Picture for Elnaz Davoodi

Elnaz Davoodi

Gemini 1.5: Unlocking multimodal understanding across millions of tokens of context

Add code
Mar 08, 2024
Viaarxiv icon

Gemini: A Family of Highly Capable Multimodal Models

Add code
Dec 19, 2023
Viaarxiv icon

Learning not to Regret

Add code
Mar 02, 2023
Figure 1 for Learning not to Regret
Figure 2 for Learning not to Regret
Figure 3 for Learning not to Regret
Figure 4 for Learning not to Regret
Viaarxiv icon

Over-communicate no more: Situated RL agents learn concise communication protocols

Add code
Nov 02, 2022
Figure 1 for Over-communicate no more: Situated RL agents learn concise communication protocols
Figure 2 for Over-communicate no more: Situated RL agents learn concise communication protocols
Figure 3 for Over-communicate no more: Situated RL agents learn concise communication protocols
Figure 4 for Over-communicate no more: Situated RL agents learn concise communication protocols
Viaarxiv icon

Rethinking Evaluation Practices in Visual Question Answering: A Case Study on Out-of-Distribution Generalization

Add code
May 24, 2022
Figure 1 for Rethinking Evaluation Practices in Visual Question Answering: A Case Study on Out-of-Distribution Generalization
Figure 2 for Rethinking Evaluation Practices in Visual Question Answering: A Case Study on Out-of-Distribution Generalization
Figure 3 for Rethinking Evaluation Practices in Visual Question Answering: A Case Study on Out-of-Distribution Generalization
Figure 4 for Rethinking Evaluation Practices in Visual Question Answering: A Case Study on Out-of-Distribution Generalization
Viaarxiv icon

The Frost Hollow Experiments: Pavlovian Signalling as a Path to Coordination and Communication Between Agents

Add code
Mar 17, 2022
Figure 1 for The Frost Hollow Experiments: Pavlovian Signalling as a Path to Coordination and Communication Between Agents
Figure 2 for The Frost Hollow Experiments: Pavlovian Signalling as a Path to Coordination and Communication Between Agents
Figure 3 for The Frost Hollow Experiments: Pavlovian Signalling as a Path to Coordination and Communication Between Agents
Figure 4 for The Frost Hollow Experiments: Pavlovian Signalling as a Path to Coordination and Communication Between Agents
Viaarxiv icon

Pavlovian Signalling with General Value Functions in Agent-Agent Temporal Decision Making

Add code
Jan 11, 2022
Figure 1 for Pavlovian Signalling with General Value Functions in Agent-Agent Temporal Decision Making
Figure 2 for Pavlovian Signalling with General Value Functions in Agent-Agent Temporal Decision Making
Figure 3 for Pavlovian Signalling with General Value Functions in Agent-Agent Temporal Decision Making
Figure 4 for Pavlovian Signalling with General Value Functions in Agent-Agent Temporal Decision Making
Viaarxiv icon

Assessing Human Interaction in Virtual Reality With Continually Learning Prediction Agents Based on Reinforcement Learning Algorithms: A Pilot Study

Add code
Dec 14, 2021
Figure 1 for Assessing Human Interaction in Virtual Reality With Continually Learning Prediction Agents Based on Reinforcement Learning Algorithms: A Pilot Study
Figure 2 for Assessing Human Interaction in Virtual Reality With Continually Learning Prediction Agents Based on Reinforcement Learning Algorithms: A Pilot Study
Figure 3 for Assessing Human Interaction in Virtual Reality With Continually Learning Prediction Agents Based on Reinforcement Learning Algorithms: A Pilot Study
Figure 4 for Assessing Human Interaction in Virtual Reality With Continually Learning Prediction Agents Based on Reinforcement Learning Algorithms: A Pilot Study
Viaarxiv icon

Player of Games

Add code
Dec 06, 2021
Figure 1 for Player of Games
Figure 2 for Player of Games
Figure 3 for Player of Games
Figure 4 for Player of Games
Viaarxiv icon

Solving Common-Payoff Games with Approximate Policy Iteration

Add code
Jan 11, 2021
Figure 1 for Solving Common-Payoff Games with Approximate Policy Iteration
Figure 2 for Solving Common-Payoff Games with Approximate Policy Iteration
Figure 3 for Solving Common-Payoff Games with Approximate Policy Iteration
Figure 4 for Solving Common-Payoff Games with Approximate Policy Iteration
Viaarxiv icon