Reinforcement learning from human feedback (RLHF) is a technique for training AI systems to align with human goals. RLHF has emerged as the central method used to finetune state-of-the-art large language models (LLMs). Despite this popularity, there has been relatively little public work systematizing its flaws. In this paper, we (1) survey open problems and fundamental limitations of RLHF and related methods; (2) overview techniques to understand, improve, and complement RLHF in practice; and (3) propose auditing and disclosure standards to improve societal oversight of RLHF systems. Our work emphasizes the limitations of RLHF and highlights the importance of a multi-faceted approach to the development of safer AI systems.
Purpose of review: Recent advances in sensing, actuation, and computation have opened the door to multi-robot systems consisting of hundreds/thousands of robots, with promising applications to automated manufacturing, disaster relief, harvesting, last-mile delivery, port/airport operations, or search and rescue. The community has leveraged model-free multi-agent reinforcement learning (MARL) to devise efficient, scalable controllers for multi-robot systems (MRS). This review aims to provide an analysis of the state-of-the-art in distributed MARL for multi-robot cooperation. Recent findings: Decentralized MRS face fundamental challenges, such as non-stationarity and partial observability. Building upon the "centralized training, decentralized execution" paradigm, recent MARL approaches include independent learning, centralized critic, value decomposition, and communication learning approaches. Cooperative behaviors are demonstrated through AI benchmarks and fundamental real-world robotic capabilities such as multi-robot motion/path planning. Summary: This survey reports the challenges surrounding decentralized model-free MARL for multi-robot cooperation and existing classes of approaches. We present benchmarks and robotic applications along with a discussion on current open avenues for research.
The Flatland competition aimed at finding novel approaches to solve the vehicle re-scheduling problem (VRSP). The VRSP is concerned with scheduling trips in traffic networks and the re-scheduling of vehicles when disruptions occur, for example the breakdown of a vehicle. While solving the VRSP in various settings has been an active area in operations research (OR) for decades, the ever-growing complexity of modern railway networks makes dynamic real-time scheduling of traffic virtually impossible. Recently, multi-agent reinforcement learning (MARL) has successfully tackled challenging tasks where many agents need to be coordinated, such as multiplayer video games. However, the coordination of hundreds of agents in a real-life setting like a railway network remains challenging and the Flatland environment used for the competition models these real-world properties in a simplified manner. Submissions had to bring as many trains (agents) to their target stations in as little time as possible. While the best submissions were in the OR category, participants found many promising MARL approaches. Using both centralized and decentralized learning based approaches, top submissions used graph representations of the environment to construct tree-based observations. Further, different coordination mechanisms were implemented, such as communication and prioritization between agents. This paper presents the competition setup, four outstanding solutions to the competition, and a cross-comparison between them.
Multi-agent path finding (MAPF) is an indispensable component of large-scale robot deployments in numerous domains ranging from airport management to warehouse automation. In particular, this work addresses lifelong MAPF (LMAPF) -- an online variant of the problem where agents are immediately assigned a new goal upon reaching their current one -- in dense and highly structured environments, typical of real-world warehouses operations. Effectively solving LMAPF in such environments requires expensive coordination between agents as well as frequent replanning abilities, a daunting task for existing coupled and decoupled approaches alike. With the purpose of achieving considerable agent coordination without any compromise on reactivity and scalability, we introduce PRIMAL2, a distributed reinforcement learning framework for LMAPF where agents learn fully decentralized policies to reactively plan paths online in a partially observable world. We extend our previous work, which was effective in low-density sparsely occupied worlds, to highly structured and constrained worlds by identifying behaviors and conventions which improve implicit agent coordination, and enabling their learning through the construction of a novel local agent observation and various training aids. We present extensive results of PRIMAL2 in both MAPF and LMAPF environments with up to 1024 agents and compare its performance to complete state-of-the-art planners. We experimentally observe that agents successfully learn to follow ideal conventions and can exhibit selfless coordinated maneuvers that maximize joint rewards. We find that not only does PRIMAL2 significantly surpass our previous work, it is also able to perform on par and even outperform state-of-the-art planners in terms of throughput.