Image-to-image translation is the process of converting an image from one domain to another using deep learning techniques.
What is this report: This is a scientific report, contributing with a detailed bibliography, a dataset which we will call now PFSeq for ''Photorealistic Fisheye Sequence'' and make available at https://doi.org/10. 57745/DYIVVU, and comprehensive experiments. This work should be considered as a draft, and has been done during my PhD thesis ''Construction of 3D models from fisheye video data-Application to the localisation in urban area'' in 2014 [Mor16]. These results have never been published. The aim was to find the best features detector and descriptor for fisheye images, in the context of selfcalibration, with cameras mounted on the top of a car and aiming at the zenith (to proceed then fisheye visual odometry and stereovision in urban scenes). We face a chicken and egg problem, because we can not take advantage of an accurate projection model for an optimal features detection and description, and we rightly need good features to perform the calibration (i.e. to compute the accurate projection model of the camera). What is not this report: It does not contribute with new features algorithm. It does not compare standard features algorithms to algorithms designed for omnidirectional images (unfortunately). It has not been peer-reviewed. Discussions have been translated and enhanced but the experiments have not been run again and the report has not been updated accordingly to the evolution of the state-of-the-art (read this as a 2014 report).
Pro-Mist filters are widely used in cinematography for their ability to create soft halation, lower contrast, and produce a distinctive, atmospheric style. These effects are difficult to reproduce digitally due to the complex behavior of light diffusion. We present ProMist-5K, a dataset designed to support cinematic style emulation. It is built using a physically inspired pipeline in a scene-referred linear space and includes 20,000 high-resolution image pairs across four configurations, covering two filter densities (1/2 and 1/8) and two focal lengths (20mm and 50mm). Unlike general style datasets, ProMist-5K focuses on realistic glow and highlight diffusion effects. Multiple blur layers and carefully tuned weighting are used to model the varying intensity and spread of optical diffusion. The dataset provides a consistent and controllable target domain that supports various image translation models and learning paradigms. Experiments show that the dataset works well across different training settings and helps capture both subtle and strong cinematic appearances. ProMist-5K offers a practical and physically grounded resource for film-inspired image transformation, bridging the gap between digital flexibility and traditional lens aesthetics. The dataset is available at https://www.kaggle.com/datasets/yingtielei/promist5k.
Synthetic Aperture Radar (SAR) and optical imagery provide complementary strengths that constitute the critical foundation for transcending single-modality constraints and facilitating cross-modal collaborative processing and intelligent interpretation. However, existing benchmark datasets often suffer from limitations such as single spatial resolution, insufficient data scale, and low alignment accuracy, making them inadequate for supporting the training and generalization of multi-scale foundation models. To address these challenges, we introduce SOMA-1M (SAR-Optical Multi-resolution Alignment), a pixel-level precisely aligned dataset containing over 1.3 million pairs of georeferenced images with a specification of 512 x 512 pixels. This dataset integrates imagery from Sentinel-1, PIESAT-1, Capella Space, and Google Earth, achieving global multi-scale coverage from 0.5 m to 10 m. It encompasses 12 typical land cover categories, effectively ensuring scene diversity and complexity. To address multimodal projection deformation and massive data registration, we designed a rigorous coarse-to-fine image matching framework ensuring pixel-level alignment. Based on this dataset, we established comprehensive evaluation benchmarks for four hierarchical vision tasks, including image matching, image fusion, SAR-assisted cloud removal, and cross-modal translation, involving over 30 mainstream algorithms. Experimental results demonstrate that supervised training on SOMA-1M significantly enhances performance across all tasks. Notably, multimodal remote sensing image (MRSI) matching performance achieves current state-of-the-art (SOTA) levels. SOMA-1M serves as a foundational resource for robust multimodal algorithms and remote sensing foundation models. The dataset will be released publicly at: https://github.com/PeihaoWu/SOMA-1M.
We consider the problem of 3D shape recovery from ultra-fast motion-blurred images. While 3D reconstruction from static images has been extensively studied, recovering geometry from extreme motion-blurred images remains challenging. Such scenarios frequently occur in both natural and industrial settings, such as fast-moving objects in sports (e.g., balls) or rotating machinery, where rapid motion distorts object appearance and makes traditional 3D reconstruction techniques like Multi-View Stereo (MVS) ineffective. In this paper, we propose a novel inverse rendering approach for shape recovery from ultra-fast motion-blurred images. While conventional rendering techniques typically synthesize blur by averaging across multiple frames, we identify a major computational bottleneck in the repeated computation of barycentric weights. To address this, we propose a fast barycentric coordinate solver, which significantly reduces computational overhead and achieves a speedup of up to 4.57x, enabling efficient and photorealistic simulation of high-speed motion. Crucially, our method is fully differentiable, allowing gradients to propagate from rendered images to the underlying 3D shape, thereby facilitating shape recovery through inverse rendering. We validate our approach on two representative motion types: rapid translation and rotation. Experimental results demonstrate that our method enables efficient and realistic modeling of ultra-fast moving objects in the forward simulation. Moreover, it successfully recovers 3D shapes from 2D imagery of objects undergoing extreme translational and rotational motion, advancing the boundaries of vision-based 3D reconstruction. Project page: https://maxmilite.github.io/rec-from-ultrafast-blur/
Artificial intelligence (AI) has shown promise in detecting and characterizing musculoskeletal diseases from radiographs. However, most existing models remain task-specific, annotation-dependent, and limited in generalizability across diseases and anatomical regions. Although a generalizable foundation model trained on large-scale musculoskeletal radiographs is clinically needed, publicly available datasets remain limited in size and lack sufficient diversity to enable training across a wide range of musculoskeletal conditions and anatomical sites. Here, we present SKELEX, a large-scale foundation model for musculoskeletal radiographs, trained using self-supervised learning on 1.2 million diverse, condition-rich images. The model was evaluated on 12 downstream diagnostic tasks and generally outperformed baselines in fracture detection, osteoarthritis grading, and bone tumor classification. Furthermore, SKELEX demonstrated zero-shot abnormality localization, producing error maps that identified pathologic regions without task-specific training. Building on this capability, we developed an interpretable, region-guided model for predicting bone tumors, which maintained robust performance on independent external datasets and was deployed as a publicly accessible web application. Overall, SKELEX provides a scalable, label-efficient, and generalizable AI framework for musculoskeletal imaging, establishing a foundation for both clinical translation and data-efficient research in musculoskeletal radiology.
Recent advancements in 3D foundation models have enabled the generation of high-fidelity assets, yet precise 3D manipulation remains a significant challenge. Existing 3D editing frameworks often face a difficult trade-off between visual controllability, geometric consistency, and scalability. Specifically, optimization-based methods are prohibitively slow, multi-view 2D propagation techniques suffer from visual drift, and training-free latent manipulation methods are inherently bound by frozen priors and cannot directly benefit from scaling. In this work, we present ShapeUP, a scalable, image-conditioned 3D editing framework that formulates editing as a supervised latent-to-latent translation within a native 3D representation. This formulation allows ShapeUP to build on a pretrained 3D foundation model, leveraging its strong generative prior while adapting it to editing through supervised training. In practice, ShapeUP is trained on triplets consisting of a source 3D shape, an edited 2D image, and the corresponding edited 3D shape, and learns a direct mapping using a 3D Diffusion Transformer (DiT). This image-as-prompt approach enables fine-grained visual control over both local and global edits and achieves implicit, mask-free localization, while maintaining strict structural consistency with the original asset. Our extensive evaluations demonstrate that ShapeUP consistently outperforms current trained and training-free baselines in both identity preservation and edit fidelity, offering a robust and scalable paradigm for native 3D content creation.
This work presents a finite-time stable pose estimator (FTS-PE) for rigid bodies undergoing rotational and translational motion in three dimensions, using measurements from onboard sensors that provide position vectors to inertially-fixed points and body velocities. The FTS-PE is a full-state observer for the pose (position and orientation) and velocities and is obtained through a Lyapunov analysis that shows its stability in finite time and its robustness to bounded measurement noise. Further, this observer is designed directly on the state space, the tangent bundle of the Lie group of rigid body motions, SE(3), without using local coordinates or (dual) quaternion representations. Therefore, it can estimate arbitrary rigid body motions without encountering singularities or the unwinding phenomenon and be readily applied to autonomous vehicles. A version of this observer that does not need translational velocity measurements and uses only point clouds and angular velocity measurements from rate gyros, is also obtained. It is discretized using the framework of geometric mechanics for numerical and experimental implementations. The numerical simulations compare the FTS-PE with a dual-quaternion extended Kalman filter and our previously developed variational pose estimator (VPE). The experimental results are obtained using point cloud images and rate gyro measurements obtained from a Zed 2i stereo depth camera sensor. These results validate the stability and robustness of the FTS-PE.
Contrast medium plays a pivotal role in radiological imaging, as it amplifies lesion conspicuity and improves detection for the diagnosis of tumor-related diseases. However, depending on the patient's health condition or the medical resources available, the use of contrast medium is not always feasible. Recent work has explored AI-based image translation to synthesize contrast-enhanced images directly from non-contrast scans, aims to reduce side effects and streamlines clinical workflows. Progress in this direction has been constrained by data limitations: (1) existing public datasets focus almost exclusively on brain-related paired MR modalities; (2) other collections include partially paired data but suffer from missing modalities/timestamps and imperfect spatial alignment; (3) explicit labeling of CT vs. CTC or DCE phases is often absent; (4) substantial resources remain private. To bridge this gap, we introduce the first public, fully paired, pan-cancer medical imaging dataset spanning 11 human organs. The MR data include complete dynamic contrast-enhanced (DCE) sequences covering all three phases (DCE1-DCE3), while the CT data provide paired non-contrast and contrast-enhanced acquisitions (CTC). The dataset is curated for anatomical correspondence, enabling rigorous evaluation of 1-to-1, N-to-1, and N-to-N translation settings (e.g., predicting DCE phases from non-contrast inputs). Built upon this resource, we establish a comprehensive benchmark. We report results from representative baselines of contemporary image-to-image translation. We release the dataset and benchmark to catalyze research on safe, effective contrast synthesis, with direct relevance to multi-organ oncology imaging workflows. Our code and dataset are publicly available at https://github.com/YifanChen02/PMPBench.
Increasing convolutional depth has been central to advances in image recognition, yet deeper networks do not uniformly yield higher accuracy, stable optimization, or efficient computation. We present a controlled comparative study of three canonical convolutional neural network architectures - VGG, ResNet, and GoogLeNet - to isolate how depth influences classification performance, convergence behavior, and computational efficiency. By standardizing training protocols and explicitly distinguishing between nominal and effective depth, we show that the benefits of depth depend critically on architectural mechanisms that constrain its effective manifestation during training rather than on nominal depth alone. Although plain deep networks exhibit early accuracy saturation and optimization instability, residual and inception-based architectures consistently translate additional depth into improved accuracy at lower effective depth and favorable accuracy-compute trade-offs. These findings demonstrate that effective depth, not nominal depth, is the operative quantity governing depth's role as a productive scaling dimension in convolutional networks.
Autonomous GUI agents interact with environments by perceiving interfaces and executing actions. As a virtual sandbox, the GUI World model empowers agents with human-like foresight by enabling action-conditioned prediction. However, existing text- and pixel-based approaches struggle to simultaneously achieve high visual fidelity and fine-grained structural controllability. To this end, we propose Code2World, a vision-language coder that simulates the next visual state via renderable code generation. Specifically, to address the data scarcity problem, we construct AndroidCode by translating GUI trajectories into high-fidelity HTML and refining synthesized code through a visual-feedback revision mechanism, yielding a corpus of over 80K high-quality screen-action pairs. To adapt existing VLMs into code prediction, we first perform SFT as a cold start for format layout following, then further apply Render-Aware Reinforcement Learning which uses rendered outcome as the reward signal by enforcing visual semantic fidelity and action consistency. Extensive experiments demonstrate that Code2World-8B achieves the top-performing next UI prediction, rivaling the competitive GPT-5 and Gemini-3-Pro-Image. Notably, Code2World significantly enhances downstream navigation success rates in a flexible manner, boosting Gemini-2.5-Flash by +9.5% on AndroidWorld navigation. The code is available at https://github.com/AMAP-ML/Code2World.