Stream media content caching is a key enabling technology to promote the value chain of future urban vehicular networks. Nevertheless, the high mobility of vehicles, intermittency of information transmissions, high dynamics of user requests, limited caching capacities and extreme complexity of business scenarios pose an enormous challenge to content caching and distribution in vehicular networks. To tackle this problem, this paper aims to design a novel edge-computing-enabled hierarchical cooperative caching framework. Firstly, we profoundly analyze the spatio-temporal correlation between the historical vehicle trajectory of user requests and construct the system model to predict the vehicle trajectory and content popularity, which lays a foundation for mobility-aware content caching and dispatching. Meanwhile, we probe into privacy protection strategies to realize privacy-preserved prediction model. Furthermore, based on trajectory and popular content prediction results, content caching strategy is studied, and adaptive and dynamic resource management schemes are proposed for hierarchical cooperative caching networks. Finally, simulations are provided to verify the superiority of our proposed scheme and algorithms. It shows that the proposed algorithms effectively improve the performance of the considered system in terms of hit ratio and average delay, and narrow the gap to the optimal caching scheme comparing with the traditional schemes.
Virtual reality (VR) over wireless is expected to be one of the killer applications in next-generation communication networks. Nevertheless, the huge data volume along with stringent requirements on latency and reliability under limited bandwidth resources makes untethered wireless VR delivery increasingly challenging. Such bottlenecks, therefore, motivate this work to seek the potential of using semantic communication, a new paradigm that promises to significantly ease the resource pressure, for efficient VR delivery. To this end, we propose a novel framework, namely WIreless SEmantic deliveRy for VR (WiserVR), for delivering consecutive 360{\deg} video frames to VR users. Specifically, deep learning-based multiple modules are well-devised for the transceiver in WiserVR to realize high-performance feature extraction and semantic recovery. Among them, we dedicatedly develop a concept of semantic location graph and leverage the joint-semantic-channel-coding method with knowledge sharing to not only substantially reduce communication latency, but also to guarantee adequate transmission reliability and resilience under various channel states. Moreover, implementation of WiserVR is presented, followed by corresponding initial simulations for performance evaluation compared with benchmarks. Finally, we discuss several open issues and offer feasible solutions to unlock the full potential of WiserVR.
Personalized Federated Learning (PFL) is a new Federated Learning (FL) approach to address the heterogeneity issue of the datasets generated by distributed user equipments (UEs). However, most existing PFL implementations rely on synchronous training to ensure good convergence performances, which may lead to a serious straggler problem, where the training time is heavily prolonged by the slowest UE. To address this issue, we propose a semi-synchronous PFL algorithm, termed as Semi-Synchronous Personalized FederatedAveraging (PerFedS$^2$), over mobile edge networks. By jointly optimizing the wireless bandwidth allocation and UE scheduling policy, it not only mitigates the straggler problem but also provides convergent training loss guarantees. We derive an upper bound of the convergence rate of PerFedS2 in terms of the number of participants per global round and the number of rounds. On this basis, the bandwidth allocation problem can be solved using analytical solutions and the UE scheduling policy can be obtained by a greedy algorithm. Experimental results verify the effectiveness of PerFedS2 in saving training time as well as guaranteeing the convergence of training loss, in contrast to synchronous and asynchronous PFL algorithms.