Comprehending a dialogue requires a model to capture diverse kinds of key information in the utterances, which are either scattered around or implicitly implied in different turns of conversations. Therefore, dialogue comprehension requires diverse capabilities such as paraphrasing, summarizing, and commonsense reasoning. Towards the objective of pre-training a zero-shot dialogue comprehension model, we develop a novel narrative-guided pre-training strategy that learns by narrating the key information from a dialogue input. However, the dialogue-narrative parallel corpus for such a pre-training strategy is currently unavailable. For this reason, we first construct a dialogue-narrative parallel corpus by automatically aligning movie subtitles and their synopses. We then pre-train a BART model on the data and evaluate its performance on four dialogue-based tasks that require comprehension. Experimental results show that our model not only achieves superior zero-shot performance but also exhibits stronger fine-grained dialogue comprehension capabilities. The data and code are available at https://github.com/zhaochaocs/Diana
Task-oriented dialogue (TOD) systems are required to identify key information from conversations for the completion of given tasks. Such information is conventionally specified in terms of intents and slots contained in task-specific ontology or schemata. Since these schemata are designed by system developers, the naming convention for slots and intents is not uniform across tasks, and may not convey their semantics effectively. This can lead to models memorizing arbitrary patterns in data, resulting in suboptimal performance and generalization. In this paper, we propose that schemata should be modified by replacing names or notations entirely with natural language descriptions. We show that a language description-driven system exhibits better understanding of task specifications, higher performance on state tracking, improved data efficiency, and effective zero-shot transfer to unseen tasks. Following this paradigm, we present a simple yet effective Description-Driven Dialog State Tracking (D3ST) model, which relies purely on schema descriptions and an "index-picking" mechanism. We demonstrate the superiority in quality, data efficiency and robustness of our approach as measured on the MultiWOZ (Budzianowski et al.,2018), SGD (Rastogi et al., 2020), and the recent SGD-X (Lee et al., 2021) benchmarks.
Word Sense Disambiguation (WSD) aims to automatically identify the exact meaning of one word according to its context. Existing supervised models struggle to make correct predictions on rare word senses due to limited training data and can only select the best definition sentence from one predefined word sense inventory (e.g., WordNet). To address the data sparsity problem and generalize the model to be independent of one predefined inventory, we propose a gloss alignment algorithm that can align definition sentences (glosses) with the same meaning from different sense inventories to collect rich lexical knowledge. We then train a model to identify semantic equivalence between a target word in context and one of its glosses using these aligned inventories, which exhibits strong transfer capability to many WSD tasks. Experiments on benchmark datasets show that the proposed method improves predictions on both frequent and rare word senses, outperforming prior work by 1.2% on the All-Words WSD Task and 4.3% on the Low-Shot WSD Task. Evaluation on WiC Task also indicates that our method can better capture word meanings in context.
Neural dialog models are known to suffer from problems such as generating unsafe and inconsistent responses. Even though these problems are crucial and prevalent, they are mostly manually identified by model designers through interactions. Recently, some research instructs crowdworkers to goad the bots into triggering such problems. However, humans leverage superficial clues such as hate speech, while leaving systematic problems undercover. In this paper, we propose two methods including reinforcement learning to automatically trigger a dialog model into generating problematic responses. We show the effect of our methods in exposing safety and contradiction issues with state-of-the-art dialog models.
Cross-lingual language tasks typically require a substantial amount of annotated data or parallel translation data. We explore whether language representations that capture relationships among languages can be learned and subsequently leveraged in cross-lingual tasks without the use of parallel data. We generate dense embeddings for 29 languages using a denoising autoencoder, and evaluate the embeddings using the World Atlas of Language Structures (WALS) and two extrinsic tasks in a zero-shot setting: cross-lingual dependency parsing and cross-lingual natural language inference.
Few-shot learning arises in important practical scenarios, such as when a natural language understanding system needs to learn new semantic labels for an emerging, resource-scarce domain. In this paper, we explore retrieval-based methods for intent classification and slot filling tasks in few-shot settings. Retrieval-based methods make predictions based on labeled examples in the retrieval index that are similar to the input, and thus can adapt to new domains simply by changing the index without having to retrain the model. However, it is non-trivial to apply such methods on tasks with a complex label space like slot filling. To this end, we propose a span-level retrieval method that learns similar contextualized representations for spans with the same label via a novel batch-softmax objective. At inference time, we use the labels of the retrieved spans to construct the final structure with the highest aggregated score. Our method outperforms previous systems in various few-shot settings on the CLINC and SNIPS benchmarks.
Large language models benefit from training with a large amount of unlabeled text, which gives them increasingly fluent and diverse generation capabilities. However, using these models for text generation that takes into account target attributes, such as sentiment polarity or specific topics, remains a challenge. We propose a simple and flexible method for controlling text generation by aligning disentangled attribute representations. In contrast to recent efforts on training a discriminator to perturb the token level distribution for an attribute, we use the same data to learn an alignment function to guide the pre-trained, non-controlled language model to generate texts with the target attribute without changing the original language model parameters. We evaluate our method on sentiment- and topic-controlled generation, and show large performance gains over previous methods while retaining fluency and diversity.
In spite of much recent research in the area, it is still unclear whether subject-area question-answering data is useful for machine reading comprehension (MRC) tasks. In this paper, we investigate this question. We collect a large-scale multi-subject multiple-choice question-answering dataset, ExamQA, and use incomplete and noisy snippets returned by a web search engine as the relevant context for each question-answering instance to convert it into a weakly-labeled MRC instance. We then propose a self-teaching paradigm to better use the generated weakly-labeled MRC instances to improve a target MRC task. Experimental results show that we can obtain an improvement of 5.1% in accuracy on a multiple-choice MRC dataset, C^3, demonstrating the effectiveness of our framework and the usefulness of large-scale subject-area question-answering data for machine reading comprehension.
Gunrock 2.0 is built on top of Gunrock with an emphasis on user adaptation. Gunrock 2.0 combines various neural natural language understanding modules, including named entity detection, linking, and dialog act prediction, to improve user understanding. Its dialog management is a hierarchical model that handles various topics, such as movies, music, and sports. The system-level dialog manager can handle question detection, acknowledgment, error handling, and additional functions, making downstream modules much easier to design and implement. The dialog manager also adapts its topic selection to accommodate different users' profile information, such as inferred gender and personality. The generation model is a mix of templates and neural generation models. Gunrock 2.0 is able to achieve an average rating of 3.73 at its latest build from May 29th to June 4th.