Knowledge Editing (KE) for modifying factual knowledge in Large Language Models (LLMs) has been receiving increasing attention. However, existing knowledge editing methods are entity-centric, and it is unclear whether this approach is suitable for a relation-centric perspective. To address this gap, this paper constructs a new benchmark named RaKE, which focuses on Relation based Knowledge Editing. In this paper, we establish a suite of innovative metrics for evaluation and conduct comprehensive experiments involving various knowledge editing baselines. We notice that existing knowledge editing methods exhibit the potential difficulty in their ability to edit relations. Therefore, we further explore the role of relations in factual triplets within the transformer. Our research results confirm that knowledge related to relations is not only stored in the FFN network but also in the attention layers. This provides experimental support for future relation-based knowledge editing methods.
The SoccerNet 2023 challenges were the third annual video understanding challenges organized by the SoccerNet team. For this third edition, the challenges were composed of seven vision-based tasks split into three main themes. The first theme, broadcast video understanding, is composed of three high-level tasks related to describing events occurring in the video broadcasts: (1) action spotting, focusing on retrieving all timestamps related to global actions in soccer, (2) ball action spotting, focusing on retrieving all timestamps related to the soccer ball change of state, and (3) dense video captioning, focusing on describing the broadcast with natural language and anchored timestamps. The second theme, field understanding, relates to the single task of (4) camera calibration, focusing on retrieving the intrinsic and extrinsic camera parameters from images. The third and last theme, player understanding, is composed of three low-level tasks related to extracting information about the players: (5) re-identification, focusing on retrieving the same players across multiple views, (6) multiple object tracking, focusing on tracking players and the ball through unedited video streams, and (7) jersey number recognition, focusing on recognizing the jersey number of players from tracklets. Compared to the previous editions of the SoccerNet challenges, tasks (2-3-7) are novel, including new annotations and data, task (4) was enhanced with more data and annotations, and task (6) now focuses on end-to-end approaches. More information on the tasks, challenges, and leaderboards are available on https://www.soccer-net.org. Baselines and development kits can be found on https://github.com/SoccerNet.
By integrating complementary information from RGB image and depth map, the ability of salient object detection (SOD) for complex and challenging scenes can be improved. In recent years, the important role of Convolutional Neural Networks (CNNs) in feature extraction and cross-modality interaction has been fully explored, but it is still insufficient in modeling global long-range dependencies of self-modality and cross-modality. To this end, we introduce CNNs-assisted Transformer architecture and propose a novel RGB-D SOD network with Point-aware Interaction and CNN-induced Refinement (PICR-Net). On the one hand, considering the prior correlation between RGB modality and depth modality, an attention-triggered cross-modality point-aware interaction (CmPI) module is designed to explore the feature interaction of different modalities with positional constraints. On the other hand, in order to alleviate the block effect and detail destruction problems brought by the Transformer naturally, we design a CNN-induced refinement (CNNR) unit for content refinement and supplementation. Extensive experiments on five RGB-D SOD datasets show that the proposed network achieves competitive results in both quantitative and qualitative comparisons.
Network pruning techniques, including weight pruning and filter pruning, reveal that most state-of-the-art neural networks can be accelerated without a significant performance drop. This work focuses on filter pruning which enables accelerated inference with any off-the-shelf deep learning library and hardware. We propose the concept of \emph{network pruning spaces} that parametrize populations of subnetwork architectures. Based on this concept, we explore the structure aspect of subnetworks that result in minimal loss of accuracy in different pruning regimes and arrive at a series of observations by comparing subnetwork distributions. We conjecture through empirical studies that there exists an optimal FLOPs-to-parameter-bucket ratio related to the design of original network in a pruning regime. Statistically, the structure of a winning subnetwork guarantees an approximately optimal ratio in this regime. Upon our conjectures, we further refine the initial pruning space to reduce the cost of searching a good subnetwork architecture. Our experimental results on ImageNet show that the subnetwork we found is superior to those from the state-of-the-art pruning methods under comparable FLOPs.
In this paper, we present the Circular Accessible Depth (CAD), a robust traversability representation for an unmanned ground vehicle (UGV) to learn traversability in various scenarios containing irregular obstacles. To predict CAD, we propose a neural network, namely CADNet, with an attention-based multi-frame point cloud fusion module, Stability-Attention Module (SAM), to encode the spatial features from point clouds captured by LiDAR. CAD is designed based on the polar coordinate system and focuses on predicting the border of traversable area. Since it encodes the spatial information of the surrounding environment, which enables a semi-supervised learning for the CADNet, and thus desirably avoids annotating a large amount of data. Extensive experiments demonstrate that CAD outperforms baselines in terms of robustness and precision. We also implement our method on a real UGV and show that it performs well in real-world scenarios.
The SoccerNet 2022 challenges were the second annual video understanding challenges organized by the SoccerNet team. In 2022, the challenges were composed of 6 vision-based tasks: (1) action spotting, focusing on retrieving action timestamps in long untrimmed videos, (2) replay grounding, focusing on retrieving the live moment of an action shown in a replay, (3) pitch localization, focusing on detecting line and goal part elements, (4) camera calibration, dedicated to retrieving the intrinsic and extrinsic camera parameters, (5) player re-identification, focusing on retrieving the same players across multiple views, and (6) multiple object tracking, focusing on tracking players and the ball through unedited video streams. Compared to last year's challenges, tasks (1-2) had their evaluation metrics redefined to consider tighter temporal accuracies, and tasks (3-6) were novel, including their underlying data and annotations. More information on the tasks, challenges and leaderboards are available on https://www.soccer-net.org. Baselines and development kits are available on https://github.com/SoccerNet.
Universal domain adaptation (UniDA) aims to transfer the knowledge of common classes from source domain to target domain without any prior knowledge on the label set, which requires to distinguish the unknown samples from the known ones in the target domain. Like the traditional unsupervised domain adaptation problem, the misalignment between two domains exists due to the biased and less-discriminative embedding. Recent methods proposed to complete the domain misalignment by clustering target samples with the nearest neighbors or the prototypes. However, it is dangerous to do so since we do not have any prior knowledge about the distributions of unknown samples which can magnify the misalignment especially when the unknown set is big. Meanwhile, other existing classifier-based methods could easily produce overconfident predictions of unknown samples because of the supervised objective in source domain leading the whole model to be biased towards the common classes in the target domain. Therefore, we propose a novel non-parameter unknown samples detection method based on mapping the samples in the original feature space into a reliable linear sub-space which makes data points more sparse to reduce the misalignment between unknown samples and source samples. Moreover, unlike the recent methods applying extra parameters to improve the classification of unknown samples, this paper well balances the confidence values of both known and unknown samples through an unknown-adaptive margin loss which can control the gradient updating of the classifier learning on supervised source samples depending on the confidence level of detected unknown samples at current step. Finally, experiments on four public datasets demonstrate that our method significantly outperforms existing state-of-the-art methods.
Universal domain adaptation (UDA) aims to transfer the knowledge of common classes from source domain to target domain without any prior knowledge on the label set, which requires to distinguish the unknown samples from the known ones in the target domain. Recent methods preferred to increase the inter-sample affinity within a known class, while they ignored the inter-sample affinity between the unknown samples and the known ones. This paper reveals that exploiting such inter-sample affinity can significantly improve the performance of UDA and proposes a knowability-aware UDA framework based on it. First, we estimate the knowability of each target sample by searching its neighboring samples in the source domain. Then, we propose an auto-thresholding scheme applied to the estimated knowability to determine whether a target sample is unknown or known. Next, in addition to increasing the inter-sample affinity within each known class like previous methods, we design new losses based on the estimated knowability to reduce the inter-sample affinity between the unknown target samples and the known ones. Finally, experiments on four public datasets demonstrate that our method significantly outperforms existing state-of-the-art methods.
Exploring the relationship between examples without manual annotations is a core problem in the field of unsupervised person re-identification (re-ID). In the unsupervised scenario, no ground truth is provided for bringing instances of the same identity closer and spreading samples of different identities apart. In this paper, we introduce a contrastive learning framework for unsupervised person re-ID, which we call Take More Positives (TMP). In an iterative manner, TMP generates pseudo-labels by clustering samples, and updates itself with such pseudo-labels and the proposed contrastive loss. By considering more positive examples, the framework of TMP outperforms the state-of-the-art methods for unsupervised person re-ID. On the Market-1501 benchmark, TMP achieves 88.3% Rank-1 accuracy and 70.4% mean average precision. Our code will be made publicly available.
We present an imitation learning method for autonomous drone patrolling based only on raw videos. Different from previous methods, we propose to let the drone learn patrolling in the air by observing and imitating how a human navigator does it on the ground. The observation process enables the automatic collection and annotation of data using inter-frame geometric consistency, resulting in less manual effort and high accuracy. Then a newly designed neural network is trained based on the annotated data to predict appropriate directions and translations for the drone to patrol in a lane-keeping manner as humans. Our method allows the drone to fly at a high altitude with a broad view and low risk. It can also detect all accessible directions at crossroads and further carry out the integration of available user instructions and autonomous patrolling control commands. Extensive experiments are conducted to demonstrate the accuracy of the proposed imitating learning process as well as the reliability of the holistic system for autonomous drone navigation. The codes, datasets as well as video demonstrations are available at https://vsislab.github.io/uavpatrol