LiDAR-based 3D object detection plays an essential role in autonomous driving. Existing high-performing 3D object detectors usually build dense feature maps in the backbone network and prediction head. However, the computational costs introduced by the dense feature maps grow quadratically as the perception range increases, making these models hard to scale up to long-range detection. Some recent works have attempted to construct fully sparse detectors to solve this issue; nevertheless, the resulting models either rely on a complex multi-stage pipeline or exhibit inferior performance. In this work, we propose SAFDNet, a straightforward yet highly effective architecture, tailored for fully sparse 3D object detection. In SAFDNet, an adaptive feature diffusion strategy is designed to address the center feature missing problem. We conducted extensive experiments on Waymo Open, nuScenes, and Argoverse2 datasets. SAFDNet performed slightly better than the previous SOTA on the first two datasets but much better on the last dataset, which features long-range detection, verifying the efficacy of SAFDNet in scenarios where long-range detection is required. Notably, on Argoverse2, SAFDNet surpassed the previous best hybrid detector HEDNet by 2.6% mAP while being 2.1x faster, and yielded 2.1% mAP gains over the previous best sparse detector FSDv2 while being 1.3x faster. The code will be available at https://github.com/zhanggang001/HEDNet.
With the success of Neural Radiance Field (NeRF) in 3D-aware portrait editing, a variety of works have achieved promising results regarding both quality and 3D consistency. However, these methods heavily rely on per-prompt optimization when handling natural language as editing instructions. Due to the lack of labeled human face 3D datasets and effective architectures, the area of human-instructed 3D-aware editing for open-world portraits in an end-to-end manner remains under-explored. To solve this problem, we propose an end-to-end diffusion-based framework termed InstructPix2NeRF, which enables instructed 3D-aware portrait editing from a single open-world image with human instructions. At its core lies a conditional latent 3D diffusion process that lifts 2D editing to 3D space by learning the correlation between the paired images' difference and the instructions via triplet data. With the help of our proposed token position randomization strategy, we could even achieve multi-semantic editing through one single pass with the portrait identity well-preserved. Besides, we further propose an identity consistency module that directly modulates the extracted identity signals into our diffusion process, which increases the multi-view 3D identity consistency. Extensive experiments verify the effectiveness of our method and show its superiority against strong baselines quantitatively and qualitatively.
3D object detection in point clouds is important for autonomous driving systems. A primary challenge in 3D object detection stems from the sparse distribution of points within the 3D scene. Existing high-performance methods typically employ 3D sparse convolutional neural networks with small kernels to extract features. To reduce computational costs, these methods resort to submanifold sparse convolutions, which prevent the information exchange among spatially disconnected features. Some recent approaches have attempted to address this problem by introducing large-kernel convolutions or self-attention mechanisms, but they either achieve limited accuracy improvements or incur excessive computational costs. We propose HEDNet, a hierarchical encoder-decoder network for 3D object detection, which leverages encoder-decoder blocks to capture long-range dependencies among features in the spatial space, particularly for large and distant objects. We conducted extensive experiments on the Waymo Open and nuScenes datasets. HEDNet achieved superior detection accuracy on both datasets than previous state-of-the-art methods with competitive efficiency. The code is available at https://github.com/zhanggang001/HEDNet.
Face forgery videos have caused severe social public concern, and various detectors have been proposed recently. However, most of them are trained in a supervised manner with limited generalization when detecting videos from different forgery methods or real source videos. To tackle this issue, we explore to take full advantage of the difference between real and forgery videos by only exploring the common representation of real face videos. In this paper, a Self-supervised Transformer cooperating with Contrastive and Reconstruction learning (CoReST) is proposed, which is first pre-trained only on real face videos in a self-supervised manner, and then fine-tuned a linear head on specific face forgery video datasets. Two specific auxiliary tasks incorporated contrastive and reconstruction learning are designed to enhance the representation learning. Furthermore, a Domain Adaptive Reconstruction (DAR) module is introduced to bridge the gap between different forgery domains by reconstructing on unlabeled target videos when fine-tuning. Extensive experiments on public datasets demonstrate that our proposed method performs even better than the state-of-the-art supervised competitors with impressive generalization.
We study the 3D-aware image attribute editing problem in this paper, which has wide applications in practice. Recent methods solved the problem by training a shared encoder to map images into a 3D generator's latent space or by per-image latent code optimization and then edited images in the latent space. Despite their promising results near the input view, they still suffer from the 3D inconsistency of produced images at large camera poses and imprecise image attribute editing, like affecting unspecified attributes during editing. For more efficient image inversion, we train a shared encoder for all images. To alleviate 3D inconsistency at large camera poses, we propose two novel methods, an alternating training scheme and a multi-view identity loss, to maintain 3D consistency and subject identity. As for imprecise image editing, we attribute the problem to the gap between the latent space of real images and that of generated images. We compare the latent space and inversion manifold of GAN models and demonstrate that editing in the inversion manifold can achieve better results in both quantitative and qualitative evaluations. Extensive experiments show that our method produces more 3D consistent images and achieves more precise image editing than previous work. Source code and pretrained models can be found on our project page: https://mybabyyh.github.io/Preim3D/
Multi-scale features are essential for dense prediction tasks, including object detection, instance segmentation, and semantic segmentation. Existing state-of-the-art methods usually first extract multi-scale features by a classification backbone and then fuse these features by a lightweight module (e.g. the fusion module in FPN). However, we argue that it may not be sufficient to fuse the multi-scale features through such a paradigm, because the parameters allocated for feature fusion are limited compared with the heavy classification backbone. In order to address this issue, we propose a new architecture named Cascade Fusion Network (CFNet) for dense prediction. Besides the stem and several blocks used to extract initial high-resolution features, we introduce several cascaded stages to generate multi-scale features in CFNet. Each stage includes a sub-backbone for feature extraction and an extremely lightweight transition block for feature integration. This design makes it possible to fuse features more deeply and effectively with a large proportion of parameters of the whole backbone. Extensive experiments on object detection, instance segmentation, and semantic segmentation validated the effectiveness of the proposed CFNet. Codes will be available at https://github.com/zhanggang001/CFNet.
Thermal infrared imaging is widely used in body temperature measurement, security monitoring, and so on, but its safety research attracted attention only in recent years. We proposed the infrared adversarial clothing, which could fool infrared pedestrian detectors at different angles. We simulated the process from cloth to clothing in the digital world and then designed the adversarial "QR code" pattern. The core of our method is to design a basic pattern that can be expanded periodically, and make the pattern after random cropping and deformation still have an adversarial effect, then we can process the flat cloth with an adversarial pattern into any 3D clothes. The results showed that the optimized "QR code" pattern lowered the Average Precision (AP) of YOLOv3 by 87.7%, while the random "QR code" pattern and blank pattern lowered the AP of YOLOv3 by 57.9% and 30.1%, respectively, in the digital world. We then manufactured an adversarial shirt with a new material: aerogel. Physical-world experiments showed that the adversarial "QR code" pattern clothing lowered the AP of YOLOv3 by 64.6%, while the random "QR code" pattern clothing and fully heat-insulated clothing lowered the AP of YOLOv3 by 28.3% and 22.8%, respectively. We used the model ensemble technique to improve the attack transferability to unseen models.
In authentication scenarios, applications of practical speaker verification systems usually require a person to read a dynamic authentication text. Previous studies played an audio adversarial example as a digital signal to perform physical attacks, which would be easily rejected by audio replay detection modules. This work shows that by playing our crafted adversarial perturbation as a separate source when the adversary is speaking, the practical speaker verification system will misjudge the adversary as a target speaker. A two-step algorithm is proposed to optimize the universal adversarial perturbation to be text-independent and has little effect on the authentication text recognition. We also estimated room impulse response (RIR) in the algorithm which allowed the perturbation to be effective after being played over the air. In the physical experiment, we achieved targeted attacks with success rate of 100%, while the word error rate (WER) on speech recognition was only increased by 3.55%. And recorded audios could pass replay detection for the live person speaking.
The two-stage methods for instance segmentation, e.g. Mask R-CNN, have achieved excellent performance recently. However, the segmented masks are still very coarse due to the downsampling operations in both the feature pyramid and the instance-wise pooling process, especially for large objects. In this work, we propose a new method called RefineMask for high-quality instance segmentation of objects and scenes, which incorporates fine-grained features during the instance-wise segmenting process in a multi-stage manner. Through fusing more detailed information stage by stage, RefineMask is able to refine high-quality masks consistently. RefineMask succeeds in segmenting hard cases such as bent parts of objects that are over-smoothed by most previous methods and outputs accurate boundaries. Without bells and whistles, RefineMask yields significant gains of 2.6, 3.4, 3.8 AP over Mask R-CNN on COCO, LVIS, and Cityscapes benchmarks respectively at a small amount of additional computational cost. Furthermore, our single-model result outperforms the winner of the LVIS Challenge 2020 by 1.3 points on the LVIS test-dev set and establishes a new state-of-the-art. Code will be available at https://github.com/zhanggang001/RefineMask.
Tremendous efforts have been made on instance segmentation but the mask quality is still not satisfactory. The boundaries of predicted instance masks are usually imprecise due to the low spatial resolution of feature maps and the imbalance problem caused by the extremely low proportion of boundary pixels. To address these issues, we propose a conceptually simple yet effective post-processing refinement framework to improve the boundary quality based on the results of any instance segmentation model, termed BPR. Following the idea of looking closer to segment boundaries better, we extract and refine a series of small boundary patches along the predicted instance boundaries. The refinement is accomplished by a boundary patch refinement network at higher resolution. The proposed BPR framework yields significant improvements over the Mask R-CNN baseline on Cityscapes benchmark, especially on the boundary-aware metrics. Moreover, by applying the BPR framework to the PolyTransform + SegFix baseline, we reached 1st place on the Cityscapes leaderboard.