Facial recognition is an AI-based technique for identifying or confirming an individual's identity using their face. It maps facial features from an image or video and then compares the information with a collection of known faces to find a match.
Micro-expressions (MEs) are involuntary, low-intensity, and short-duration facial expressions that often reveal an individual's genuine thoughts and emotions. Most existing ME analysis methods rely on window-level classification with fixed window sizes and hard decisions, which limits their ability to capture the complex temporal dynamics of MEs. Although recent approaches have adopted video-level regression frameworks to address some of these challenges, interval decoding still depends on manually predefined, window-based methods, leaving the issue only partially mitigated. In this paper, we propose a prior-guided video-level regression method for ME analysis. We introduce a scalable interval selection strategy that comprehensively considers the temporal evolution, duration, and class distribution characteristics of MEs, enabling precise spotting of the onset, apex, and offset phases. In addition, we introduce a synergistic optimization framework, in which the spotting and recognition tasks share parameters except for the classification heads. This fully exploits complementary information, makes more efficient use of limited data, and enhances the model's capability. Extensive experiments on multiple benchmark datasets demonstrate the state-of-the-art performance of our method, with an STRS of 0.0562 on CAS(ME)$^3$ and 0.2000 on SAMMLV. The code is available at https://github.com/zizheng-guo/BoostingVRME.




Realistic, high-fidelity 3D facial animations are crucial for expressive avatar systems in human-computer interaction and accessibility. Although prior methods show promising quality, their reliance on the mesh domain limits their ability to fully leverage the rapid visual innovations seen in 2D computer vision and graphics. We propose VisualSpeaker, a novel method that bridges this gap using photorealistic differentiable rendering, supervised by visual speech recognition, for improved 3D facial animation. Our contribution is a perceptual lip-reading loss, derived by passing photorealistic 3D Gaussian Splatting avatar renders through a pre-trained Visual Automatic Speech Recognition model during training. Evaluation on the MEAD dataset demonstrates that VisualSpeaker improves both the standard Lip Vertex Error metric by 56.1% and the perceptual quality of the generated animations, while retaining the controllability of mesh-driven animation. This perceptual focus naturally supports accurate mouthings, essential cues that disambiguate similar manual signs in sign language avatars.
Emotion recognition through body movements has emerged as a compelling and privacy-preserving alternative to traditional methods that rely on facial expressions or physiological signals. Recent advancements in 3D skeleton acquisition technologies and pose estimation algorithms have significantly enhanced the feasibility of emotion recognition based on full-body motion. This survey provides a comprehensive and systematic review of skeleton-based emotion recognition techniques. First, we introduce psychological models of emotion and examine the relationship between bodily movements and emotional expression. Next, we summarize publicly available datasets, highlighting the differences in data acquisition methods and emotion labeling strategies. We then categorize existing methods into posture-based and gait-based approaches, analyzing them from both data-driven and technical perspectives. In particular, we propose a unified taxonomy that encompasses four primary technical paradigms: Traditional approaches, Feat2Net, FeatFusionNet, and End2EndNet. Representative works within each category are reviewed and compared, with benchmarking results across commonly used datasets. Finally, we explore the extended applications of emotion recognition in mental health assessment, such as detecting depression and autism, and discuss the open challenges and future research directions in this rapidly evolving field.




Automatic real personality recognition (RPR) aims to evaluate human real personality traits from their expressive behaviours. However, most existing solutions generally act as external observers to infer observers' personality impressions based on target individuals' expressive behaviours, which significantly deviate from their real personalities and consistently lead to inferior recognition performance. Inspired by the association between real personality and human internal cognition underlying the generation of expressive behaviours, we propose a novel RPR approach that efficiently simulates personalised internal cognition from easy-accessible external short audio-visual behaviours expressed by the target individual. The simulated personalised cognition, represented as a set of network weights that enforce the personalised network to reproduce the individual-specific facial reactions, is further encoded as a novel graph containing two-dimensional node and edge feature matrices, with a novel 2D Graph Neural Network (2D-GNN) proposed for inferring real personality traits from it. To simulate real personality-related cognition, an end-to-end strategy is designed to jointly train our cognition simulation, 2D graph construction, and personality recognition modules.
Visual speech recognition is a technique to identify spoken content in silent speech videos, which has raised significant attention in recent years. Advancements in data-driven deep learning methods have significantly improved both the speed and accuracy of recognition. However, these deep learning methods can be effected by visual disturbances, such as lightning conditions, skin texture and other user-specific features. Data-driven approaches could reduce the performance degradation caused by these visual disturbances using models pretrained on large-scale datasets. But these methods often require large amounts of training data and computational resources, making them costly. To reduce the influence of user-specific features and enhance performance with limited data, this paper proposed a landmark guided visual feature extractor. Facial landmarks are used as auxiliary information to aid in training the visual feature extractor. A spatio-temporal multi-graph convolutional network is designed to fully exploit the spatial locations and spatio-temporal features of facial landmarks. Additionally, a multi-level lip dynamic fusion framework is introduced to combine the spatio-temporal features of the landmarks with the visual features extracted from the raw video frames. Experimental results show that this approach performs well with limited data and also improves the model's accuracy on unseen speakers.
With the increasing prevalence and deployment of Emotion AI-powered facial affect analysis (FAA) tools, concerns about the trustworthiness of these systems have become more prominent. This first workshop on "Towards Trustworthy Facial Affect Analysis: Advancing Insights of Fairness, Explainability, and Safety (TrustFAA)" aims to bring together researchers who are investigating different challenges in relation to trustworthiness-such as interpretability, uncertainty, biases, and privacy-across various facial affect analysis tasks, including macro/ micro-expression recognition, facial action unit detection, other corresponding applications such as pain and depression detection, as well as human-robot interaction and collaboration. In alignment with FG2025's emphasis on ethics, as demonstrated by the inclusion of an Ethical Impact Statement requirement for this year's submissions, this workshop supports FG2025's efforts by encouraging research, discussion and dialogue on trustworthy FAA.




Our purpose is to improve performance-based animation which can drive believable 3D stylized characters that are truly perceptual. By combining traditional blendshape animation techniques with multiple machine learning models, we present both non-real time and real time solutions which drive character expressions in a geometrically consistent and perceptually valid way. For the non-real time system, we propose a 3D emotion transfer network makes use of a 2D human image to generate a stylized 3D rig parameters. For the real time system, we propose a blendshape adaption network which generates the character rig parameter motions with geometric consistency and temporally stability. We demonstrate the effectiveness of our system by comparing to a commercial product Faceware. Results reveal that ratings of the recognition, intensity, and attractiveness of expressions depicted for animated characters via our systems are statistically higher than Faceware. Our results may be implemented into the animation pipeline, and provide animators with a system for creating the expressions they wish to use more quickly and accurately.
Affective tactile interaction constitutes a fundamental component of human communication. In natural human-human encounters, touch is seldom experienced in isolation; rather, it is inherently multisensory. Individuals not only perceive the physical sensation of touch but also register the accompanying auditory cues generated through contact. The integration of haptic and auditory information forms a rich and nuanced channel for emotional expression. While extensive research has examined how robots convey emotions through facial expressions and speech, their capacity to communicate social gestures and emotions via touch remains largely underexplored. To address this gap, we developed a multimodal interaction system incorporating a 5*5 grid of 25 vibration motors synchronized with audio playback, enabling robots to deliver combined haptic-audio stimuli. In an experiment involving 32 Chinese participants, ten emotions and six social gestures were presented through vibration, sound, or their combination. Participants rated each stimulus on arousal and valence scales. The results revealed that (1) the combined haptic-audio modality significantly enhanced decoding accuracy compared to single modalities; (2) each individual channel-vibration or sound-effectively supported certain emotions recognition, with distinct advantages depending on the emotional expression; and (3) gestures alone were generally insufficient for conveying clearly distinguishable emotions. These findings underscore the importance of multisensory integration in affective human-robot interaction and highlight the complementary roles of haptic and auditory cues in enhancing emotional communication.




Surveillance systems play a critical role in security and reconnaissance, but their performance is often compromised by low-quality images and videos, leading to reduced accuracy in face recognition. Additionally, existing AI-based facial analysis models suffer from biases related to skin tone variations and partially occluded faces, further limiting their effectiveness in diverse real-world scenarios. These challenges are the results of data limitations and imbalances, where available training datasets lack sufficient diversity, resulting in unfair and unreliable facial recognition performance. To address these issues, we propose a data-driven platform that enhances surveillance capabilities by generating synthetic training data tailored to compensate for dataset biases. Our approach leverages deep learning-based facial attribute manipulation and reconstruction using autoencoders and Generative Adversarial Networks (GANs) to create diverse and high-quality facial datasets. Additionally, our system integrates an image enhancement module, improving the clarity of low-resolution or occluded faces in surveillance footage. We evaluate our approach using the CelebA dataset, demonstrating that the proposed platform enhances both training data diversity and model fairness. This work contributes to reducing bias in AI-based facial analysis and improving surveillance accuracy in challenging environments, leading to fairer and more reliable security applications.




Face recognition performance based on deep learning heavily relies on large-scale training data, which is often difficult to acquire in practical applications. To address this challenge, this paper proposes a GAN-based data augmentation method with three key contributions: (1) a residual-embedded generator to alleviate gradient vanishing/exploding problems, (2) an Inception ResNet-V1 based FaceNet discriminator for improved adversarial training, and (3) an end-to-end framework that jointly optimizes data generation and recognition performance. Experimental results demonstrate that our approach achieves stable training dynamics and significantly improves face recognition accuracy by 12.7% on the LFW benchmark compared to baseline methods, while maintaining good generalization capability with limited training samples.