Natural Language Processing (NLP) has recently achieved success by using huge pre-trained Transformer networks. However, these models often contain hundreds of millions or even billions of parameters, bringing challenges to online deployment due to latency constraints. Recently, hardware manufacturers have introduced dedicated hardware for NxM sparsity to provide the flexibility of unstructured pruning with the runtime efficiency of structured approaches. NxM sparsity permits arbitrarily selecting M parameters to retain from a contiguous group of N in the dense representation. However, due to the extremely high complexity of pre-trained models, the standard sparse fine-tuning techniques often fail to generalize well on downstream tasks, which have limited data resources. To address such an issue in a principled manner, we introduce a new learning framework, called NxMTransformer, to induce NxM semi-structured sparsity on pretrained language models for natural language understanding to obtain better performance. In particular, we propose to formulate the NxM sparsity as a constrained optimization problem and use Alternating Direction Method of Multipliers (ADMM) to optimize the downstream tasks while taking the underlying hardware constraints into consideration. ADMM decomposes the NxM sparsification problem into two sub-problems that can be solved sequentially, generating sparsified Transformer networks that achieve high accuracy while being able to effectively execute on newly released hardware. We apply our approach to a wide range of NLP tasks, and our proposed method is able to achieve 1.7 points higher accuracy in GLUE score than current practices. Moreover, we perform detailed analysis on our approach and shed light on how ADMM affects fine-tuning accuracy for downstream tasks. Finally, we illustrate how NxMTransformer achieves performance improvement with knowledge distillation.
Recent years have seen the vast potential of Graph Neural Networks (GNN) in many fields where data is structured as graphs (e.g., chemistry, recommender systems). In particular, GNNs are becoming increasingly popular in the field of networking, as graphs are intrinsically present at many levels (e.g., topology, routing). The main novelty of GNNs is their ability to generalize to other networks unseen during training, which is an essential feature for developing practical Machine Learning (ML) solutions for networking. However, implementing a functional GNN prototype is currently a cumbersome task that requires strong skills in neural network programming. This poses an important barrier to network engineers that often do not have the necessary ML expertise. In this article, we present IGNNITION, a novel open-source framework that enables fast prototyping of GNNs for networking systems. IGNNITION is based on an intuitive high-level abstraction that hides the complexity behind GNNs, while still offering great flexibility to build custom GNN architectures. To showcase the versatility and performance of this framework, we implement two state-of-the-art GNN models applied to different networking use cases. Our results show that the GNN models produced by IGNNITION are equivalent in terms of accuracy and performance to their native implementations in TensorFlow.
Traffic Engineering (TE) is a basic building block of the Internet. In this paper, we analyze whether modern Machine Learning (ML) methods are ready to be used for TE optimization. We address this open question through a comparative analysis between the state of the art in ML and the state of the art in TE. To this end, we first present a novel distributed system for TE that leverages the latest advancements in ML. Our system implements a novel architecture that combines Multi-Agent Reinforcement Learning (MARL) and Graph Neural Networks (GNN) to minimize network congestion. In our evaluation, we compare our MARL+GNN system with DEFO, a network optimizer based on Constraint Programming that represents the state of the art in TE. Our experimental results show that the proposed MARL+GNN solution achieves equivalent performance to DEFO in a wide variety of network scenarios including three real-world network topologies. At the same time, we show that MARL+GNN can achieve significant reductions in execution time (from the scale of minutes with DEFO to a few seconds with our solution).
During the last decade, Machine Learning (ML) has increasingly become a hot topic in the field of Computer Networks and is expected to be gradually adopted for a plethora of control, monitoring and management tasks in real-world deployments. This poses the need to count on new generations of students, researchers and practitioners with a solid background in ML applied to networks. During 2020, the International Telecommunication Union (ITU) has organized the "ITU AI/ML in 5G challenge'', an open global competition that has introduced to a broad audience some of the current main challenges in ML for networks. This large-scale initiative has gathered 23 different challenges proposed by network operators, equipment manufacturers and academia, and has attracted a total of 1300+ participants from 60+ countries. This paper narrates our experience organizing one of the proposed challenges: the "Graph Neural Networking Challenge 2020''. We describe the problem presented to participants, the tools and resources provided, some organization aspects and participation statistics, an outline of the top-3 awarded solutions, and a summary with some lessons learned during all this journey. As a result, this challenge leaves a curated set of educational resources openly available to anyone interested in the topic.
Punctuation is critical in understanding natural language text. Currently, most automatic speech recognition (ASR) systems do not generate punctuation, which affects the performance of downstream tasks, such as intent detection and slot filling. This gives rise to the need for punctuation restoration. Recent work in punctuation restoration heavily utilizes pre-trained language models without considering data imbalance when predicting punctuation classes. In this work, we address this problem by proposing a token-level supervised contrastive learning method that aims at maximizing the distance of representation of different punctuation marks in the embedding space. The result shows that training with token-level supervised contrastive learning obtains up to 3.2% absolute F1 improvement on the test set.
In this paper, we exploit the effective way to leverage contextual information to improve the speech dereverberation performance in real-world reverberant environments. We propose a temporal-contextual attention approach on the deep neural network (DNN) for environment-aware speech dereverberation, which can adaptively attend to the contextual information. More specifically, a FullBand based Temporal Attention approach (FTA) is proposed, which models the correlations between the fullband information of the context frames. In addition, considering the difference between the attenuation of high frequency bands and low frequency bands (high frequency bands attenuate faster than low frequency bands) in the room impulse response (RIR), we also propose a SubBand based Temporal Attention approach (STA). In order to guide the network to be more aware of the reverberant environments, we jointly optimize the dereverberation network and the reverberation time (RT60) estimator in a multi-task manner. Our experimental results indicate that the proposed method outperforms our previously proposed reverberation-time-aware DNN and the learned attention weights are fully physical consistent. We also report a preliminary yet promising dereverberation and recognition experiment on real test data.
Deep reinforcement learning agents may learn complex tasks more efficiently when they coordinate with one another. We consider a teacher-student coordination scheme wherein an agent may ask another agent for demonstrations. Despite the benefits of sharing demonstrations, however, potential adversaries may obtain sensitive information belonging to the teacher by observing the demonstrations. In particular, deep reinforcement learning algorithms are known to be vulnerable to membership attacks, which make accurate inferences about the membership of the entries of training datasets. Therefore, there is a need to safeguard the teacher against such privacy threats. We fix the teacher's policy as the context of the demonstrations, which allows for different internal models across the student and the teacher, and contrasts the existing methods. We make the following two contributions. (i) We develop a differentially private mechanism that protects the privacy of the teacher's training dataset. (ii) We propose a proximal policy-optimization objective that enables the student to benefit from the demonstrations despite the perturbations of the privacy mechanism. We empirically show that the algorithm improves the student's learning upon convergence rate and utility. Specifically, compared with an agent who learns the same task on its own, we observe that the student's policy converges faster, and the converging policy accumulates higher rewards more robustly.
To enhance the ability of neural networks to extract local point cloud features and improve their quality, in this paper, we propose a multiscale graph generation method and a self-adaptive graph convolution method. First, we propose a multiscale graph generation method for point clouds. This approach transforms point clouds into a structured multiscale graph form that supports multiscale analysis of point clouds in the scale space and can obtain the dimensional features of point cloud data at different scales, thus making it easier to obtain the best point cloud features. Because traditional convolutional neural networks are not applicable to graph data with irregular vertex neighborhoods, this paper presents an sef-adaptive graph convolution kernel that uses the Chebyshev polynomial to fit an irregular convolution filter based on the theory of optimal approximation. In this paper, we adopt max pooling to synthesize the features of different scale maps and generate the point cloud features. In experiments conducted on three widely used public datasets, the proposed method significantly outperforms other state-of-the-art models, demonstrating its effectiveness and generalizability.
Children acquire language subconsciously by observing the surrounding world and listening to descriptions. They can discover the meaning of words even without explicit language knowledge, and generalize to novel compositions effortlessly. In this paper, we bring this ability to AI, by studying the task of Visually grounded Language Acquisition (VLA). We propose a multimodal transformer model augmented with a novel mechanism for analogical reasoning, which approximates novel compositions by learning semantic mapping and reasoning operations from previously seen compositions. Our proposed method, Analogical Reasoning Transformer Networks (ARTNet), is trained on raw multimedia data (video frames and transcripts), and after observing a set of compositions such as "washing apple" or "cutting carrot", it can generalize and recognize new compositions in new video frames, such as "washing carrot" or "cutting apple". To this end, ARTNet refers to relevant instances in the training data and uses their visual features and captions to establish analogies with the query image. Then it chooses the suitable verb and noun to create a new composition that describes the new image best. Extensive experiments on an instructional video dataset demonstrate that the proposed method achieves significantly better generalization capability and recognition accuracy compared to state-of-the-art transformer models.
In cooperative multi-agent reinforcement learning, a collection of agents learns to interact in a shared environment to achieve a common goal. We propose the use of reward machines (RM) -- Mealy machines used as structured representations of reward functions -- to encode the team's task. The proposed novel interpretation of RMs in the multi-agent setting explicitly encodes required teammate interdependencies and independencies, allowing the team-level task to be decomposed into sub-tasks for individual agents. We define such a notion of RM decomposition and present algorithmically verifiable conditions guaranteeing that distributed completion of the sub-tasks leads to team behavior accomplishing the original task. This framework for task decomposition provides a natural approach to decentralized learning: agents may learn to accomplish their sub-tasks while observing only their local state and abstracted representations of their teammates. We accordingly propose a decentralized q-learning algorithm. Furthermore, in the case of undiscounted rewards, we use local value functions to derive lower and upper bounds for the global value function corresponding to the team task. Experimental results in three discrete settings exemplify the effectiveness of the proposed RM decomposition approach, which converges to a successful team policy two orders of magnitude faster than a centralized learner and significantly outperforms hierarchical and independent q-learning approaches.