive persons with pervasive WiFi devices, which is cheaper and power efficient than radars and LiDARs, invariant to illumination, and has little privacy concern comparing to cameras. We used two sets of off-the-shelf WiFi antennas to acquire signals, i.e., one transmitter set and one receiver set. Each set contains three antennas lined-up as a regular household WiFi router. The WiFi signal generated by a transmitter antenna, penetrates through and reflects on human bodies, furniture and walls, and then superposes at a receiver antenna as a 1D signal sample (instead of 2D pixels or 3D point clouds). We developed a deep learning approach that uses annotations on 2D images, takes the received 1D WiFi signals as inputs, and performs body segmentation and pose estimation in an end-to-end manner. Experimental results on over 100000 frames under 16 indoor scenes demonstrate that Person-in-WiFi achieved person perception comparable to approaches using 2D images.