Abstract:Understanding and characterizing human color perception is a longstanding research goal. One of the most traditional approaches is looking for the human color discrimination thresholds, the minimum chromatic differences perceptible to human observers. In recent years, deep neural networks have become the standard networks for computer vision tasks. In particular, deep vision encoders, foundation models trained on large-scale visual data, map images into latent feature representations. Despite the widespread use of deep vision encoders, few studies have investigated whether their internal representations exhibit human-like discrimination thresholds. In this work, we present a large-scale exploratory study probing the chromatic sensitivity of more than 50 pretrained vision encoders, including convolutional networks and vision transformers, against human discrimination thresholds. Using controlled chromatic stimuli at multiple chroma levels, we compare model-derived chromatic discrimination thresholds with human discrimination ellipses through a region-overlap metric (mIoU). Our analysis reveals generally weak alignment between model representations and human perceptual thresholds across all model families, with the best mIoU < 0.25. Moreover, we find that self-supervised encoders consistently outperform supervised ones, while language-supervised models show the most polarized behavior, occupying both the top and bottom of the ranking. These findings suggest that human-like chromatic sensitivity does not emerge naturally from current large-scale visual training objectives for any of the analyzed architectures.
Abstract:Enhancing images to make them visually appealing is a persistent challenge in computer vision. Many deep-learning methods train models on paired datasets to replicate expert editing styles. However, these approaches struggle with two key issues: (1) interpretability and (2) a parametrization suitable for user adjustments. To address these challenges, we present NamedCurves+, an approach inspired by the concept of Color Naming, a universal set of familiar colors widely used in software tools for intuitive editing. Our method integrates color names into a learning-based framework, enabling global adjustments for each named color through tone curves. To address local image variations, we incorporate a transformer block that captures spatial dependencies, enabling context-aware edits across the image. NamedCurves+ enhances the retouching process's interpretability and supports user interaction, allowing flexible modifications of individual tone curves to refine the retouched image according to personal preferences. Extensive experiments on tasks such as image retouching, tone mapping, and exposure correction demonstrate that NamedCurves+ outperforms state-of-the-art methods. Notably, our approach is both explainable, as the tone curves explicitly represent how each color name contributes to the enhancement, and interactive, allowing users to customize the retouching process and achieve results tailored to their liking.
Abstract:3D Lookup Tables (3D LUTs) are widely used for color mapping, but their grid-based representation requires discretizing the RGB space, leading to a capacity-memory trade-off that becomes prohibitive when storing large numbers of LUTs. Recent approaches adopt implicit neural representations to improve scalability, yet their black-box nature limits interpretability and hinders intuitive, localized editing. In this paper, we propose Gaussian LUT (GLUT), a continuous and explicit color representation that models color transformations using a set of learnable 3D Gaussian primitives. By avoiding fixed-resolution grids, GLUT achieves flexible representational capacity while maintaining a compact memory footprint. Its explicit, spatially localized formulation further enables both accurate modeling and interpretability. Building on this representation, we introduce a compact conditional generator (CGLUT) that predicts GLUT parameters for multiple LUT instances, encoding diverse color styles in a single framework to enable smooth and controllable LUT style blending. Moreover, GLUT supports efficient, user-friendly editing by allowing localized adjustments to specific color regions without global retraining. Experimental results demonstrate that our approach outperforms prior neural LUT representations in both accuracy and efficiency, while offering improved interpretability and interactive control.
Abstract:Accurate text recognition in low-light environments is essential for intelligent systems in applications ranging from autonomous vehicles to smart surveillance. However, challenges such as poor illumination and noise interference remain underexplored. To address this gap, we introduce LSTR, a large-scale Low-light Scene Text Recognition dataset comprising 11,273 low-light images generated from well-lit datasets (ICDAR2015, IIIT5K, and WordArt), along with ESTR, which includes 60 real nighttime street-scene images in English and Spanish for exclusive evaluation. We explore two solution strategies: (1) employing Optical Character Recognition (OCR) models with fine-tuning and LoRA-based fine-tuning and (2) a joint training strategy that integrates a low-light image enhancement (LLIE) module with an OCR model. In particular, we propose a novel re-render LLIE (RLLIE) module, which demonstrates improved performance on real-world data. Through extensive experimentation, we analyze various training strategies and address a key research question: \emph{How bright is bright enough for effective scene text recognition?} Our results indicate that standalone LLIE or OCR models perform inadequately under low-light conditions, highlighting the advantages of specialized, jointly trained text-centric approaches. Additionally, we provide a comprehensive benchmark to support future research in robust low-light scene text recognition. https://huggingface.co/datasets/lumimusta/Low-light_Scene_Text_Dataset.
Abstract:Text-to-image diffusion models excel at generating images from natural language descriptions, yet fail to interpret numerical colors such as hex codes (#FF5733) and RGB values (rgb(255,87,51)). This limitation stems from subword tokenization, which fragments color codes into semantically meaningless tokens that text encoders cannot map to coherent color representations. We present NumColor, that enables precise numerical color control across multiple diffusion architectures. NumColor comprises two components: a Color Token Aggregator that detects color specifications regardless of tokenization, and a ColorBook containing 6,707 learnable embeddings that map colors to embedding space of text encoder in perceptually uniform CIE Lab space. We introduce two auxiliary losses, directional alignment and interpolation consistency, to enforce geometric correspondence between Lab and embedding spaces, enabling smooth color interpolation. To train the ColorBook, we construct NumColor-Data, a synthetic dataset of 500K rendered images with unambiguous color-to-pixel correspondence, eliminating the annotation ambiguity inherent in photographic datasets. Although trained solely on FLUX, NumColor transfers zero-shot to SD3, SD3.5, PixArt-α, and PixArt-Σ without model-specific adaptation. NumColor improves numerical color accuracy by 4-9x across five models, while simultaneously improving color harmony scores by 10-30x on GenColorBench benchmark.
Abstract:Low-light images often suffer from low contrast, noise, and color distortion, degrading visual quality and impairing downstream vision tasks. We propose a novel conditional diffusion framework for low-light image enhancement that incorporates a Structured Control Embedding Module (SCEM). SCEM decomposes a low-light image into four informative components including illumination, illumination-invariant features, shadow priors, and color-invariant cues. These components serve as control signals that condition a U-Net-based diffusion model trained with a simplified noise-prediction loss. Thus, the proposed SCEM equipped Diffusion method enforces structured enhancement guided by physical priors. In experiments, our model is trained only on the LOLv1 dataset and evaluated without fine-tuning on LOLv2-real, LSRW, DICM, MEF, and LIME. The method achieves state-of-the-art performance in quantitative and perceptual metrics, demonstrating strong generalization across benchmarks. https://casted.github.io/scem/.
Abstract:We present SyncLight, the first method to enable consistent, parametric relighting across multiple uncalibrated views of a static scene. While single-view relighting has advanced significantly, existing generative approaches struggle to maintain the rigorous lighting consistency essential for multi-camera broadcasts, stereoscopic cinema, and virtual production. SyncLight addresses this by enabling precise control over light intensity and color across a multi-view capture of a scene, conditioned on a single reference edit. Our method leverages a multi-view diffusion transformer trained using a latent bridge matching formulation, achieving high-fidelity relighting of the entire image set in a single inference step. To facilitate training, we introduce a large-scale hybrid dataset comprising diverse synthetic environments -- curated from existing sources and newly designed scenes -- alongside high-fidelity, real-world multi-view captures under calibrated illumination. Surprisingly, though trained only on image pairs, SyncLight generalizes zero-shot to an arbitrary number of viewpoints, effectively propagating lighting changes across all views, without requiring camera pose information. SyncLight enables practical relighting workflows for multi-view capture systems.
Abstract:Current text-to-image (T2I) models have demonstrated remarkable progress in creative image generation, yet they still lack precise control over scene illuminants, which is a crucial factor for content designers aiming to manipulate the mood, atmosphere, and visual aesthetics of generated images. In this paper, we present an illuminant personalization method named LumiCtrl that learns an illuminant prompt given a single image of an object. LumiCtrl consists of three basic components: given an image of the object, our method applies (a) physics-based illuminant augmentation along the Planckian locus to create fine-tuning variants under standard illuminants; (b) edge-guided prompt disentanglement using a frozen ControlNet to ensure prompts focus on illumination rather than structure; and (c) a masked reconstruction loss that focuses learning on the foreground object while allowing the background to adapt contextually, enabling what we call contextual light adaptation. We qualitatively and quantitatively compare LumiCtrl against other T2I customization methods. The results show that our method achieves significantly better illuminant fidelity, aesthetic quality, and scene coherence compared to existing personalization baselines. A human preference study further confirms strong user preference for LumiCtrl outputs. The code and data will be released upon publication.
Abstract:Recent advances in snapshot multispectral (MS) imaging have enabled compact, low-cost spectral sensors for consumer and mobile devices. By capturing richer spectral information than conventional RGB sensors, these systems can enhance key imaging tasks, including color correction. However, most existing methods treat the color correction pipeline in separate stages, often discarding MS data early in the process. We propose a unified, learning-based framework that (i) performs end-to-end color correction and (ii) jointly leverages data from a high-resolution RGB sensor and an auxiliary low-resolution MS sensor. Our approach integrates the full pipeline within a single model, producing coherent and color-accurate outputs. We demonstrate the flexibility and generality of our framework by refactoring two different state-of-the-art image-to-image architectures. To support training and evaluation, we construct a dedicated dataset by aggregating and repurposing publicly available spectral datasets, rendering under multiple RGB camera sensitivities. Extensive experiments show that our approach improves color accuracy and stability, reducing error by up to 50% compared to RGB-only and MS-driven baselines. Datasets, code, and models will be made available upon acceptance.
Abstract:Imaging in low-light environments is challenging due to reduced scene radiance, which leads to elevated sensor noise and reduced color saturation. Most learning-based low-light enhancement methods rely on paired training data captured under a single low-light condition and a well-lit reference. The lack of radiance diversity limits our understanding of how enhancement techniques perform across varying illumination intensities. We introduce the Multi-Illumination Low-Light (MILL) dataset, containing images captured at diverse light intensities under controlled conditions with fixed camera settings and precise illuminance measurements. MILL enables comprehensive evaluation of enhancement algorithms across variable lighting conditions. We benchmark several state-of-the-art methods and reveal significant performance variations across intensity levels. Leveraging the unique multi-illumination structure of our dataset, we propose improvements that enhance robustness across diverse illumination scenarios. Our modifications achieve up to 10 dB PSNR improvement for DSLR and 2 dB for the smartphone on Full HD images.