We interact with the world with our hands and see it through our own (egocentric) perspective. A holistic 3D understanding of such interactions from egocentric views is important for tasks in robotics, AR/VR, action recognition and motion generation. Accurately reconstructing such interactions in 3D is challenging due to heavy occlusion, viewpoint bias, camera distortion, and motion blur from the head movement. To this end, we designed the HANDS23 challenge based on the AssemblyHands and ARCTIC datasets with carefully designed training and testing splits. Based on the results of the top submitted methods and more recent baselines on the leaderboards, we perform a thorough analysis on 3D hand(-object) reconstruction tasks. Our analysis demonstrates the effectiveness of addressing distortion specific to egocentric cameras, adopting high-capacity transformers to learn complex hand-object interactions, and fusing predictions from different views. Our study further reveals challenging scenarios intractable with state-of-the-art methods, such as fast hand motion, object reconstruction from narrow egocentric views, and close contact between two hands and objects. Our efforts will enrich the community's knowledge foundation and facilitate future hand studies on egocentric hand-object interactions.
Over the past decade, most methods in visual place recognition (VPR) have used neural networks to produce feature representations. These networks typically produce a global representation of a place image using only this image itself and neglect the cross-image variations (e.g. viewpoint and illumination), which limits their robustness in challenging scenes. In this paper, we propose a robust global representation method with cross-image correlation awareness for VPR, named CricaVPR. Our method uses the self-attention mechanism to correlate multiple images within a batch. These images can be taken in the same place with different conditions or viewpoints, or even captured from different places. Therefore, our method can utilize the cross-image variations as a cue to guide the representation learning, which ensures more robust features are produced. To further facilitate the robustness, we propose a multi-scale convolution-enhanced adaptation method to adapt pre-trained visual foundation models to the VPR task, which introduces the multi-scale local information to further enhance the cross-image correlation-aware representation. Experimental results show that our method outperforms state-of-the-art methods by a large margin with significantly less training time. Our method achieves 94.5% R@1 on Pitts30k using 512-dim global features. The code is released at https://github.com/Lu-Feng/CricaVPR.
Visual place recognition (VPR) is a fundamental task for many applications such as robot localization and augmented reality. Recently, the hierarchical VPR methods have received considerable attention due to the trade-off between accuracy and efficiency. They usually first use global features to retrieve the candidate images, then verify the spatial consistency of matched local features for re-ranking. However, the latter typically relies on the RANSAC algorithm for fitting homography, which is time-consuming and non-differentiable. This makes existing methods compromise to train the network only in global feature extraction. Here, we propose a transformer-based deep homography estimation (DHE) network that takes the dense feature map extracted by a backbone network as input and fits homography for fast and learnable geometric verification. Moreover, we design a re-projection error of inliers loss to train the DHE network without additional homography labels, which can also be jointly trained with the backbone network to help it extract the features that are more suitable for local matching. Extensive experiments on benchmark datasets show that our method can outperform several state-of-the-art methods. And it is more than one order of magnitude faster than the mainstream hierarchical VPR methods using RANSAC. The code is released at https://github.com/Lu-Feng/DHE-VPR.
Recent studies show that vision models pre-trained in generic visual learning tasks with large-scale data can provide useful feature representations for a wide range of visual perception problems. However, few attempts have been made to exploit pre-trained foundation models in visual place recognition (VPR). Due to the inherent difference in training objectives and data between the tasks of model pre-training and VPR, how to bridge the gap and fully unleash the capability of pre-trained models for VPR is still a key issue to address. To this end, we propose a novel method to realize seamless adaptation of pre-trained models for VPR. Specifically, to obtain both global and local features that focus on salient landmarks for discriminating places, we design a hybrid adaptation method to achieve both global and local adaptation efficiently, in which only lightweight adapters are tuned without adjusting the pre-trained model. Besides, to guide effective adaptation, we propose a mutual nearest neighbor local feature loss, which ensures proper dense local features are produced for local matching and avoids time-consuming spatial verification in re-ranking. Experimental results show that our method outperforms the state-of-the-art methods with less training data and training time, and uses about only 3% retrieval runtime of the two-stage VPR methods with RANSAC-based spatial verification. It ranks 1st on the MSLS challenge leaderboard (at the time of submission). The code is released at https://github.com/Lu-Feng/SelaVPR.
While speech interaction finds widespread utility within the Extended Reality (XR) domain, conventional vocal speech keyword spotting systems continue to grapple with formidable challenges, including suboptimal performance in noisy environments, impracticality in situations requiring silence, and susceptibility to inadvertent activations when others speak nearby. These challenges, however, can potentially be surmounted through the cost-effective fusion of voice and lip movement information. Consequently, we propose a novel vocal-echoic dual-modal keyword spotting system designed for XR headsets. We devise two different modal fusion approches and conduct experiments to test the system's performance across diverse scenarios. The results show that our dual-modal system not only consistently outperforms its single-modal counterparts, demonstrating higher precision in both typical and noisy environments, but also excels in accurately identifying silent utterances. Furthermore, we have successfully applied the system in real-time demonstrations, achieving promising results. The code is available at https://github.com/caizhuojiang/VE-KWS.
Gaze estimation has become a subject of growing interest in recent research. Most of the current methods rely on single-view facial images as input. Yet, it is hard for these approaches to handle large head angles, leading to potential inaccuracies in the estimation. To address this issue, adding a second-view camera can help better capture eye appearance. However, existing multi-view methods have two limitations. 1) They require multi-view annotations for training, which are expensive. 2) More importantly, during testing, the exact positions of the multiple cameras must be known and match those used in training, which limits the application scenario. To address these challenges, we propose a novel 1-view-to-2-views (1-to-2 views) adaptation solution in this paper, the Unsupervised 1-to-2 Views Adaptation framework for Gaze estimation (UVAGaze). Our method adapts a traditional single-view gaze estimator for flexibly placed dual cameras. Here, the "flexibly" means we place the dual cameras in arbitrary places regardless of the training data, without knowing their extrinsic parameters. Specifically, the UVAGaze builds a dual-view mutual supervision adaptation strategy, which takes advantage of the intrinsic consistency of gaze directions between both views. In this way, our method can not only benefit from common single-view pre-training, but also achieve more advanced dual-view gaze estimation. The experimental results show that a single-view estimator, when adapted for dual views, can achieve much higher accuracy, especially in cross-dataset settings, with a substantial improvement of 47.0%. Project page: https://github.com/MickeyLLG/UVAGaze.
Artificial intelligence (AI) has immense potential in time series prediction, but most explainable tools have limited capabilities in providing a systematic understanding of important features over time. These tools typically rely on evaluating a single time point, overlook the time ordering of inputs, and neglect the time-sensitive nature of time series applications. These factors make it difficult for users, particularly those without domain knowledge, to comprehend AI model decisions and obtain meaningful explanations. We propose CGS-Mask, a post-hoc and model-agnostic cellular genetic strip mask-based saliency approach to address these challenges. CGS-Mask uses consecutive time steps as a cohesive entity to evaluate the impact of features on the final prediction, providing binary and sustained feature importance scores over time. Our algorithm optimizes the mask population iteratively to obtain the optimal mask in a reasonable time. We evaluated CGS-Mask on synthetic and real-world datasets, and it outperformed state-of-the-art methods in elucidating the importance of features over time. According to our pilot user study via a questionnaire survey, CGS-Mask is the most effective approach in presenting easily understandable time series prediction results, enabling users to comprehend the decision-making process of AI models with ease.
Visual place recognition (VPR) is one of the research hotspots in robotics, which uses visual information to locate robots. Recently, the hierarchical two-stage VPR methods have become popular in this field due to the trade-off between accuracy and efficiency. These methods retrieve the top-k candidate images using the global features in the first stage, then re-rank the candidates by matching the local features in the second stage. However, they usually require additional algorithms (e.g. RANSAC) for geometric consistency verification in re-ranking, which is time-consuming. Here we propose a Dynamically Aligning Local Features (DALF) algorithm to align the local features under spatial constraints. It is significantly more efficient than the methods that need geometric consistency verification. We present a unified network capable of extracting global features for retrieving candidates via an aggregation module and aligning local features for re-ranking via the DALF alignment module. We call this network AANet. Meanwhile, many works use the simplest positive samples in triplet for weakly supervised training, which limits the ability of the network to recognize harder positive pairs. To address this issue, we propose a Semi-hard Positive Sample Mining (ShPSM) strategy to select appropriate hard positive images for training more robust VPR networks. Extensive experiments on four benchmark VPR datasets show that the proposed AANet can outperform several state-of-the-art methods with less time consumption. The code is released at https://github.com/Lu-Feng/AANet.
Although recent deep learning based gaze estimation approaches have achieved much improvement, we still know little about how gaze features are connected to the physics of gaze. In this paper, we try to answer this question by analyzing the gaze feature manifold. Our analysis revealed the insight that the geodesic distance between gaze features is consistent with the gaze differences between samples. According to this finding, we construct the Physics- Consistent Feature (PCF) in an analytical way, which connects gaze feature to the physical definition of gaze. We further propose the PCFGaze framework that directly optimizes gaze feature space by the guidance of PCF. Experimental results demonstrate that the proposed framework alleviates the overfitting problem and significantly improves cross-domain gaze estimation accuracy without extra training data. The insight of gaze feature has the potential to benefit other regression tasks with physical meanings.
Depth sensing is a crucial function of unmanned aerial vehicles and autonomous vehicles. Due to the small size and simple structure of monocular cameras, there has been a growing interest in depth estimation from a single RGB image. However, state-of-the-art monocular CNN-based depth estimation methods using fairly complex deep neural networks are too slow for real-time inference on embedded platforms. This paper addresses the problem of real-time depth estimation on embedded systems. We propose two efficient and lightweight encoder-decoder network architectures, RT-MonoDepth and RT-MonoDepth-S, to reduce computational complexity and latency. Our methodologies demonstrate that it is possible to achieve similar accuracy as prior state-of-the-art works on depth estimation at a faster inference speed. Our proposed networks, RT-MonoDepth and RT-MonoDepth-S, runs at 18.4\&30.5 FPS on NVIDIA Jetson Nano and 253.0\&364.1 FPS on NVIDIA Jetson AGX Orin on a single RGB image of resolution 640$\times$192, and achieve relative state-of-the-art accuracy on the KITTI dataset. To the best of the authors' knowledge, this paper achieves the best accuracy and fastest inference speed compared with existing fast monocular depth estimation methods.