Reconstruction and intrinsic decomposition of scenes from captured imagery would enable many applications such as relighting and virtual object insertion. Recent NeRF based methods achieve impressive fidelity of 3D reconstruction, but bake the lighting and shadows into the radiance field, while mesh-based methods that facilitate intrinsic decomposition through differentiable rendering have not yet scaled to the complexity and scale of outdoor scenes. We present a novel inverse rendering framework for large urban scenes capable of jointly reconstructing the scene geometry, spatially-varying materials, and HDR lighting from a set of posed RGB images with optional depth. Specifically, we use a neural field to account for the primary rays, and use an explicit mesh (reconstructed from the underlying neural field) for modeling secondary rays that produce higher-order lighting effects such as cast shadows. By faithfully disentangling complex geometry and materials from lighting effects, our method enables photorealistic relighting with specular and shadow effects on several outdoor datasets. Moreover, it supports physics-based scene manipulations such as virtual object insertion with ray-traced shadow casting.
Event extraction is a fundamental task in natural language processing that involves identifying and extracting information about events mentioned in text. However, it is a challenging task due to the lack of annotated data, which is expensive and time-consuming to obtain. The emergence of large language models (LLMs) such as ChatGPT provides an opportunity to solve language tasks with simple prompts without the need for task-specific datasets and fine-tuning. While ChatGPT has demonstrated impressive results in tasks like machine translation, text summarization, and question answering, it presents challenges when used for complex tasks like event extraction. Unlike other tasks, event extraction requires the model to be provided with a complex set of instructions defining all event types and their schemas. To explore the feasibility of ChatGPT for event extraction and the challenges it poses, we conducted a series of experiments. Our results show that ChatGPT has, on average, only 51.04% of the performance of a task-specific model such as EEQA in long-tail and complex scenarios. Our usability testing experiments indicate that ChatGPT is not robust enough, and continuous refinement of the prompt does not lead to stable performance improvements, which can result in a poor user experience. Besides, ChatGPT is highly sensitive to different prompt styles.
We present Mask-then-Fill, a flexible and effective data augmentation framework for event extraction. Our approach allows for more flexible manipulation of text and thus can generate more diverse data while keeping the original event structure unchanged as much as possible. Specifically, it first randomly masks out an adjunct sentence fragment and then infills a variable-length text span with a fine-tuned infilling model. The main advantage lies in that it can replace a fragment of arbitrary length in the text with another fragment of variable length, compared to the existing methods which can only replace a single word or a fixed-length fragment. On trigger and argument extraction tasks, the proposed framework is more effective than baseline methods and it demonstrates particularly strong results in the low-resource setting. Our further analysis shows that it achieves a good balance between diversity and distributional similarity.
Script event prediction aims to predict the subsequent event given the context. This requires the capability to infer the correlations between events. Recent works have attempted to improve event correlation reasoning by using pretrained language models and incorporating external knowledge~(e.g., discourse relations). Though promising results have been achieved, some challenges still remain. First, the pretrained language models adopted by current works ignore event-level knowledge, resulting in an inability to capture the correlations between events well. Second, modeling correlations between events with discourse relations is limited because it can only capture explicit correlations between events with discourse markers, and cannot capture many implicit correlations. To this end, we propose a novel generative approach for this task, in which a pretrained language model is fine-tuned with an event-centric pretraining objective and predicts the next event within a generative paradigm. Specifically, we first introduce a novel event-level blank infilling strategy as the learning objective to inject event-level knowledge into the pretrained language model, and then design a likelihood-based contrastive loss for fine-tuning the generative model. Instead of using an additional prediction layer, we perform prediction by using sequence likelihoods generated by the generative model. Our approach models correlations between events in a soft way without any external knowledge. The likelihood-based prediction eliminates the need to use additional networks to make predictions and is somewhat interpretable since it scores each word in the event. Experimental results on the multi-choice narrative cloze~(MCNC) task demonstrate that our approach achieves better results than other state-of-the-art baselines. Our code will be available at https://github.com/zhufq00/mcnc.
DreamFusion has recently demonstrated the utility of a pre-trained text-to-image diffusion model to optimize Neural Radiance Fields (NeRF), achieving remarkable text-to-3D synthesis results. However, the method has two inherent limitations: (a) extremely slow optimization of NeRF and (b) low-resolution image space supervision on NeRF, leading to low-quality 3D models with a long processing time. In this paper, we address these limitations by utilizing a two-stage optimization framework. First, we obtain a coarse model using a low-resolution diffusion prior and accelerate with a sparse 3D hash grid structure. Using the coarse representation as the initialization, we further optimize a textured 3D mesh model with an efficient differentiable renderer interacting with a high-resolution latent diffusion model. Our method, dubbed Magic3D, can create high quality 3D mesh models in 40 minutes, which is 2x faster than DreamFusion (reportedly taking 1.5 hours on average), while also achieving higher resolution. User studies show 61.7% raters to prefer our approach over DreamFusion. Together with the image-conditioned generation capabilities, we provide users with new ways to control 3D synthesis, opening up new avenues to various creative applications.
The existing indoor fingerprinting localization methods are rather accurate after intensive offline calibration for a specific environment, no matter based on received signal strength (RSS) or channel state information (CSI), but the well-calibrated localization model (can be a pure statistical one or a data-driven one) will present poor generalization ability in the highly variable environments, which results in big loss in knowledge and human effort. To break the environment-specific localization bottleneck, we propose a new-fashioned data-driven fingerprinting method for localization based on model-agnostic meta-learning (MAML), named by MetaLoc. Specifically, MetaLoc is char acterized by rapldly adapting itself to a new, possibly unseen environment with very little calibration. The underlying localization model is taken to be a deep neural network, and we train an optimal set of environment-specific meta-parameters by leveraging previous data collected from diverse well-calibrated indoor environments and the maximum mean discrepancy criterion. We further modify the loss function of vanilla MAML and propose a novel framework named as MAML-DG, which is able to achieve faster convergence and better adaptation abilities by forcing the loss on different training domains to decrease in similar directions. Experiments from simulation and site survey confirm that the meta-parameters obtained for MetaLoc achieves very rapid adaptation to new environments, competitive localization accuracy, and high resistance to significantly reduced reference points (RPs), saving a lot of calibration effort.
Event extraction (EE) is crucial to downstream tasks such as new aggregation and event knowledge graph construction. Most existing EE datasets manually define fixed event types and design specific schema for each of them, failing to cover diverse events emerging from the online text. Moreover, news titles, an important source of event mentions, have not gained enough attention in current EE research. In this paper, We present Title2Event, a large-scale sentence-level dataset benchmarking Open Event Extraction without restricting event types. Title2Event contains more than 42,000 news titles in 34 topics collected from Chinese web pages. To the best of our knowledge, it is currently the largest manually-annotated Chinese dataset for open event extraction. We further conduct experiments on Title2Event with different models and show that the characteristics of titles make it challenging for event extraction, addressing the significance of advanced study on this problem. The dataset and baseline codes are available at https://open-event-hub.github.io/title2event.
We present Twin Answer Sentences Attack (TASA), an adversarial attack method for question answering (QA) models that produces fluent and grammatical adversarial contexts while maintaining gold answers. Despite phenomenal progress on general adversarial attacks, few works have investigated the vulnerability and attack specifically for QA models. In this work, we first explore the biases in the existing models and discover that they mainly rely on keyword matching between the question and context, and ignore the relevant contextual relations for answer prediction. Based on two biases above, TASA attacks the target model in two folds: (1) lowering the model's confidence on the gold answer with a perturbed answer sentence; (2) misguiding the model towards a wrong answer with a distracting answer sentence. Equipped with designed beam search and filtering methods, TASA can generate more effective attacks than existing textual attack methods while sustaining the quality of contexts, in extensive experiments on five QA datasets and human evaluations.
As several industries are moving towards modeling massive 3D virtual worlds, the need for content creation tools that can scale in terms of the quantity, quality, and diversity of 3D content is becoming evident. In our work, we aim to train performant 3D generative models that synthesize textured meshes which can be directly consumed by 3D rendering engines, thus immediately usable in downstream applications. Prior works on 3D generative modeling either lack geometric details, are limited in the mesh topology they can produce, typically do not support textures, or utilize neural renderers in the synthesis process, which makes their use in common 3D software non-trivial. In this work, we introduce GET3D, a Generative model that directly generates Explicit Textured 3D meshes with complex topology, rich geometric details, and high-fidelity textures. We bridge recent success in the differentiable surface modeling, differentiable rendering as well as 2D Generative Adversarial Networks to train our model from 2D image collections. GET3D is able to generate high-quality 3D textured meshes, ranging from cars, chairs, animals, motorbikes and human characters to buildings, achieving significant improvements over previous methods.
Existing transformer-based image backbones typically propagate feature information in one direction from lower to higher-levels. This may not be ideal since the localization ability to delineate accurate object boundaries, is most prominent in the lower, high-resolution feature maps, while the semantics that can disambiguate image signals belonging to one object vs. another, typically emerges in a higher level of processing. We present Hierarchical Inter-Level Attention (HILA), an attention-based method that captures Bottom-Up and Top-Down Updates between features of different levels. HILA extends hierarchical vision transformer architectures by adding local connections between features of higher and lower levels to the backbone encoder. In each iteration, we construct a hierarchy by having higher-level features compete for assignments to update lower-level features belonging to them, iteratively resolving object-part relationships. These improved lower-level features are then used to re-update the higher-level features. HILA can be integrated into the majority of hierarchical architectures without requiring any changes to the base model. We add HILA into SegFormer and the Swin Transformer and show notable improvements in accuracy in semantic segmentation with fewer parameters and FLOPS. Project website and code: https://www.cs.toronto.edu/~garyleung/hila/