Existing Visual Question Answering (VQA) models are often fragile and sensitive to input variations. In this paper, we propose a novel approach to address this issue based on modular networks, which creates two questions related by linguistic perturbations and regularizes the visual reasoning process between them to be consistent during training. We show that our framework markedly improves consistency and generalization ability, demonstrating the value of controlled linguistic perturbations as a useful and currently underutilized training and regularization tool for VQA models. We also present VQA Perturbed Pairings (VQA P2), a new, low-cost benchmark and augmentation pipeline to create controllable linguistic variations of VQA questions. Our benchmark uniquely draws from large-scale linguistic resources, avoiding human annotation effort while maintaining data quality compared to generative approaches. We benchmark existing VQA models using VQA P2 and provide robustness analysis on each type of linguistic variation.
Neural Architecture Search (NAS) is a powerful tool to automatically design deep neural networks for many tasks, including image classification. Due to the significant computational burden of the search phase, most NAS methods have focused so far on small, balanced datasets. All attempts at conducting NAS at large scale have employed small proxy sets, and then transferred the learned architectures to larger datasets by replicating or stacking the searched cells. We propose a NAS method based on polyharmonic splines that can perform search directly on large scale, imbalanced target datasets. We demonstrate the effectiveness of our method on the ImageNet22K benchmark[16], which contains 14 million images distributed in a highly imbalanced manner over 21,841 categories. By exploring the search space of the ResNet [23] and Big-Little Net ResNext [11] architectures directly on ImageNet22K, our polyharmonic splines NAS method designed a model which achieved a top-1 accuracy of 40.03% on ImageNet22K, an absolute improvement of 3.13% over the state of the art with similar global batch size [15].
Neural Architecture Search (NAS) is an open and challenging problem in machine learning. While NAS offers great promise, the prohibitive computational demand of most of the existing NAS methods makes it difficult to directly search the architectures on large-scale tasks. The typical way of conducting large scale NAS is to search for an architectural building block on a small dataset (either using a proxy set from the large dataset or a completely different small scale dataset) and then transfer the block to a larger dataset. Despite a number of recent results that show the promise of transfer from proxy datasets, a comprehensive evaluation of different NAS methods studying the impact of different source datasets and training protocols has not yet been addressed. In this work, we propose to analyze the architecture transferability of different NAS methods by performing a series of experiments on large scale benchmarks such as ImageNet1K and ImageNet22K. We find that: (i) On average, transfer performance of architectures searched using completely different small datasets perform similarly to the architectures searched directly on proxy target datasets. However, design of proxy sets has considerable impact on rankings of different NAS methods. (ii) While the different NAS methods show similar performance on a source dataset (e.g., CIFAR10), they significantly differ on the transfer performance to a large dataset (e.g., ImageNet1K). (iii) Even on large datasets, the randomly sampled architecture baseline is very competitive and significantly outperforms many representative NAS methods. (iv) The training protocol has a larger impact on small datasets, but it fails to provide consistent improvements on large datasets. We believe that our NASTransfer benchmark will be key to designing future NAS strategies that consistently show superior transfer performance on large scale datasets.
Recently, reinforcement learning (RL) has been extensively studied and achieved promising results in a wide range of control tasks. Meanwhile, autonomous underwater vehicle (AUV) is an important tool for executing complex and challenging underwater tasks. The advances in RL offers ample opportunities for developing intelligent AUVs. This paper provides a selected review on RL based control for AUVs with the focus on applications of RL to low-level control tasks for underwater regulation and tracking. To this end, we first present a concise introduction to the RL based control framework. Then, we provide an overview of RL methods for AUVs control problems, where the main challenges and recent progresses are discussed. Finally, two representative cases of RL-based controllers are given in detail for the model-free RL methods on AUVs.
This paper explores the task of interactive image retrieval using natural language queries, where a user progressively provides input queries to refine a set of retrieval results. Moreover, our work explores this problem in the context of complex image scenes containing multiple objects. We propose Drill-down, an effective framework for encoding multiple queries with an efficient compact state representation that significantly extends current methods for single-round image retrieval. We show that using multiple rounds of natural language queries as input can be surprisingly effective to find arbitrarily specific images of complex scenes. Furthermore, we find that existing image datasets with textual captions can provide a surprisingly effective form of weak supervision for this task. We compare our method with existing sequential encoding and embedding networks, demonstrating superior performance on two proposed benchmarks: automatic image retrieval on a simulated scenario that uses region captions as queries, and interactive image retrieval using real queries from human evaluators.
Model-free deep reinforcement learning (RL) algorithms have been widely used for a range of complex control tasks. However, slow convergence and sample inefficiency remain challenging problems in RL, especially when handling continuous and high-dimensional state spaces. To tackle this problem, we propose a general acceleration method for model-free, off-policy deep RL algorithms by drawing the idea underlying regularized Anderson acceleration (RAA), which is an effective approach to accelerating the solving of fixed point problems with perturbations. Specifically, we first explain how policy iteration can be applied directly with Anderson acceleration. Then we extend RAA to the case of deep RL by introducing a regularization term to control the impact of perturbation induced by function approximation errors. We further propose two strategies, i.e., progressive update and adaptive restart, to enhance the performance. The effectiveness of our method is evaluated on a variety of benchmark tasks, including Atari 2600 and MuJoCo. Experimental results show that our approach substantially improves both the learning speed and final performance of state-of-the-art deep RL algorithms.
We contribute a new dataset and a novel method for natural language based fashion image retrieval. Unlike previous fashion datasets, we provide natural language annotations to facilitate the training of interactive image retrieval systems, as well as the commonly used attribute based labels. We propose a novel approach and empirically demonstrate that combining natural language feedback with visual attribute information results in superior user feedback modeling and retrieval performance relative to using either of these modalities. We believe that our dataset can encourage further work on developing more natural and real-world applicable conversational shopping assistants.
Existing methods for interactive image retrieval have demonstrated the merit of integrating user feedback, improving retrieval results. However, most current systems rely on restricted forms of user feedback, such as binary relevance responses, or feedback based on a fixed set of relative attributes, which limits their impact. In this paper, we introduce a new approach to interactive image search that enables users to provide feedback via natural language, allowing for more natural and effective interaction. We formulate the task of dialog-based interactive image retrieval as a reinforcement learning problem, and reward the dialog system for improving the rank of the target image during each dialog turn. To mitigate the cumbersome and costly process of collecting human-machine conversations as the dialog system learns, we train our system with a user simulator, which is itself trained to describe the differences between target and candidate images. The efficacy of our approach is demonstrated in a footwear retrieval application. Experiments on both simulated and real-world data show that 1) our proposed learning framework achieves better accuracy than other supervised and reinforcement learning baselines and 2) user feedback based on natural language rather than pre-specified attributes leads to more effective retrieval results, and a more natural and expressive communication interface.
Lung nodule proposals generation is the primary step of lung nodule detection and has received much attention in recent years . In this paper, we first construct a model of 3-dimension Convolutional Neural Network (3D CNN) to generate lung nodule proposals, which can achieve the state-of-the-art performance. Then, we analyze a series of key problems concerning the training performance and efficiency. Firstly, we train the 3D CNN model with data in different resolutions and find out that models trained by high resolution input data achieve better lung nodule proposals generation performances especially for nodules in too small sizes, while consumes much more memory at the same time. Then, we analyze the memory consumptions on different platforms and the experimental results indicate that CPU architecture can provide us with larger memory and enables us to explore more possibilities of 3D applications. We implement the 3D CNN model on CPU platform and propose an Intel Extended-Caffe framework which supports many highly-efficient 3D computations, which is opened source at https://github.com/extendedcaffe/extended-caffe.