In the rapidly evolving fields of virtual and augmented reality, accurate spatial audio capture and reproduction are essential. For these applications, Ambisonics has emerged as a standard format. However, existing methods for encoding Ambisonics signals from arbitrary microphone arrays face challenges, such as errors due to the irregular array configurations and limited spatial resolution resulting from a typically small number of microphones. To address these limitations and challenges, a mathematical framework for studying Ambisonics encoding is presented, highlighting the importance of incorporating the full steering function, and providing a novel measure for predicting the accuracy of encoding each Ambisonics channel from the steering functions alone. Furthermore, novel residual channels are formulated supplementing the Ambisonics channels. A simulation study for several array configurations demonstrates a reduction in binaural error for this approach.
We introduce a time-domain framework for efficient multichannel speech enhancement, emphasizing low latency and computational efficiency. This framework incorporates two compact deep neural networks (DNNs) surrounding a multichannel neural Wiener filter (NWF). The first DNN enhances the speech signal to estimate NWF coefficients, while the second DNN refines the output from the NWF. The NWF, while conceptually similar to the traditional frequency-domain Wiener filter, undergoes a training process optimized for low-latency speech enhancement, involving fine-tuning of both analysis and synthesis transforms. Our research results illustrate that the NWF output, having minimal nonlinear distortions, attains performance levels akin to those of the first DNN, deviating from conventional Wiener filter paradigms. Training all components jointly outperforms sequential training, despite its simplicity. Consequently, this framework achieves superior performance with fewer parameters and reduced computational demands, making it a compelling solution for resource-efficient multichannel speech enhancement.
Signal-dependent beamformers are advantageous over signal-independent beamformers when the acoustic scenario - be it real-world or simulated - is straightforward in terms of the number of sound sources, the ambient sound field and their dynamics. However, in the context of augmented reality audio using head-worn microphone arrays, the acoustic scenarios encountered are often far from straightforward. The design of robust, high-performance, adaptive beamformers for such scenarios is an on-going challenge. This is due to the violation of the typically required assumptions on the noise field caused by, for example, rapid variations resulting from complex acoustic environments, and/or rotations of the listener's head. This work proposes a multi-channel speech enhancement algorithm which utilises the adaptability of signal-dependent beamformers while still benefiting from the computational efficiency and robust performance of signal-independent super-directive beamformers. The algorithm has two stages. (i) The first stage is a hybrid beamformer based on a dictionary of weights corresponding to a set of noise field models. (ii) The second stage is a wide-band subspace post-filter to remove any artifacts resulting from (i). The algorithm is evaluated using both real-world recordings and simulations of a cocktail-party scenario. Noise suppression, intelligibility and speech quality results show a significant performance improvement by the proposed algorithm compared to the baseline super-directive beamformer. A data-driven implementation of the noise field dictionary is shown to provide more noise suppression, and similar speech intelligibility and quality, compared to a parametric dictionary.
The capture and reproduction of spatial audio is becoming increasingly popular, with the mushrooming of applications in teleconferencing, entertainment and virtual reality. Many binaural reproduction methods have been developed and studied extensively for spherical and other specially designed arrays. However, the recent increased popularity of wearable and mobile arrays requires the development of binaural reproduction methods for these arrays. One such method is binaural signal matching (BSM). However, to date this method has only been investigated with fixed matched filters designed for long audio recordings. With the aim of making the BSM method more adaptive to dynamic environments, this paper analyzes BSM with a parameterized sound-field in the time-frequency domain. The paper presents results of implementing the BSM method on a sound-field that was decomposed into its direct and reverberant components, and compares this implementation with the BSM computed for the entire sound-field, to compare performance for binaural reproduction of reverberant speech in a simulated environment.
A two-stage multi-channel speech enhancement method is proposed which consists of a novel adaptive beamformer, Hybrid Minimum Variance Distortionless Response (MVDR), Isotropic-MVDR (Iso), and a novel multi-channel spectral Principal Components Analysis (PCA) denoising. In the first stage, the Hybrid-MVDR performs multiple MVDRs using a dictionary of pre-defined noise field models and picks the minimum-power outcome, which benefits from the robustness of signal-independent beamforming and the performance of adaptive beamforming. In the second stage, the outcomes of Hybrid and Iso are jointly used in a two-channel PCA-based denoising to remove the 'musical noise' produced by Hybrid beamformer. On a dataset of real 'cocktail-party' recordings with head-worn array, the proposed method outperforms the baseline superdirective beamformer in noise suppression (fwSegSNR, SDR, SIR, SAR) and speech intelligibility (STOI) with similar speech quality (PESQ) improvement.
Prior works on improving speech quality with visual input typically study each type of auditory distortion separately (e.g., separation, inpainting, video-to-speech) and present tailored algorithms. This paper proposes to unify these subjects and study Generalized Speech Enhancement, where the goal is not to reconstruct the exact reference clean signal, but to focus on improving certain aspects of speech. In particular, this paper concerns intelligibility, quality, and video synchronization. We cast the problem as audio-visual speech resynthesis, which is composed of two steps: pseudo audio-visual speech recognition (P-AVSR) and pseudo text-to-speech synthesis (P-TTS). P-AVSR and P-TTS are connected by discrete units derived from a self-supervised speech model. Moreover, we utilize self-supervised audio-visual speech model to initialize P-AVSR. The proposed model is coined ReVISE. ReVISE is the first high-quality model for in-the-wild video-to-speech synthesis and achieves superior performance on all LRS3 audio-visual enhancement tasks with a single model. To demonstrates its applicability in the real world, ReVISE is also evaluated on EasyCom, an audio-visual benchmark collected under challenging acoustic conditions with only 1.6 hours of training data. Similarly, ReVISE greatly suppresses noise and improves quality. Project page: https://wnhsu.github.io/ReVISE.
Audio-visual speech enhancement aims to extract clean speech from a noisy environment by leveraging not only the audio itself but also the target speaker's lip movements. This approach has been shown to yield improvements over audio-only speech enhancement, particularly for the removal of interfering speech. Despite recent advances in speech synthesis, most audio-visual approaches continue to use spectral mapping/masking to reproduce the clean audio, often resulting in visual backbones added to existing speech enhancement architectures. In this work, we propose LA-VocE, a new two-stage approach that predicts mel-spectrograms from noisy audio-visual speech via a transformer-based architecture, and then converts them into waveform audio using a neural vocoder (HiFi-GAN). We train and evaluate our framework on thousands of speakers and 11+ different languages, and study our model's ability to adapt to different levels of background noise and speech interference. Our experiments show that LA-VocE outperforms existing methods according to multiple metrics, particularly under very noisy scenarios.
This paper investigates the impact of head movements on audio-visual speech enhancement (AVSE). Although being a common conversational feature, head movements have been ignored by past and recent studies: they challenge today's learning-based methods as they often degrade the performance of models that are trained on clean, frontal, and steady face images. To alleviate this problem, we propose to use robust face frontalization (RFF) in combination with an AVSE method based on a variational auto-encoder (VAE) model. We briefly describe the basic ingredients of the proposed pipeline and we perform experiments with a recently released audio-visual dataset. In the light of these experiments, and based on three standard metrics, namely STOI, PESQ and SI-SDR, we conclude that RFF improves the performance of AVSE by a considerable margin.
Estimating a time-varying spatial covariance matrix for a beamforming algorithm is a challenging task, especially for wearable devices, as the algorithm must compensate for time-varying signal statistics due to rapid pose-changes. In this paper, we propose Neural Integrated Covariance Estimators for Beamformers, NICE-Beam. NICE-Beam is a general technique for learning how to estimate time-varying spatial covariance matrices, which we apply to joint speech enhancement and dereverberation. It is based on training a neural network module to non-linearly track and leverage scene information across time. We integrate our solution into a beamforming pipeline, which enables simple training, faster than real-time inference, and a variety of test-time adaptation options. We evaluate the proposed model against a suite of baselines in scenes with both stationary and moving microphones. Our results show that the proposed method can outperform a hand-tuned estimator, despite the hand-tuned estimator using oracle source separation knowledge.
Deep neural networks are often coupled with traditional spatial filters, such as MVDR beamformers for effectively exploiting spatial information. Even though single-stage end-to-end supervised models can obtain impressive enhancement, combining them with a beamformer and a DNN-based post-filter in a multistage processing provides additional improvements. In this work, we propose a two-stage strategy for multi-channel speech enhancement that does not need a beamformer for additional performance. First, we propose a novel attentive dense convolutional network (ADCN) for predicting real and imaginary parts of complex spectrogram. ADCN obtains state-of-the-art results among single-stage models. Next, we use ADCN in the proposed strategy with a recently proposed triple-path attentive recurrent network (TPARN) for predicting waveform samples. The proposed strategy uses two insights; first, using different approaches in two stages; and second, using a stronger model in the first stage. We illustrate the efficacy of our strategy by evaluating multiple models in a two-stage approach with and without beamformer.