Multimodal image-language transformers have achieved impressive results on a variety of tasks that rely on fine-tuning (e.g., visual question answering and image retrieval). We are interested in shedding light on the quality of their pretrained representations -- in particular, if these models can distinguish different types of verbs or if they rely solely on nouns in a given sentence. To do so, we collect a dataset of image-sentence pairs (in English) consisting of 421 verbs that are either visual or commonly found in the pretraining data (i.e., the Conceptual Captions dataset). We use this dataset to evaluate pretrained image-language transformers and find that they fail more in situations that require verb understanding compared to other parts of speech. We also investigate what category of verbs are particularly challenging.
Recently multimodal transformer models have gained popularity because their performance on language and vision tasks suggest they learn rich visual-linguistic representations. Focusing on zero-shot image retrieval tasks, we study three important factors which can impact the quality of learned representations: pretraining data, the attention mechanism, and loss functions. By pretraining models on six datasets, we observe that dataset noise and language similarity to our downstream task are important indicators of model performance. Through architectural analysis, we learn that models with a multimodal attention mechanism can outperform deeper models with modality specific attention mechanisms. Finally, we show that successful contrastive losses used in the self-supervised learning literature do not yield similar performance gains when used in multimodal transformers
Children learn word meanings by tapping into the commonalities across different situations in which words are used and overcome the high level of uncertainty involved in early word learning experiences. In a set of computational studies, we show that to successfully learn word meanings in the face of uncertainty, a learner needs to use two types of competition: words competing for association to a referent when learning from an observation and referents competing for a word when the word is used.
We apply a generative segmental model of task structure, guided by narration, to action segmentation in video. We focus on unsupervised and weakly-supervised settings where no action labels are known during training. Despite its simplicity, our model performs competitively with previous work on a dataset of naturalistic instructional videos. Our model allows us to vary the sources of supervision used in training, and we find that both task structure and narrative language provide large benefits in segmentation quality.
There are thousands of actively spoken languages on Earth, but a single visual world. Grounding in this visual world has the potential to bridge the gap between all these languages. Our goal is to use visual grounding to improve unsupervised word mapping between languages. The key idea is to establish a common visual representation between two languages by learning embeddings from unpaired instructional videos narrated in the native language. Given this shared embedding we demonstrate that (i) we can map words between the languages, particularly the 'visual' words; (ii) that the shared embedding provides a good initialization for existing unsupervised text-based word translation techniques, forming the basis for our proposed hybrid visual-text mapping algorithm, MUVE; and (iii) our approach achieves superior performance by addressing the shortcomings of text-based methods -- it is more robust, handles datasets with less commonality, and is applicable to low-resource languages. We apply these methods to translate words from English to French, Korean, and Japanese -- all without any parallel corpora and simply by watching many videos of people speaking while doing things.
We propose a new dataset for evaluating question answering models with respect to their capacity to reason about beliefs. Our tasks are inspired by theory-of-mind experiments that examine whether children are able to reason about the beliefs of others, in particular when those beliefs differ from reality. We evaluate a number of recent neural models with memory augmentation. We find that all fail on our tasks, which require keeping track of inconsistent states of the world; moreover, the models' accuracy decreases notably when random sentences are introduced to the tasks at test.
Modern convolutional neural networks (CNNs) are able to achieve human-level object classification accuracy on specific tasks, and currently outperform competing models in explaining complex human visual representations. However, the categorization problem is posed differently for these networks than for humans: the accuracy of these networks is evaluated by their ability to identify single labels assigned to each image. These labels often cut arbitrarily across natural psychological taxonomies (e.g., dogs are separated into breeds, but never jointly categorized as "dogs"), and bias the resulting representations. By contrast, it is common for children to hear both "dog" and "Dalmatian" to describe the same stimulus, helping to group perceptually disparate objects (e.g., breeds) into a common mental class. In this work, we train CNN classifiers with multiple labels for each image that correspond to different levels of abstraction, and use this framework to reproduce classic patterns that appear in human generalization behavior.
Recent work has attempted to characterize the structure of semantic memory and the search algorithms which, together, best approximate human patterns of search revealed in a semantic fluency task. There are a number of models that seek to capture semantic search processes over networks, but they vary in the cognitive plausibility of their implementation. Existing work has also neglected to consider the constraints that the incremental process of language acquisition must place on the structure of semantic memory. Here we present a model that incrementally updates a semantic network, with limited computational steps, and replicates many patterns found in human semantic fluency using a simple random walk. We also perform thorough analyses showing that a combination of both structural and semantic features are correlated with human performance patterns.
Children can use the statistical regularities of their environment to learn word meanings, a mechanism known as cross-situational learning. We take a computational approach to investigate how the information present during each observation in a cross-situational framework can affect the overall acquisition of word meanings. We do so by formulating various in-the-moment learning mechanisms that are sensitive to different statistics of the environment, such as counts and conditional probabilities. Each mechanism introduces a unique source of competition or mutual exclusivity bias to the model; the mechanism that maximally uses the model's knowledge of word meanings performs the best. Moreover, the gap between this mechanism and others is amplified in more challenging learning scenarios, such as learning from few examples.